Player Matchup

Lancelot
Lancelot
BassPlanet57617
Lancelot
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,430 Elo+
Solo
Bacchus
Bacchus
JustForFans
Bacchus
Level 102
God Stats
31W - 28L
1,573 SR
Queue Stats
275W - 290L
1,516 Elo+
Solo
Mulan
Mulan
Manitorc71
Mulan
Level 41
God Stats
1W - 1L
1,466 SR
Queue Stats
45W - 65L
1,347 Elo+
Solo
Thoth
Thoth
Shadowninja321r
Thoth
Level 70
God Stats
7W - 7L
1,500 SR
Queue Stats
95W - 89L
1,446 Elo+
Solo
Hachiman
Hachiman
ouTi2k-
Hachiman
Level 69
God Stats
9W - 15L
1,568 SR
Queue Stats
350W - 376L
1,496 Elo+
Solo
Team Averages
Level 64
1,521 SR
1,447 Elo+

VS

Team Averages
Level 50
1,606 SR
1,529 Elo+
Cliodhna
Cliodhna
CRAZYPLUMBOY
Cliodhna
Level 42
God Stats
7W - 13L
1,370 SR
Queue Stats
67W - 81L
1,491 Elo+
Party 1
Ymir
Ymir
Fs Im Bored
Ymir
Level 4
God Stats
4W - 7L
1,697 SR
Queue Stats
9W - 22L
1,710 Elo+
Party 1
Lancelot
Lancelot
GrieferFox
Lancelot
Level 35
God Stats
2W - 0L
1,691 SR
Queue Stats
38W - 63L
1,426 Elo+
Solo
Horus
Horus
ScalyMetal dude
Horus
Level 59
God Stats
11W - 8L
1,589 SR
Queue Stats
211W - 232L
1,494 Elo+
Party 1
Sol
Sol
Scuba__Leeroy
Sol
Level 109
God Stats
33W - 23L
1,681 SR
Queue Stats
1,133W - 931L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
0 / 9 / 3
9,453
945
11,677
21,628
10,124
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
JustForFans
Bacchus
15
0 / 2 / 3
9,319
932
8,156
10,929
10,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
15
0 / 4 / 2
9,416
942
9,417
16,311
13,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 2 / 2
10,123
1,012
14,405
6,010
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
ouTi2k-
Hachiman
16
2 / 0 / 2
10,509
1,051
12,541
6,781
3,139
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

194

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CRAZYPLUMBOY
Cliodhna
16
2 / 1 / 11
10,264
1,026
8,404
8,926
4,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 1 / 10
11,821
1,182
8,966
17,636
23,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
GrieferFox
Lancelot
16
2 / 2 / 9
10,101
1,010
8,514
14,252
7,166
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 0 / 14
10,706
1,071
6,555
11,726
11,716
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 0 / 10
11,321
1,132
24,107
7,617
3,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
4
Kills
17
17
Deaths
4
12
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Lancelot
0
9
3
0.17
W
Cliodhna
CRAZYPLUMBOY
Cliodhna
2
1
11
7.5
W
5
1
10
10
W
Lancelot
GrieferFox
Lancelot
2
2
9
3.25
L
Bacchus
JustForFans
Bacchus
0
2
3
0.75
L
Mulan
0
4
2
0.25
W
1
0
14
8
W
7
0
10
12
L
2
2
2
1.5
L
Hachiman
ouTi2k-
Hachiman
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,196
Damage
56,546
61,659
Taken
60,157
39,878
Mitigated
50,156
8,087
Healing
16,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
11,677
355
0
1,797
21,628
10,124
0
8,823
12,805
0
22,001
W
Cliodhna
CRAZYPLUMBOY
Cliodhna
8,404
685
0
2,331
8,926
4,371
0
3,749
5,068
0
27,864
W
8,966
2,112
196
1,731
17,636
23,294
0
7,600
9,818
17,482
0
W
Lancelot
GrieferFox
Lancelot
8,514
1,394
0
0
14,252
7,166
0
4,084
10,028
0
18,634
L
Bacchus
JustForFans
Bacchus
8,156
39
0
2,815
10,929
10,239
0
6,285
4,644
14,017
0
L
Mulan
9,417
1,362
0
1,970
16,311
13,664
0
8,862
7,449
0
20,117
W
6,555
3,370
6,209
4,635
11,726
11,716
0
3,128
8,351
0
12,254
W
24,107
10,868
0
1,859
7,617
3,609
0
4,000
3,577
53,017
5,099
L
14,405
725
0
0
6,010
2,712
0
3,444
2,566
37,611
0
L
Hachiman
ouTi2k-
Hachiman
12,541
7,937
0
1,505
6,781
3,139
0
3,284
3,497
0
46,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,820
Gold Earned
54,213
207
Minions Killed
192
7
Camps Cleared
6
986,732
Distance Traveled
1,088,646
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,453
945
27
3
1
190,575
0
W
Cliodhna
10,264
1,026
54
5
1
230,281
3
W
Ymir
11,821
1,182
14
1
0
201,620
1
W
Lancelot
10,101
1,010
25
3
1
231,183
0
L
Bacchus
9,319
932
9
1
2
212,168
1
L
Mulan
9,416
942
17
2
1
191,609
2
W
Horus
10,706
1,071
11
1
0
232,944
1
W
Sol
11,321
1,132
88
9
4
192,618
0
L
Thoth
10,123
1,012
54
5
0
210,110
0
L
Hachiman
10,509
1,051
100
10
3
182,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role