Player Matchup

Lancelot
Lancelot
Ep_Sinz
Lancelot
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,748 Elo+
Party 2
Vulcan
Vulcan
FergNa5ty
Vulcan
Level 114
God Stats
1W - 2L
1,592 SR
Queue Stats
37W - 44L
1,431 Elo+
Party 3
Jing Wei
Jing Wei
SpaceThunder18
Jing Wei
Level 77
God Stats
5W - 3L
1,632 SR
Queue Stats
224W - 252L
1,319 Elo+
Solo
Gilgamesh
Gilgamesh
Wes_Da_DemiGod
Gilgamesh
Level 123
God Stats
4W - 2L
1,459 SR
Queue Stats
5W - 11L
1,649 Elo+
Party 2
Cthulhu
Cthulhu
thequeenjewel45
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 67
1,537 SR
1,529 Elo+

VS

Team Averages
Level 101
1,546 SR
1,417 Elo+
Ravana
Ravana
BLACKOPZFINEST
Ravana
Level 129
God Stats
9W - 5L
1,526 SR
Queue Stats
317W - 300L
1,593 Elo+
Party 1
Izanami
Izanami
JeloMK
Izanami
Level 27
God Stats
6W - 7L
1,470 SR
Queue Stats
30W - 47L
1,334 Elo+
Solo
Cerberus
Cerberus
KangarooPoker
Cerberus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
Laffuerty
Baron Samedi
Level 135
God Stats
12W - 8L
1,565 SR
Queue Stats
261W - 248L
1,566 Elo+
Party 1
Vulcan
Vulcan
TonedGrandpa
Vulcan
Level 69
God Stats
1W - 1L
1,668 SR
Queue Stats
2W - 4L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ep_Sinz
Lancelot
18
5 / 6 / 2
11,389
670
15,994
20,933
7,858
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
FergNa5ty
Vulcan
17
1 / 10 / 1
10,430
614
16,090
18,854
7,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
18
3 / 6 / 2
11,363
668
8,055
20,093
8,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Wes_Da_DemiGod
Gilgamesh
18
1 / 9 / 2
11,013
648
9,690
26,873
14,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
0 / 6 / 2
10,214
601
4,915
19,400
20,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 18
14,587
858
25,510
19,386
18,577
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
JeloMK
Izanami
20
5 / 5 / 16
12,535
737
16,320
17,569
12,636
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
KangarooPoker
Cerberus
19
2 / 0 / 30
13,032
767
7,957
17,938
25,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Laffuerty
Baron Samedi
20
11 / 1 / 20
14,179
834
31,853
15,016
11,692
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
19
4 / 3 / 14
12,364
727
10,195
10,097
5,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
135
10
Kills
37
37
Deaths
10
9
Assists
98
Player
Kills
Deaths
Assists
KDA
W
15
1
18
24
L
Lancelot
Ep_Sinz
Lancelot
5
6
2
1
L
Vulcan
FergNa5ty
Vulcan
1
10
1
0.15
W
Izanami
JeloMK
Izanami
5
5
16
2.6
W
Cerberus
KangarooPoker
Cerberus
2
0
30
17
W
Baron Samedi
Laffuerty
Baron Samedi
11
1
20
21
L
Jing Wei
3
6
2
0.67
W
Vulcan
4
3
14
3.67
L
Gilgamesh
Wes_Da_DemiGod
Gilgamesh
1
9
2
0.22
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,744
Damage
91,835
106,153
Taken
80,006
59,443
Mitigated
73,694
6,756
Healing
18,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,510
8,162
0
3,256
19,386
18,577
1,260
2,670
15,936
0
63,053
L
Lancelot
Ep_Sinz
Lancelot
15,994
2,516
0
486
20,933
7,858
0
9,082
11,851
0
30,899
L
Vulcan
FergNa5ty
Vulcan
16,090
4,908
0
646
18,854
7,813
189
10,456
8,398
42,981
0
W
Izanami
JeloMK
Izanami
16,320
11,869
0
837
17,569
12,636
5,620
4,414
13,155
0
57,794
W
Cerberus
KangarooPoker
Cerberus
7,957
202
0
3,308
17,938
25,006
1,119
6,998
10,940
23,332
0
W
Baron Samedi
Laffuerty
Baron Samedi
31,853
1,856
3,488
6,476
15,016
11,692
2,921
5,238
9,778
76,545
0
L
Jing Wei
8,055
6,723
0
2,161
20,093
8,688
0
10,547
9,546
0
27,757
W
Vulcan
10,195
2,421
25
702
10,097
5,783
3,199
1,685
8,412
33,311
0
L
Gilgamesh
Wes_Da_DemiGod
Gilgamesh
9,690
1,646
0
2,180
26,873
14,152
0
11,224
15,649
0
50,222
L
4,915
238
344
939
19,400
20,932
90
8,696
10,704
15,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,409
Gold Earned
66,697
247
Minions Killed
338
0
Camps Cleared
0
1,386,812
Distance Traveled
1,718,846
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,587
858
63
4
0
367,980
3
L
Lancelot
11,389
670
40
2
0
340,056
1
L
Vulcan
10,430
614
81
5
0
283,352
0
W
Izanami
12,535
737
70
4
0
299,985
0
W
Cerberus
13,032
767
37
2
0
370,074
0
W
Baron Samedi
14,179
834
114
7
0
365,667
3
L
Jing Wei
11,363
668
48
3
0
279,773
3
W
Vulcan
12,364
727
54
3
0
315,140
1
L
Gilgamesh
11,013
648
63
4
0
266,685
0
L
Cthulhu
10,214
601
15
1
0
216,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role