Player Matchup

Kukulkan
Kukulkan
IYABO93
Kukulkan
Level 85
God Stats
49W - 50L
1,439 SR
Queue Stats
59W - 72L
1,321 Elo+
Solo
Sol
Sol
LG4SHx
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 209L
1,334 Elo+
Solo
Thanatos
Thanatos
SuperAgentLee
Thanatos
Level 54
God Stats
13W - 15L
1,407 SR
Queue Stats
63W - 70L
1,335 Elo+
Solo
Ymir
Ymir
Wall-Hook
Ymir
Level 102
God Stats
10W - 10L
1,242 SR
Queue Stats
414W - 465L
1,397 Elo+
Solo
Izanami
Izanami
thorcete03
Izanami
Level 106
God Stats
21W - 18L
1,544 SR
Queue Stats
191W - 171L
1,484 Elo+
Solo
Team Averages
Level 83
1,426 SR
1,374 Elo+

VS

Team Averages
Level 92
1,478 SR
1,423 Elo+
Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Run73
Nu Wa
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,450 Elo+
Solo
Chronos
Chronos
Susano7774
Chronos
Level 119
God Stats
3W - 0L
1,718 SR
Queue Stats
79W - 72L
1,365 Elo+
Solo
Ne Zha
Ne Zha
p112233445566789
Ne Zha
Level 67
God Stats
1W - 1L
1,292 SR
Queue Stats
150W - 170L
1,455 Elo+
Solo
Artemis
Artemis
russianhyligan
Artemis
Level 61
God Stats
7W - 8L
1,382 SR
Queue Stats
191W - 217L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IYABO93
Kukulkan
17
0 / 2 / 1
9,338
467
7,786
8,374
3,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
LG4SHx
Sol
12
0 / 5 / 0
7,642
382
5,037
11,720
3,433
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
SuperAgentLee
Thanatos
13
1 / 8 / 1
8,251
413
2,898
16,871
8,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Ymir
11
2 / 2 / 1
8,174
409
4,373
14,447
12,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
thorcete03
Izanami
17
1 / 1 / 1
10,921
546
4,040
10,456
4,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
1 / 1 / 6
9,291
465
10,788
14,448
10,651
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
Run73
Nu Wa
17
5 / 0 / 3
10,703
535
10,655
7,282
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
Susano7774
Chronos
19
2 / 1 / 0
11,809
590
6,441
12,321
6,374
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
9 / 2 / 3
11,508
575
11,721
17,994
8,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 1 / 2
9,692
485
4,170
8,065
3,068
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
17
18
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
1
6
4
L
Kukulkan
IYABO93
Kukulkan
0
2
1
0.25
L
Sol
LG4SHx
Sol
0
5
0
0
W
Nu Wa
Run73
Nu Wa
5
0
3
6.5
L
Thanatos
SuperAgentLee
Thanatos
1
8
1
0.19
W
Chronos
Susano7774
Chronos
2
1
0
2
L
Ymir
2
2
1
1.25
W
9
2
3
5.25
W
0
1
2
1
L
Izanami
thorcete03
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,134
Damage
43,775
61,868
Taken
60,110
32,909
Mitigated
31,637
20,164
Healing
25,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
10,788
3,196
351
3,607
14,448
10,651
0
3,032
11,416
0
58,990
L
Kukulkan
IYABO93
Kukulkan
7,786
130
0
647
8,374
3,842
0
5,973
2,401
80,050
0
L
Sol
LG4SHx
Sol
5,037
979
60
2,759
11,720
3,433
916
4,206
7,514
55,347
0
W
Nu Wa
Run73
Nu Wa
10,655
3,137
96
1,972
7,282
3,260
3,095
4,114
3,168
74,202
0
L
Thanatos
SuperAgentLee
Thanatos
2,898
480
0
7,685
16,871
8,340
0
2,827
14,044
0
43,100
W
Chronos
Susano7774
Chronos
6,441
1,683
0
4,365
12,321
6,374
3,558
6,151
6,170
101,251
0
L
Ymir
4,373
1,171
187
3,497
14,447
12,586
0
3,649
10,798
24,776
0
W
11,721
2,910
0
11,434
17,994
8,284
0
3,145
14,849
0
99,746
W
4,170
1,116
0
4,135
8,065
3,068
462
754
7,311
0
73,970
L
Izanami
thorcete03
Izanami
4,040
3,285
0
5,329
10,456
4,708
0
441
10,015
0
111,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,326
Gold Earned
53,003
534
Minions Killed
674
0
Camps Cleared
0
1,584,195
Distance Traveled
1,866,475
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,291
465
71
4
0
408,313
1
L
Kukulkan
9,338
467
121
6
0
322,589
4
L
Sol
7,642
382
90
5
0
282,634
2
W
Nu Wa
10,703
535
126
6
0
374,305
1
L
Thanatos
8,251
413
68
3
0
353,798
1
W
Chronos
11,809
590
193
10
0
315,503
7
L
Ymir
8,174
409
24
1
0
308,146
2
W
Ne Zha
11,508
575
141
7
0
413,586
0
W
Artemis
9,692
485
143
7
0
354,768
0
L
Izanami
10,921
546
231
12
0
317,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role