Player Matchup

He Bo
He Bo
DarkHikarii
He Bo
Level 107
God Stats
7W - 9L
1,513 SR
Queue Stats
211W - 208L
1,446 Elo+
Party 2
Artemis
Artemis
Darkar50K
Artemis
Level 107
God Stats
26W - 19L
1,549 SR
Queue Stats
547W - 531L
1,460 Elo+
Party 2
Baron Samedi
Baron Samedi
ELIZALDE01
Baron Samedi
Level 116
God Stats
30W - 26L
1,541 SR
Queue Stats
518W - 497L
1,455 Elo+
Party 2
Aphrodite
Aphrodite
OsquiHood
Aphrodite
Level 29
God Stats
16W - 5L
1,500 SR
Queue Stats
128W - 99L
1,482 Elo+
Party 2
Sun Wukong
Sun Wukong
TPanter
Sun Wukong
Level 49
God Stats
18W - 9L
1,585 SR
Queue Stats
482W - 492L
1,437 Elo+
Party 2
Team Averages
Level 82
1,537 SR
1,456 Elo+

VS

Team Averages
Level 58
1,481 SR
1,415 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
AidrienV
Ratatoskr
Level 26
God Stats
0W - 2L
1,289 SR
Queue Stats
45W - 43L
1,451 Elo+
Party 3
Bellona
Bellona
DashingW4rlock
Bellona
Level 109
God Stats
14W - 11L
1,410 SR
Queue Stats
136W - 142L
1,394 Elo+
Party 1
Lancelot
Lancelot
TheSpoopyEmuTTV
Lancelot
Level 62
God Stats
4W - 2L
1,707 SR
Queue Stats
41W - 46L
1,408 Elo+
Party 3
Olorun
Olorun
paulblart69
Olorun
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 8
11,766
535
15,441
16,308
6,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Darkar50K
Artemis
16
5 / 3 / 11
10,613
482
18,702
14,247
6,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ELIZALDE01
Baron Samedi
19
12 / 1 / 6
12,214
555
20,713
16,131
9,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
OsquiHood
Aphrodite
14
0 / 5 / 12
9,388
427
3,336
14,439
10,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sun Wukong
TPanter
Sun Wukong
17
6 / 0 / 5
11,622
528
10,366
19,392
18,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 12 / 0
7,909
360
8,529
19,828
8,131
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
AidrienV
Ratatoskr
14
2 / 5 / 3
9,329
424
8,302
18,207
8,273
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 4 / 7
9,208
419
11,136
23,560
30,643
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
16
3 / 4 / 1
10,146
461
14,431
17,722
9,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
13
1 / 5 / 7
8,956
407
9,546
14,783
7,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
29
Kills
11
11
Deaths
30
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
12
0
0.08
L
Ratatoskr
AidrienV
Ratatoskr
2
5
3
0.7
W
6
2
8
5
W
Artemis
Darkar50K
Artemis
5
3
11
3.5
L
4
4
7
1.88
W
Baron Samedi
ELIZALDE01
Baron Samedi
12
1
6
15
W
Aphrodite
OsquiHood
Aphrodite
0
5
12
1.2
W
Sun Wukong
TPanter
Sun Wukong
6
0
5
8.5
L
Lancelot
3
4
1
0.88
L
Olorun
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,558
Damage
51,944
80,517
Taken
94,100
50,200
Mitigated
63,581
29,426
Healing
15,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,529
1,363
172
1,164
19,828
8,131
512
12,506
6,852
47,810
0
L
Ratatoskr
AidrienV
Ratatoskr
8,302
3,326
0
5,647
18,207
8,273
0
9,349
8,689
0
76,201
W
15,441
1,634
0
7,443
16,308
6,223
727
2,141
14,167
106,466
0
W
Artemis
Darkar50K
Artemis
18,702
12,605
0
4,991
14,247
6,107
3,084
3,602
10,645
0
69,607
L
11,136
2,322
174
3,164
23,560
30,643
321
9,528
13,898
0
32,333
W
Baron Samedi
ELIZALDE01
Baron Samedi
20,713
3,218
373
3,361
16,131
9,037
964
5,331
10,800
93,416
0
W
Aphrodite
OsquiHood
Aphrodite
3,336
1,339
1,160
3,757
14,439
10,696
678
3,582
10,857
25,518
0
W
Sun Wukong
TPanter
Sun Wukong
10,366
1,814
0
8,341
19,392
18,137
1,098
3,888
15,504
0
78,857
L
Lancelot
14,431
2,579
0
865
17,722
9,283
37
2,801
14,883
0
82,178
L
Olorun
9,546
5,266
393
3,929
14,783
7,251
1,278
4,482
10,288
62,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,603
Gold Earned
45,548
532
Minions Killed
396
0
Camps Cleared
0
1,898,635
Distance Traveled
1,947,624
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,909
360
51
2
0
313,773
0
L
Ratatoskr
9,329
424
117
5
0
448,475
8
W
He Bo
11,766
535
146
7
0
398,227
0
W
Artemis
10,613
482
79
4
0
361,882
0
L
Bellona
9,208
419
30
1
0
392,425
4
W
Baron Samedi
12,214
555
142
6
0
356,644
2
W
Aphrodite
9,388
427
21
1
0
344,710
0
W
Sun Wukong
11,622
528
144
7
0
437,172
1
L
Lancelot
10,146
461
117
5
0
430,501
1
L
Olorun
8,956
407
81
4
0
362,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role