Player Matchup

Olorun
Olorun
 
Olorun
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
CreakyOak226
Terra
Level 58
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 3L
1,101 Elo+
Solo
Jing Wei
Jing Wei
Roofer For Life
Jing Wei
Level 114
God Stats
14W - 20L
1,469 SR
Queue Stats
139W - 155L
1,382 Elo+
Solo
Medusa
Medusa
Yologriz
Medusa
Level 47
God Stats
2W - 5L
1,769 SR
Queue Stats
14W - 23L
1,404 Elo+
Solo
Lancelot
Lancelot
ark8ng6l
Lancelot
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 89L
1,399 Elo+
Solo
Team Averages
Level 95
1,592 SR
1,357 Elo+

VS

Team Averages
Level 68
1,447 SR
1,387 Elo+
Olorun
Olorun
Alex Bado24
Olorun
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 78L
1,380 Elo+
Party 1
Arachne
Arachne
CatlikeDonkey71
Arachne
Level 76
God Stats
59W - 34L
1,561 SR
Queue Stats
163W - 169L
1,394 Elo+
Party 1
Bellona
Bellona
DrLove4455
Bellona
Level 67
God Stats
2W - 2L
1,334 SR
Queue Stats
73W - 100L
1,472 Elo+
Solo
Izanami
Izanami
Muhand_kanaan
Izanami
Level 64
God Stats
74W - 60L
1,485 SR
Queue Stats
169W - 171L
1,264 Elo+
Solo
Shiva
Shiva
finaIatonement
Shiva
Level 68
God Stats
5W - 7L
1,355 SR
Queue Stats
82W - 99L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
1 / 1 / 1
4,563
652
1,713
4,137
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

2
0 / 2 / 0
3,107
444
296
1,937
1,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
7
0 / 1 / 0
4,229
604
2,577
4,562
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Yologriz
Medusa
8
1 / 2 / 0
4,476
639
2,167
4,839
1,253
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
ark8ng6l
Lancelot
6
1 / 2 / 0
3,923
560
1,194
5,645
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
0 / 0 / 2
4,554
651
1,977
2,332
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
1 / 1 / 0
3,957
565
1,478
3,620
1,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
DrLove4455
Bellona
7
0 / 1 / 0
4,377
625
1,736
4,893
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
8
2 / 0 / 2
4,954
708
1,766
3,504
995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
4 / 1 / 3
5,102
729
4,830
5,325
2,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
7
8
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
1
1
1.5
W
Olorun
0
0
2
1
W
1
1
0
1
L
0
2
0
0
W
Bellona
DrLove4455
Bellona
0
1
0
0
W
Izanami
2
0
2
3
L
Jing Wei
0
1
0
0
L
Medusa
Yologriz
Medusa
1
2
0
0.5
L
Lancelot
ark8ng6l
Lancelot
1
2
0
0.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,947
Damage
11,787
21,120
Taken
19,674
6,923
Mitigated
8,725
5,023
Healing
6,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,713
881
156
1,430
4,137
1,353
22
0
4,137
23,582
0
W
Olorun
1,977
1,099
151
1,111
2,332
762
935
0
2,332
23,698
0
W
1,478
1,075
0
626
3,620
1,366
0
200
3,420
0
11,137
L
296
121
35
78
1,937
1,070
0
0
1,843
1,963
0
W
Bellona
DrLove4455
Bellona
1,736
300
0
2,187
4,893
3,161
0
1,513
3,380
0
21,925
W
Izanami
1,766
1,051
0
1,370
3,504
995
185
153
3,351
0
26,486
L
Jing Wei
2,577
1,579
0
1,728
4,562
1,466
0
1,377
3,094
0
24,242
L
Medusa
Yologriz
Medusa
2,167
1,164
0
738
4,839
1,253
0
0
4,736
0
23,973
L
Lancelot
ark8ng6l
Lancelot
1,194
136
0
858
5,645
1,781
0
600
4,985
0
11,543
W
4,830
1,518
0
832
5,325
2,441
687
143
5,182
0
21,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,298
Gold Earned
22,944
167
Minions Killed
186
0
Camps Cleared
0
566,887
Distance Traveled
684,237
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,563
652
37
5
0
103,066
0
W
Olorun
4,554
651
46
7
0
121,147
0
W
Arachne
3,957
565
26
4
0
147,256
1
L
Terra
3,107
444
2
0
0
54,957
0
W
Bellona
4,377
625
38
5
0
132,777
0
W
Izanami
4,954
708
45
6
0
135,440
2
L
Jing Wei
4,229
604
52
7
0
126,530
2
L
Medusa
4,476
639
47
7
0
123,979
0
L
Lancelot
3,923
560
29
4
0
158,355
2
W
Shiva
5,102
729
31
4
0
147,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role