Player Matchup

Cthulhu
Cthulhu
C00kMeister
Cthulhu
Level 12
God Stats
9W - 5L
1,679 SR
Queue Stats
16W - 20L
1,524 Elo+
Party 2
Ah Puch
Ah Puch
DaDreavyHinker
Ah Puch
Level 70
God Stats
3W - 0L
1,847 SR
Queue Stats
200W - 178L
1,533 Elo+
Party 2
Thor
Thor
R4PIDxKILLA
Thor
Level 107
God Stats
8W - 8L
1,524 SR
Queue Stats
241W - 173L
1,609 Elo+
Party 2
Team Averages
Level 63
1,684 SR
1,556 Elo+

VS

Team Averages
Level 49
1,597 SR
1,478 Elo+
Mulan
Mulan
Dc5 Jord
Mulan
Level 91
God Stats
50W - 33L
1,717 SR
Queue Stats
277W - 241L
1,505 Elo+
Party 1
Artemis
Artemis
Gizmotion88
Artemis
Level 44
God Stats
26W - 51L
1,392 SR
Queue Stats
45W - 75L
1,346 Elo+
Party 1
Bastet
Bastet
UnBanLucolss
Bastet
Level 13
God Stats
1W - 2L
1,682 SR
Queue Stats
25W - 19L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C00kMeister
Cthulhu
14
2 / 2 / 7
9,259
712
10,121
7,193
4,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
2 / 4 / 9
10,093
776
11,509
15,354
10,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
8 / 0 / 4
10,960
843
14,638
13,639
15,373
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dc5 Jord
Mulan
12
2 / 4 / 2
7,911
609
9,531
18,028
11,590
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Gizmotion88
Artemis
13
2 / 3 / 2
8,108
624
7,499
8,708
4,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
12
2 / 5 / 4
8,362
643
11,363
15,037
6,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
12
Kills
6
6
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
C00kMeister
Cthulhu
2
2
7
2.75
W
2
4
9
1.63
L
Mulan
Dc5 Jord
Mulan
2
4
2
0.75
L
Artemis
Gizmotion88
Artemis
2
3
2
1
W
8
0
4
10
L
Bastet
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,268
Damage
28,393
36,186
Taken
41,773
30,197
Mitigated
22,024
9,893
Healing
6,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
C00kMeister
Cthulhu
10,121
291
724
566
7,193
4,323
510
0
7,193
24,932
0
W
11,509
936
0
5,777
15,354
10,501
345
20
15,334
24,461
0
L
Mulan
Dc5 Jord
Mulan
9,531
1,266
128
3,634
18,028
11,590
0
10,481
7,009
0
22,206
L
Artemis
Gizmotion88
Artemis
7,499
3,050
0
594
8,708
4,230
0
4,340
4,276
0
24,905
W
14,638
1,972
0
2,826
13,639
15,373
644
602
13,037
0
49,151
L
Bastet
11,363
2,822
0
2,593
15,037
6,204
0
6,640
8,129
0
25,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,312
Gold Earned
24,381
151
Minions Killed
116
9
Camps Cleared
4
708,272
Distance Traveled
740,426
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,259
712
59
5
3
242,910
4
W
Ah Puch
10,093
776
24
2
0
224,442
0
L
Mulan
7,911
609
33
3
1
237,277
0
L
Artemis
8,108
624
51
4
1
225,161
3
W
Thor
10,960
843
68
5
6
240,920
3
L
Bastet
8,362
643
32
2
2
277,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role