Player Matchup

Fenrir
Fenrir
ActualApe00
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,224 Elo+
Party 2
Bellona
Bellona
HAR0LD SAX0N
Bellona
Level 109
God Stats
13W - 11L
1,422 SR
Queue Stats
75W - 82L
1,382 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
I_Am_BaahBaah
Morgan Le Fay
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,224 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lovely Reign
Ah Muzen Cab
Level 107
God Stats
6W - 4L
1,821 SR
Queue Stats
76W - 82L
1,382 Elo+
Party 1
Ganesha
Ganesha
TIKI_HUTT1125
Ganesha
Level 89
God Stats
1W - 2L
1,732 SR
Queue Stats
75W - 75L
1,179 Elo+
Solo
Team Averages
Level 86
1,595 SR
1,278 Elo+

VS

Team Averages
Level 74
1,494 SR
1,388 Elo+
Lancelot
Lancelot
Grandmaste47
Lancelot
Level 55
God Stats
0W - 2L
1,544 SR
Queue Stats
73W - 61L
1,442 Elo+
Solo
Cupid
Cupid
JakeTheEkanss
Cupid
Level 89
God Stats
2W - 5L
1,499 SR
Queue Stats
73W - 74L
1,475 Elo+
Solo
Olorun
Olorun
Parad64qc
Olorun
Level 95
God Stats
16W - 10L
1,563 SR
Queue Stats
33W - 29L
1,419 Elo+
Solo
Xing Tian
Xing Tian
TrVpxLordShady
Xing Tian
Level 72
God Stats
2W - 9L
1,366 SR
Queue Stats
102W - 127L
1,394 Elo+
Solo
Baba Yaga
Baba Yaga
qPaniks
Baba Yaga
Level 61
God Stats
3W - 10L
1,499 SR
Queue Stats
5W - 15L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
3 / 7 / 16
16,984
404
20,297
41,017
24,608
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
HAR0LD SAX0N
Bellona
20
3 / 7 / 9
19,068
454
13,089
50,117
52,642
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
I_Am_BaahBaah
Morgan Le Fay
20
19 / 3 / 7
22,256
530
46,784
30,020
17,943
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
Lovely Reign
Ah Muzen Cab
20
6 / 3 / 13
20,589
490
38,274
39,958
23,019
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
20
0 / 2 / 22
17,571
418
17,695
46,892
82,235
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Grandmaste47
Lancelot
20
10 / 11 / 5
17,598
419
53,658
50,847
27,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

3
0 / 0 / 0
8,374
199
0
0
0
Olorun
Parad64qc
Olorun
20
5 / 9 / 6
19,411
462
28,345
47,286
38,831
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
TrVpxLordShady
Xing Tian
20
5 / 6 / 4
16,689
397
20,650
51,372
88,527
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
qPaniks
Baba Yaga
20
2 / 5 / 5
17,530
417
43,120
30,320
17,240
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
42
31
Kills
22
22
Deaths
31
67
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
7
16
1.57
L
Lancelot
Grandmaste47
Lancelot
10
11
5
1.14
W
Bellona
HAR0LD SAX0N
Bellona
3
7
9
1.07
W
Morgan Le Fay
I_Am_BaahBaah
Morgan Le Fay
19
3
7
7.5
L
0
0
0
0
W
Ah Muzen Cab
Lovely Reign
Ah Muzen Cab
6
3
13
4.17
L
Olorun
Parad64qc
Olorun
5
9
6
0.89
W
Ganesha
0
2
22
5.5
L
Xing Tian
TrVpxLordShady
Xing Tian
5
6
4
1.17
L
Baba Yaga
qPaniks
Baba Yaga
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,139
Damage
145,773
208,004
Taken
179,825
200,447
Mitigated
171,655
56,349
Healing
50,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
20,297
2,690
0
9,653
41,017
24,608
1,732
14,753
26,264
0
138,082
L
Lancelot
Grandmaste47
Lancelot
53,658
8,456
0
11,650
50,847
27,057
1,077
21,216
29,631
0
183,850
W
Bellona
HAR0LD SAX0N
Bellona
13,089
5,445
0
16,302
50,117
52,642
3,420
25,599
24,053
0
131,253
W
Morgan Le Fay
I_Am_BaahBaah
Morgan Le Fay
46,784
1,851
0
2,837
30,020
17,943
2,134
11,207
18,813
209,166
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
Lovely Reign
Ah Muzen Cab
38,274
20,723
1,378
22,992
39,958
23,019
9,264
20,385
19,573
0
220,645
L
Olorun
Parad64qc
Olorun
28,345
13,488
808
22,387
47,286
38,831
5,913
10,018
37,268
195,283
0
W
Ganesha
17,695
1,592
0
3,187
46,892
82,235
860
20,171
26,721
69,222
0
L
Xing Tian
TrVpxLordShady
Xing Tian
20,650
2,044
0
5,258
51,372
88,527
0
21,008
30,364
59,326
0
L
Baba Yaga
qPaniks
Baba Yaga
43,120
1,988
418
10,447
30,320
17,240
1,429
12,321
17,999
174,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,468
Gold Earned
79,602
986
Minions Killed
773
0
Camps Cleared
0
4,067,952
Distance Traveled
2,923,802
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,984
404
146
3
0
862,448
0
L
Lancelot
17,598
419
202
5
0
773,901
0
W
Bellona
19,068
454
231
6
0
834,631
2
W
Morgan Le Fay
22,256
530
258
6
0
816,963
7
L
Cupid
8,374
199
0
0
0
0
0
W
Ah Muzen Cab
20,589
490
309
7
0
762,595
4
L
Olorun
19,411
462
238
6
0
697,403
4
W
Ganesha
17,571
418
42
1
0
791,315
1
L
Xing Tian
16,689
397
79
2
0
727,822
2
L
Baba Yaga
17,530
417
254
6
0
724,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role