Player Matchup

Merlin
Merlin
RedAtrix
Merlin
Level 100
God Stats
0W - 1L
1,714 SR
Queue Stats
21W - 48L
1,260 Elo+
Party 1
Set
Set
Swenis1037
Set
Level 57
God Stats
2W - 7L
1,330 SR
Queue Stats
545W - 597L
1,314 Elo+
Solo
Athena
Athena
victowel
Athena
Level 120
God Stats
2W - 4L
1,359 SR
Queue Stats
15W - 40L
1,205 Elo+
Party 1
Team Averages
Level 92
1,468 SR
1,260 Elo+

VS

Team Averages
Level 88
1,433 SR
1,468 Elo+
Gilgamesh
Gilgamesh
GGsoldier1
Gilgamesh
Level 152
God Stats
44W - 51L
1,430 SR
Queue Stats
492W - 695L
1,297 Elo+
Solo
Neith
Neith
Pine-Apple01
Neith
Level 26
God Stats
12W - 12L
1,429 SR
Queue Stats
12W - 13L
1,514 Elo+
Party 2
Merlin
Merlin
Uotunn
Merlin
Level 85
God Stats
1W - 1L
1,439 SR
Queue Stats
17W - 14L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
RedAtrix
Merlin
11
0 / 5 / 0
6,618
602
5,431
8,533
3,893
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 5 / 1
6,455
587
5,251
9,812
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Athena
victowel
Athena
10
0 / 5 / 0
6,747
613
4,723
17,284
16,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GGsoldier1
Gilgamesh
13
8 / 0 / 7
8,917
811
8,334
10,447
9,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
3 / 1 / 9
7,830
712
8,461
5,451
2,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
Uotunn
Merlin
14
4 / 0 / 10
8,844
804
14,418
6,430
2,776
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
0
Kills
15
15
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GGsoldier1
Gilgamesh
8
0
7
11.5
W
3
1
9
7.5
L
Merlin
RedAtrix
Merlin
0
5
0
0
L
0
5
1
0.1
W
Merlin
Uotunn
Merlin
4
0
10
9
L
Athena
victowel
Athena
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,405
Damage
31,213
35,629
Taken
22,328
24,578
Mitigated
14,359
3,594
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GGsoldier1
Gilgamesh
8,334
2,887
266
3,552
10,447
9,298
408
4,545
5,902
0
27,763
W
8,461
4,046
0
1,431
5,451
2,285
725
2,868
2,583
0
18,342
L
Merlin
RedAtrix
Merlin
5,431
1,016
441
1,072
8,533
3,893
0
3,522
5,011
21,744
0
L
5,251
1,765
0
152
9,812
4,451
0
4,221
5,591
0
11,972
W
Merlin
Uotunn
Merlin
14,418
1,577
0
1,757
6,430
2,776
0
3,484
2,946
35,827
0
L
Athena
victowel
Athena
4,723
1,103
446
1,483
17,284
16,234
0
7,000
10,284
13,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,820
Gold Earned
25,591
81
Minions Killed
121
2
Camps Cleared
7
546,513
Distance Traveled
601,142
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,917
811
36
3
3
199,774
2
W
Neith
7,830
712
23
2
1
185,711
1
L
Merlin
6,618
602
47
4
0
170,027
1
L
Set
6,455
587
16
1
0
182,431
1
W
Merlin
8,844
804
62
6
3
215,657
3
L
Athena
6,747
613
18
2
2
194,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role