Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
De9v8
Heimdallr
Level 57
God Stats
2W - 0L
1,705 SR
Queue Stats
14W - 3L
1,832 Elo+
Party 1
Arachne
Arachne
Skovah
Arachne
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,584 Elo+
Party 1
Team Averages
Level 83
1,541 SR
1,583 Elo+

VS

Team Averages
Level 75
1,491 SR
1,413 Elo+
Sol
Sol
AwesomeLordy
Sol
Level 70
God Stats
14W - 13L
1,594 SR
Queue Stats
627W - 698L
1,403 Elo+
Party 2
Cernunnos
Cernunnos
Er3kose
Cernunnos
Level 89
God Stats
12W - 31L
1,355 SR
Queue Stats
402W - 479L
1,421 Elo+
Party 2
Arachne
Arachne
Garathos735
Arachne
Level 120
God Stats
17W - 16L
1,721 SR
Queue Stats
191W - 225L
1,480 Elo+
Party 2
Nu Wa
Nu Wa
JayMac90
Nu Wa
Level 42
God Stats
9W - 16L
1,467 SR
Queue Stats
119W - 164L
1,263 Elo+
Party 2
Cthulhu
Cthulhu
ripperman101
Cthulhu
Level 56
God Stats
0W - 1L
1,319 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
3 / 1 / 4
8,561
612
11,501
15,835
8,174
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
 
Hades
13
4 / 0 / 3
7,898
564
5,360
8,985
4,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
 
Atlas
10
1 / 0 / 9
7,454
532
3,253
8,810
6,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
De9v8
Heimdallr
15
7 / 1 / 2
9,155
654
11,327
11,143
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Skovah
Arachne
12
4 / 2 / 5
7,717
551
5,827
13,206
5,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,715
480
4,680
9,391
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
Er3kose
Cernunnos
11
0 / 6 / 1
6,476
463
3,530
10,243
3,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Garathos735
Arachne
11
2 / 4 / 2
7,387
528
8,703
12,841
5,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
JayMac90
Nu Wa
10
1 / 4 / 0
6,641
474
7,187
7,640
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ripperman101
Cthulhu
10
1 / 3 / 1
6,189
442
1,723
10,988
7,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
19
Kills
4
4
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
1
4
5
W
Hades
 
Hades
4
0
3
5.5
W
Atlas
 
Atlas
1
0
9
5.5
L
0
2
0
0
W
Heimdallr
De9v8
Heimdallr
7
1
2
8
L
Cernunnos
Er3kose
Cernunnos
0
6
1
0.08
L
Arachne
Garathos735
Arachne
2
4
2
0.75
L
Nu Wa
JayMac90
Nu Wa
1
4
0
0.25
W
Arachne
Skovah
Arachne
4
2
5
3.25
L
Cthulhu
ripperman101
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,268
Damage
25,823
57,979
Taken
51,103
29,122
Mitigated
21,137
28,217
Healing
10,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
11,501
790
0
7,817
15,835
8,174
0
4,555
11,183
0
67,534
W
Hades
 
Hades
5,360
559
490
5,058
8,985
4,292
0
3,393
5,315
55,838
0
W
Atlas
 
Atlas
3,253
870
2,190
2,343
8,810
6,290
0
2,008
6,732
16,338
0
L
4,680
1,066
0
4,630
9,391
2,907
512
218
9,173
46,191
0
W
Heimdallr
De9v8
Heimdallr
11,327
6,199
0
7,578
11,143
5,300
142
1,949
9,066
0
86,942
L
Cernunnos
Er3kose
Cernunnos
3,530
1,892
0
1,337
10,243
3,211
0
896
9,347
0
39,977
L
Arachne
Garathos735
Arachne
8,703
6,352
0
1,935
12,841
5,015
0
2,140
10,701
0
51,348
L
Nu Wa
JayMac90
Nu Wa
7,187
2,081
328
694
7,640
2,636
165
2,654
4,986
42,159
0
W
Arachne
Skovah
Arachne
5,827
4,987
0
2,741
13,206
5,066
0
2,080
10,962
0
55,163
L
Cthulhu
ripperman101
Cthulhu
1,723
353
0
1,235
10,988
7,368
0
2,705
8,283
15,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,785
Gold Earned
33,408
461
Minions Killed
348
0
Camps Cleared
0
1,398,745
Distance Traveled
1,354,251
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,561
612
119
9
0
304,094
4
W
Hades
7,898
564
99
7
0
278,394
0
W
Atlas
7,454
532
23
2
0
273,507
6
L
Sol
6,715
480
89
6
0
244,489
3
W
Heimdallr
9,155
654
131
9
0
225,029
2
L
Cernunnos
6,476
463
73
5
0
293,216
3
L
Arachne
7,387
528
90
6
0
289,486
5
L
Nu Wa
6,641
474
77
6
0
240,870
0
W
Arachne
7,717
551
89
6
0
317,721
2
L
Cthulhu
6,189
442
19
1
0
286,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role