Player Matchup

Cernunnos
Cernunnos
AwesomeSauce9090
Cernunnos
Level 107
God Stats
1W - 11L
1,272 SR
Queue Stats
111W - 108L
1,526 Elo+
Party 1
Thanatos
Thanatos
Cas115
Thanatos
Level 59
God Stats
3W - 4L
1,591 SR
Queue Stats
97W - 95L
1,378 Elo+
Solo
Atlas
Atlas
RalienGX
Atlas
Level 114
God Stats
13W - 12L
1,731 SR
Queue Stats
96W - 104L
1,518 Elo+
Party 1
Zhong Kui
Zhong Kui
TTV IQ1987
Zhong Kui
Level 76
God Stats
44W - 39L
1,698 SR
Queue Stats
696W - 797L
1,404 Elo+
Solo
Janus
Janus
Viruta97
Janus
Level 62
God Stats
77W - 55L
1,621 SR
Queue Stats
151W - 148L
1,502 Elo+
Solo
Team Averages
Level 84
1,583 SR
1,466 Elo+

VS

Team Averages
Level 100
1,422 SR
1,432 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Fxck_Du_Bist_Tot
Cthulhu
Level 57
God Stats
8W - 15L
1,313 SR
Queue Stats
333W - 327L
1,363 Elo+
Solo
Neith
Neith
blue-metal
Neith
Level 143
God Stats
29W - 19L
1,561 SR
Queue Stats
187W - 167L
1,471 Elo+
Solo
Ravana
Ravana
naga34piller
Ravana
Level 64
God Stats
1W - 3L
1,237 SR
Queue Stats
5W - 10L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
2
0 / 2 / 0
3,719
338
592
1,978
416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Cas115
Thanatos
8
2 / 2 / 2
5,666
515
4,277
8,219
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
RalienGX
Atlas
7
2 / 1 / 1
5,246
477
3,196
6,712
3,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
TTV IQ1987
Zhong Kui
10
0 / 1 / 0
5,576
507
4,496
7,490
5,182
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
Viruta97
Janus
8
0 / 2 / 1
5,154
469
3,002
3,868
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 0 / 2
6,018
547
1,936
4,253
3,078
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
 
Thanatos
10
1 / 1 / 2
5,740
522
2,691
8,864
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 1 / 4
5,805
528
4,655
7,138
4,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
9
5 / 2 / 0
6,058
551
4,176
4,811
1,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
11
0 / 0 / 1
6,089
554
3,865
6,066
4,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
8
8
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
2
2
W
Thanatos
 
Thanatos
1
1
2
2
L
Cernunnos
0
2
0
0
L
Thanatos
Cas115
Thanatos
2
2
2
1.5
W
1
1
4
3
L
Atlas
RalienGX
Atlas
2
1
1
2.5
L
Zhong Kui
TTV IQ1987
Zhong Kui
0
1
0
0
L
Janus
Viruta97
Janus
0
2
1
0.25
W
Neith
5
2
0
2.5
W
Ravana
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,563
Damage
17,323
28,267
Taken
31,132
13,876
Mitigated
16,329
11,413
Healing
14,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
1,936
475
0
2,065
4,253
3,078
0
2,229
2,024
34,060
0
W
Thanatos
 
Thanatos
2,691
1,134
0
6,855
8,864
3,234
0
2,019
6,845
0
41,221
L
Cernunnos
592
477
0
105
1,978
416
0
546
1,432
0
4,397
L
Thanatos
Cas115
Thanatos
4,277
1,250
0
5,256
8,219
3,428
0
2,545
5,674
0
29,671
W
4,655
969
49
1,614
7,138
4,190
0
1,786
5,352
23,023
0
L
Atlas
RalienGX
Atlas
3,196
1,432
0
1,029
6,712
3,727
0
2,525
4,187
14,842
0
L
Zhong Kui
TTV IQ1987
Zhong Kui
4,496
1,145
0
4,157
7,490
5,182
402
229
7,261
31,566
0
L
Janus
Viruta97
Janus
3,002
482
191
675
3,868
1,123
333
746
3,122
27,239
0
W
Neith
4,176
1,478
0
818
4,811
1,661
2,318
649
4,162
0
35,080
W
Ravana
3,865
1,224
0
3,188
6,066
4,166
205
4,011
2,055
0
33,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,361
Gold Earned
29,710
199
Minions Killed
312
0
Camps Cleared
0
801,829
Distance Traveled
1,023,405
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,018
547
67
6
0
202,261
4
W
Thanatos
5,740
522
77
7
0
248,770
0
L
Cernunnos
3,719
338
12
1
0
40,920
0
L
Thanatos
5,666
515
51
5
0
233,714
0
W
Cthulhu
5,805
528
33
3
0
189,915
1
L
Atlas
5,246
477
18
2
0
219,185
2
L
Zhong Kui
5,576
507
62
6
0
166,614
1
L
Janus
5,154
469
56
5
0
141,396
3
W
Neith
6,058
551
64
6
0
167,015
2
W
Ravana
6,089
554
71
6
0
215,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role