Player Matchup

Lancelot
Lancelot
ChiiGodd
Lancelot
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 163L
1,479 Elo+
Party 3
Sol
Sol
JadedColonel
Sol
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 298L
1,493 Elo+
Party 2
Skadi
Skadi
MasterJMan1
Skadi
Level 33
God Stats
12W - 14L
1,485 SR
Queue Stats
29W - 48L
1,380 Elo+
Solo
Nemesis
Nemesis
TheeButtShank
Nemesis
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 93L
1,544 Elo+
Party 3
Horus
Horus
plummerman69
Horus
Level 31
God Stats
0W - 3L
1,295 SR
Queue Stats
5W - 11L
1,436 Elo+
Party 2
Team Averages
Level 51
1,456 SR
1,466 Elo+

VS

Team Averages
Level 59
1,470 SR
1,467 Elo+
He Bo
He Bo
Blakefrz
He Bo
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 104L
1,600 Elo+
Party 4
Poseidon
Poseidon
mrbleepblop69
Poseidon
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 54L
1,537 Elo+
Party 4
Lancelot
Lancelot
punkfr0st
Lancelot
Level 48
God Stats
10W - 9L
1,388 SR
Queue Stats
163W - 167L
1,436 Elo+
Party 1
Ganesha
Ganesha
zach_1000000
Ganesha
Level 96
God Stats
4W - 7L
1,725 SR
Queue Stats
472W - 489L
1,438 Elo+
Party 1
Achilles
Achilles
丿曹小鹏
Achilles
Level 37
God Stats
1W - 2L
1,239 SR
Queue Stats
5W - 8L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ChiiGodd
Lancelot
18
5 / 4 / 2
12,236
510
18,330
22,418
18,129
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 6 / 4
10,791
450
11,321
16,819
7,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 6 / 1
10,445
435
14,700
19,071
7,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
17
4 / 3 / 5
11,359
473
8,816
19,015
9,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 2 / 3
9,736
406
5,362
19,041
19,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Blakefrz
He Bo
20
4 / 2 / 6
12,462
519
16,488
18,598
7,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
mrbleepblop69
Poseidon
18
2 / 3 / 5
11,545
481
9,127
11,911
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
punkfr0st
Lancelot
20
10 / 1 / 2
14,359
598
25,579
24,397
17,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
zach_1000000
Ganesha
17
0 / 1 / 11
11,662
486
7,975
20,435
22,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
丿曹小鹏
Achilles
19
4 / 3 / 2
12,214
509
8,566
18,169
24,364
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
10
Kills
20
21
Deaths
10
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
He Bo
Blakefrz
He Bo
4
2
6
3.5
L
Lancelot
ChiiGodd
Lancelot
5
4
2
1.5
L
1
6
4
0.5
L
0
6
1
0.08
L
Nemesis
4
3
5
2.17
W
Poseidon
mrbleepblop69
Poseidon
2
3
5
1.5
L
0
2
3
0.75
W
Lancelot
punkfr0st
Lancelot
10
1
2
11
W
Ganesha
zach_1000000
Ganesha
0
1
11
5.5
W
Achilles
丿曹小鹏
Achilles
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,529
Damage
67,735
96,364
Taken
93,510
62,956
Mitigated
76,830
23,720
Healing
35,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Blakefrz
He Bo
16,488
1,534
0
6,074
18,598
7,736
1,260
1,561
17,037
124,961
0
L
Lancelot
ChiiGodd
Lancelot
18,330
4,354
138
8,833
22,418
18,129
0
6,264
16,154
0
96,245
L
11,321
3,687
0
6,366
16,819
7,681
94
9,700
7,119
101,858
0
L
14,700
5,950
0
59
19,071
7,598
498
2,555
16,516
0
116,063
L
Nemesis
8,816
2,673
0
2,405
19,015
9,672
29
8,342
10,673
0
93,842
W
Poseidon
mrbleepblop69
Poseidon
9,127
608
0
717
11,911
4,266
1,080
2,163
9,748
97,894
0
L
5,362
2,285
757
5,162
19,041
19,876
44
6,729
12,312
0
28,876
W
Lancelot
punkfr0st
Lancelot
25,579
5,209
0
14,078
24,397
17,767
0
1,205
23,192
0
153,415
W
Ganesha
zach_1000000
Ganesha
7,975
579
5,763
7,877
20,435
22,697
119
4,690
15,745
39,702
0
W
Achilles
丿曹小鹏
Achilles
8,566
1,373
0
1,370
18,169
24,364
776
2,372
15,797
0
79,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,567
Gold Earned
62,242
622
Minions Killed
734
0
Camps Cleared
0
2,317,362
Distance Traveled
2,351,910
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,462
519
162
7
0
486,324
13
L
Lancelot
12,236
510
147
6
0
519,361
4
L
Sol
10,791
450
160
7
0
434,820
1
L
Skadi
10,445
435
145
6
0
397,072
6
L
Nemesis
11,359
473
128
5
0
516,402
2
W
Poseidon
11,545
481
186
8
0
494,406
5
L
Horus
9,736
406
42
2
0
449,707
3
W
Lancelot
14,359
598
244
10
0
492,307
4
W
Ganesha
11,662
486
6
0
0
488,045
7
W
Achilles
12,214
509
136
6
0
390,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role