Player Matchup

Lancelot
Lancelot
BriefDespair
Lancelot
Level 158
God Stats
1W - 3L
1,438 SR
Queue Stats
75W - 60L
1,612 Elo+
Party 1
Discordia
Discordia
Larceny
Discordia
Level 122
God Stats
18W - 19L
1,401 SR
Queue Stats
220W - 256L
1,420 Elo+
Solo
Neith
Neith
LiquidMorbidity
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 127L
1,626 Elo+
Solo
Hercules
Hercules
TheCommmunist
Hercules
Level 121
God Stats
8W - 9L
1,647 SR
Queue Stats
150W - 150L
1,504 Elo+
Party 1
Scylla
Scylla
mvsv_1000k
Scylla
Level 124
God Stats
4W - 8L
1,509 SR
Queue Stats
66W - 75L
1,417 Elo+
Solo
Team Averages
Level 106
1,499 SR
1,516 Elo+

VS

Team Averages
Level 84
1,487 SR
1,548 Elo+
Erlang Shen
Erlang Shen
Enbvy
Erlang Shen
Level 87
God Stats
3W - 4L
1,351 SR
Queue Stats
59W - 73L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HerbalBeard9304
Ah Muzen Cab
Level 58
God Stats
6W - 6L
1,533 SR
Queue Stats
436W - 392L
1,504 Elo+
Solo
King Arthur
King Arthur
SwoogNye
King Arthur
Level 41
God Stats
2W - 0L
1,338 SR
Queue Stats
112W - 58L
1,592 Elo+
Party 2
Artio
Artio
dempseyboy10
Artio
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 38L
1,743 Elo+
Party 2
Sol
Sol
ssgstreet
Sol
Level 82
God Stats
5W - 6L
1,715 SR
Queue Stats
95W - 90L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BriefDespair
Lancelot
17
3 / 5 / 1
10,502
700
12,719
20,175
15,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Larceny
Discordia
17
1 / 2 / 5
9,957
664
14,639
7,704
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 4 / 2
10,520
701
15,751
13,547
8,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
TheCommmunist
Hercules
16
0 / 3 / 5
10,108
674
7,126
23,808
29,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
mvsv_1000k
Scylla
16
0 / 4 / 4
9,767
651
8,801
12,114
5,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Enbvy
Erlang Shen
17
0 / 1 / 12
10,555
704
7,554
18,532
15,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
HerbalBeard9304
Ah Muzen Cab
20
1 / 0 / 10
12,248
817
9,756
10,404
5,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
SwoogNye
King Arthur
19
9 / 2 / 7
12,067
804
18,709
23,411
28,616
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
5 / 3 / 12
11,898
793
12,966
25,193
34,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
3 / 1 / 6
11,533
769
20,434
17,374
8,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
7
Kills
18
18
Deaths
7
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BriefDespair
Lancelot
3
5
1
0.7
W
Erlang Shen
Enbvy
Erlang Shen
0
1
12
6
W
Ah Muzen Cab
HerbalBeard9304
Ah Muzen Cab
1
0
10
6
L
Discordia
Larceny
Discordia
1
2
5
1.75
L
3
4
2
1
W
King Arthur
SwoogNye
King Arthur
9
2
7
6.25
L
Hercules
TheCommmunist
Hercules
0
3
5
0.83
W
5
3
12
3.67
L
Scylla
mvsv_1000k
Scylla
0
4
4
0.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,036
Damage
69,419
77,348
Taken
94,914
63,449
Mitigated
92,514
19,573
Healing
38,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BriefDespair
Lancelot
12,719
2,191
0
7,533
20,175
15,830
0
10,782
9,137
0
32,608
W
Erlang Shen
Enbvy
Erlang Shen
7,554
4,060
0
6,587
18,532
15,351
607
4,859
13,673
0
36,405
W
Ah Muzen Cab
HerbalBeard9304
Ah Muzen Cab
9,756
1,989
0
5,706
10,404
5,237
6,458
3,964
6,440
0
85,402
L
Discordia
Larceny
Discordia
14,639
878
0
292
7,704
3,810
0
2,220
5,320
47,936
0
L
15,751
6,923
0
1,740
13,547
8,286
0
6,069
7,289
0
45,471
W
King Arthur
SwoogNye
King Arthur
18,709
1,586
0
6,078
23,411
28,616
152
5,778
17,633
0
39,975
L
Hercules
TheCommmunist
Hercules
7,126
2,641
225
8,623
23,808
29,826
0
10,874
12,668
0
14,688
W
12,966
810
1,807
7,160
25,193
34,656
25
7,070
18,123
19,906
0
L
Scylla
mvsv_1000k
Scylla
8,801
96
0
1,160
12,114
5,697
0
2,988
8,902
42,612
0
W
20,434
10,898
0
11,448
17,374
8,654
1,597
1,769
15,605
63,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,854
Gold Earned
58,301
307
Minions Killed
342
0
Camps Cleared
0
1,456,823
Distance Traveled
1,680,432
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,502
700
36
2
0
295,191
2
W
Erlang Shen
10,555
704
42
3
0
320,201
0
W
Ah Muzen Cab
12,248
817
152
10
0
376,555
0
L
Discordia
9,957
664
73
5
0
304,093
4
L
Neith
10,520
701
97
6
0
254,996
2
W
King Arthur
12,067
804
40
3
0
357,045
0
L
Hercules
10,108
674
26
2
0
306,604
0
W
Artio
11,898
793
9
1
0
329,499
0
L
Scylla
9,767
651
75
5
0
295,939
7
W
Sol
11,533
769
99
7
0
297,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role