Player Matchup

Sol
Sol
Bloobleon
Sol
Level 106
God Stats
5W - 3L
1,525 SR
Queue Stats
60W - 67L
1,460 Elo+
Solo
Chronos
Chronos
DeathCoree_
Chronos
Level 107
God Stats
4W - 4L
1,545 SR
Queue Stats
199W - 236L
1,413 Elo+
Party 3
Ra
Ra
HareTrigger99
Ra
Level 42
God Stats
1W - 6L
1,209 SR
Queue Stats
40W - 86L
1,334 Elo+
Party 1
Bellona
Bellona
Third_Theylor
Bellona
Level 68
God Stats
69W - 80L
1,481 SR
Queue Stats
128W - 168L
1,401 Elo+
Party 3
Tsukuyomi
Tsukuyomi
sakanarai
Tsukuyomi
Level 87
God Stats
5W - 8L
1,376 SR
Queue Stats
268W - 424L
1,459 Elo+
Party 1
Team Averages
Level 82
1,427 SR
1,413 Elo+

VS

Team Averages
Level 97
1,426 SR
1,496 Elo+
Fenrir
Fenrir
HarpyThief
Fenrir
Level 25
God Stats
7W - 5L
1,668 SR
Queue Stats
12W - 13L
1,476 Elo+
Party 2
Tiamat
Tiamat
ShxdowKillsTTV
Tiamat
Level 105
God Stats
1W - 0L
1,379 SR
Queue Stats
8W - 4L
1,629 Elo+
Party 2
Artemis
Artemis
Tangible1123
Artemis
Level 152
God Stats
2W - 0L
1,395 SR
Queue Stats
39W - 33L
1,525 Elo+
Party 2
Kumbhakarna
Kumbhakarna
deadbunny101
Kumbhakarna
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,482 Elo+
Party 2
Ullr
Ullr
themesiah123
Ullr
Level 66
God Stats
2W - 7L
1,188 SR
Queue Stats
42W - 42L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
8,829
631
16,668
23,160
10,182
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos
DeathCoree_
Chronos
17
2 / 4 / 3
10,054
718
10,700
18,553
9,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
2 / 9 / 1
9,174
655
8,888
15,380
6,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
15
3 / 5 / 1
9,266
662
6,699
18,535
18,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
sakanarai
Tsukuyomi
14
2 / 10 / 2
9,012
644
12,699
19,681
8,237
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HarpyThief
Fenrir
15
3 / 4 / 11
9,911
708
12,358
16,973
9,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
13 / 1 / 13
12,266
876
22,873
11,364
11,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Tangible1123
Artemis
20
15 / 3 / 16
12,744
910
38,011
15,571
8,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
deadbunny101
Kumbhakarna
16
0 / 0 / 24
10,401
743
4,549
17,599
17,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 1 / 18
10,177
727
4,454
13,963
9,266
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
116
9
Kills
34
34
Deaths
9
10
Assists
82
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Chronos
DeathCoree_
Chronos
2
4
3
0.88
L
2
9
1
0.28
W
Fenrir
HarpyThief
Fenrir
3
4
11
2.13
W
13
1
13
19.5
W
Artemis
Tangible1123
Artemis
15
3
16
7.67
L
Bellona
3
5
1
0.7
W
Kumbhakarna
deadbunny101
Kumbhakarna
0
0
24
12
L
Tsukuyomi
sakanarai
Tsukuyomi
2
10
2
0.3
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,654
Damage
82,245
95,309
Taken
75,470
53,554
Mitigated
56,085
22,383
Healing
16,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,668
6,085
30
9,523
23,160
10,182
714
6,683
16,477
38,877
0
L
Chronos
DeathCoree_
Chronos
10,700
2,601
0
4,464
18,553
9,646
0
5,414
13,139
44,866
0
L
8,888
1,641
2,294
2,783
15,380
6,959
0
4,256
11,124
26,173
0
W
Fenrir
HarpyThief
Fenrir
12,358
1,832
0
1,750
16,973
9,212
692
7,537
9,436
0
30,573
W
22,873
1,491
0
3,737
11,364
11,832
444
4,871
6,379
57,890
0
W
Artemis
Tangible1123
Artemis
38,011
19,828
0
6,607
15,571
8,471
2,900
8,763
6,731
0
73,115
L
Bellona
6,699
1,560
0
698
18,535
18,530
0
5,655
12,880
0
20,573
W
Kumbhakarna
deadbunny101
Kumbhakarna
4,549
433
1,034
2,833
17,599
17,304
376
7,710
9,630
14,292
0
L
Tsukuyomi
sakanarai
Tsukuyomi
12,699
2,964
0
2,591
19,681
8,237
0
5,414
14,267
0
21,153
W
4,454
1,860
0
351
13,963
9,266
1,096
7,102
6,809
0
18,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,335
Gold Earned
55,499
212
Minions Killed
215
0
Camps Cleared
0
1,242,925
Distance Traveled
1,502,490
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,829
631
56
4
0
230,705
1
L
Chronos
10,054
718
81
6
0
267,117
0
L
Ra
9,174
655
32
2
0
229,572
1
W
Fenrir
9,911
708
22
2
0
322,952
2
W
Tiamat
12,266
876
79
6
0
300,790
2
W
Artemis
12,744
910
65
5
0
264,483
2
L
Bellona
9,266
662
24
2
0
257,604
1
W
Kumbhakarna
10,401
743
19
1
0
344,487
1
L
Tsukuyomi
9,012
644
19
1
0
257,927
1
W
Ullr
10,177
727
30
2
0
269,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role