Player Matchup

Lancelot
Lancelot
Bandiitz
Lancelot
Level 64
God Stats
5W - 8L
1,293 SR
Queue Stats
85W - 80L
1,443 Elo+
Party 1
Thanatos
Thanatos
Boman44
Thanatos
Level 12
God Stats
4W - 3L
1,693 SR
Queue Stats
8W - 5L
1,636 Elo+
Party 1
Izanami
Izanami
CuddleMeRough
Izanami
Level 149
God Stats
3W - 1L
1,809 SR
Queue Stats
209W - 160L
1,648 Elo+
Party 1
Kuzenbo
Kuzenbo
LordFrogster
Kuzenbo
Level 28
God Stats
1W - 2L
1,501 SR
Queue Stats
60W - 37L
1,598 Elo+
Party 1
Anubis
Anubis
Pracydna
Anubis
Level 35
God Stats
67W - 63L
1,528 SR
Queue Stats
81W - 90L
1,540 Elo+
Party 1
Team Averages
Level 58
1,565 SR
1,573 Elo+

VS

Team Averages
Level 91
1,473 SR
1,510 Elo+
Lancelot
Lancelot
ItsYaBoyChay
Lancelot
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 44L
1,482 Elo+
Party 3
Chernobog
Chernobog
Max227
Chernobog
Level 155
God Stats
21W - 22L
1,506 SR
Queue Stats
373W - 358L
1,505 Elo+
Solo
Ymir
Ymir
Poptartbandit3
Ymir
Level 12
God Stats
22W - 20L
1,530 SR
Queue Stats
75W - 69L
1,546 Elo+
Party 2
King Arthur
King Arthur
ace_gonzalez13
King Arthur
Level 126
God Stats
9W - 9L
1,411 SR
Queue Stats
138W - 130L
1,488 Elo+
Party 3
Ra
Ra
sandwichbandit2
Ra
Level 117
God Stats
8W - 3L
1,415 SR
Queue Stats
202W - 189L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bandiitz
Lancelot
15
5 / 4 / 2
10,155
534
11,947
21,533
18,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Boman44
Thanatos
13
3 / 8 / 2
8,634
454
7,679
19,489
10,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
16
3 / 3 / 2
10,362
545
15,744
16,894
7,642
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
LordFrogster
Kuzenbo
11
1 / 5 / 4
8,104
427
8,431
22,276
33,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Pracydna
Anubis
13
0 / 6 / 1
8,009
422
5,900
9,414
4,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ItsYaBoyChay
Lancelot
16
8 / 1 / 2
10,187
536
13,113
14,169
7,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Max227
Chernobog
16
3 / 3 / 9
9,847
518
16,253
16,233
7,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 2 / 9
9,137
481
8,128
17,441
18,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
ace_gonzalez13
King Arthur
14
2 / 5 / 4
9,034
475
13,046
18,371
12,813
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
11 / 1 / 5
10,616
559
14,007
9,890
5,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
12
Kills
26
26
Deaths
12
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Bandiitz
Lancelot
5
4
2
1.5
L
Thanatos
Boman44
Thanatos
3
8
2
0.5
L
Izanami
3
3
2
1.33
W
Lancelot
ItsYaBoyChay
Lancelot
8
1
2
9
L
Kuzenbo
LordFrogster
Kuzenbo
1
5
4
0.6
W
Chernobog
Max227
Chernobog
3
3
9
2.5
W
2
2
9
3.25
L
Anubis
Pracydna
Anubis
0
6
1
0.08
W
King Arthur
ace_gonzalez13
King Arthur
2
5
4
0.8
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,701
Damage
64,547
89,606
Taken
76,104
74,080
Mitigated
51,249
33,166
Healing
21,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Bandiitz
Lancelot
11,947
2,265
0
8,248
21,533
18,075
59
521
20,976
0
72,985
L
Thanatos
Boman44
Thanatos
7,679
2,441
0
12,779
19,489
10,067
0
5,752
13,482
0
54,974
L
Izanami
15,744
11,214
0
7,207
16,894
7,642
1,110
4,448
12,333
0
103,744
W
Lancelot
ItsYaBoyChay
Lancelot
13,113
3,250
0
4,692
14,169
7,167
0
1,853
12,316
0
78,214
L
Kuzenbo
LordFrogster
Kuzenbo
8,431
3,737
0
3,919
22,276
33,390
29
7,258
14,796
22,215
0
W
Chernobog
Max227
Chernobog
16,253
11,858
0
4,682
16,233
7,860
0
2,731
13,502
0
91,373
W
8,128
2,915
175
4,308
17,441
18,244
249
4,487
12,954
26,683
0
L
Anubis
Pracydna
Anubis
5,900
81
72
941
9,414
4,906
792
3,325
5,884
60,690
0
W
King Arthur
ace_gonzalez13
King Arthur
13,046
1,636
0
3,057
18,371
12,813
89
2,781
15,590
0
67,828
W
14,007
1,242
1,416
2,872
9,890
5,165
42
2,479
7,411
85,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,264
Gold Earned
48,821
487
Minions Killed
552
0
Camps Cleared
0
1,726,854
Distance Traveled
1,853,666
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,155
534
129
7
0
406,244
5
L
Thanatos
8,634
454
72
4
0
347,846
4
L
Izanami
10,362
545
167
9
0
329,881
3
W
Lancelot
10,187
536
130
7
0
411,050
0
L
Kuzenbo
8,104
427
30
2
0
336,941
1
W
Chernobog
9,847
518
137
7
0
365,117
6
W
Ymir
9,137
481
44
2
0
335,598
1
L
Anubis
8,009
422
89
5
0
305,942
0
W
King Arthur
9,034
475
109
6
0
358,523
2
W
Ra
10,616
559
132
7
0
383,378
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role