Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Skankhunt22
Apollo
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Mulan
Mulan
pdepeque
Mulan
Level 89
God Stats
2W - 1L
1,714 SR
Queue Stats
121W - 115L
1,445 Elo+
Party 2
Ymir
Ymir
pia1228
Ymir
Level 84
God Stats
2W - 2L
1,186 SR
Queue Stats
59W - 61L
1,423 Elo+
Solo
Kukulkan
Kukulkan
yarneSLAREYKING
Kukulkan
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,494 Elo+
Solo
Team Averages
Level 86
1,480 SR
1,472 Elo+

VS

Team Averages
Level 90
1,478 SR
1,465 Elo+
Heimdallr
Heimdallr
Afira666
Heimdallr
Level 64
God Stats
2W - 1L
1,688 SR
Queue Stats
60W - 55L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
NIGHT_ERROR
Sun Wukong
Level 131
God Stats
2W - 2L
1,491 SR
Queue Stats
102W - 105L
1,494 Elo+
Party 1
Kuzenbo
Kuzenbo
PepskYO69O2001
Kuzenbo
Level 35
God Stats
0W - 3L
1,175 SR
Queue Stats
51W - 50L
1,339 Elo+
Party 1
Nox
Nox
Trapeur_
Nox
Level 130
God Stats
1W - 2L
1,503 SR
Queue Stats
114W - 102L
1,501 Elo+
Party 1
Chronos
Chronos
mfturlin
Chronos
Level 88
God Stats
6W - 7L
1,531 SR
Queue Stats
300W - 278L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
4 / 3 / 10
11,011
688
22,966
15,407
8,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Apollo
19
4 / 6 / 12
11,273
705
18,887
15,729
8,594
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
pdepeque
Mulan
19
5 / 4 / 13
11,423
714
16,413
21,660
21,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
pia1228
Ymir
17
3 / 6 / 12
11,366
710
14,856
30,325
40,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
20
5 / 2 / 8
11,746
734
18,980
8,717
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Afira666
Heimdallr
15
3 / 6 / 9
9,276
580
10,371
20,009
11,198
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
NIGHT_ERROR
Sun Wukong
18
4 / 4 / 12
10,718
670
15,758
33,866
29,574
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
3 / 3 / 16
10,014
626
9,182
23,350
32,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

19
8 / 4 / 7
11,279
705
20,097
16,504
9,507
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
mfturlin
Chronos
17
3 / 4 / 9
10,004
625
17,414
14,298
7,695
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
74
21
Kills
21
21
Deaths
21
55
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
3
10
3
L
Heimdallr
Afira666
Heimdallr
3
6
9
1.25
L
Sun Wukong
NIGHT_ERROR
Sun Wukong
4
4
12
2.5
L
3
3
16
3.67
W
Apollo
4
6
12
1.67
L
8
4
7
2.88
L
Chronos
mfturlin
Chronos
3
4
9
1.88
W
Mulan
pdepeque
Mulan
5
4
13
2.88
W
Ymir
pia1228
Ymir
3
6
12
1.5
W
Kukulkan
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,102
Damage
72,822
91,838
Taken
108,027
83,824
Mitigated
90,273
27,736
Healing
33,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
22,966
7,383
1,878
4,645
15,407
8,817
2,729
8,197
7,041
0
45,017
L
Heimdallr
Afira666
Heimdallr
10,371
6,106
1,815
3,413
20,009
11,198
1,158
8,478
11,380
0
20,993
L
Sun Wukong
NIGHT_ERROR
Sun Wukong
15,758
2,639
1,968
11,214
33,866
29,574
334
9,571
23,785
0
27,743
L
9,182
2,081
536
1,974
23,350
32,299
319
5,562
17,451
14,116
0
W
Apollo
18,887
8,722
0
750
15,729
8,594
1,786
9,360
6,291
0
37,745
L
20,097
1,166
6,201
3,566
16,504
9,507
1,342
5,962
10,345
30,733
0
L
Chronos
mfturlin
Chronos
17,414
5,912
1,818
871
14,298
7,695
0
4,263
9,904
43,127
0
W
Mulan
pdepeque
Mulan
16,413
2,906
1,271
9,552
21,660
21,440
1,403
10,441
11,079
0
26,938
W
Ymir
pia1228
Ymir
14,856
2,310
992
6,470
30,325
40,107
285
12,646
17,575
28,802
0
W
Kukulkan
18,980
2,803
595
1,583
8,717
4,866
1,597
5,512
3,159
47,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,819
Gold Earned
51,291
180
Minions Killed
128
0
Camps Cleared
0
1,428,223
Distance Traveled
1,349,371
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,011
688
40
3
0
260,918
0
L
Heimdallr
9,276
580
19
1
0
233,062
0
L
Sun Wukong
10,718
670
19
1
0
279,525
0
L
Kuzenbo
10,014
626
2
0
0
299,351
0
W
Apollo
11,273
705
37
2
0
277,987
1
L
Nox
11,279
705
37
2
0
279,196
0
L
Chronos
10,004
625
51
3
0
258,237
5
W
Mulan
11,423
714
20
1
0
320,041
0
W
Ymir
11,366
710
22
1
0
295,858
0
W
Kukulkan
11,746
734
61
4
0
273,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role