Player Matchup

Ao Kuang
Ao Kuang
Ala_Zen
Ao Kuang
Level 42
God Stats
1W - 2L
1,638 SR
Queue Stats
2W - 3L
1,451 Elo+
Party 2
Hel
Hel
Grits_eggs
Hel
Level 57
God Stats
2W - 1L
1,721 SR
Queue Stats
2W - 4L
1,490 Elo+
Party 2
Lancelot
Lancelot
LORD MUU TV
Lancelot
Level 104
God Stats
4W - 2L
1,450 SR
Queue Stats
123W - 125L
1,521 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
R6 Ziyde
Ah Muzen Cab
Level 58
God Stats
0W - 1L
1,453 SR
Queue Stats
52W - 62L
1,477 Elo+
Party 2
Apollo
Apollo
jimothy_gem
Apollo
Level 120
God Stats
2W - 8L
1,174 SR
Queue Stats
283W - 273L
1,374 Elo+
Solo
Team Averages
Level 76
1,487 SR
1,463 Elo+

VS

Team Averages
Level 91
1,532 SR
1,501 Elo+
Tiamat
Tiamat
 
Tiamat
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Lt Eggnog 2300
Da Ji
Level 143
God Stats
5W - 2L
1,540 SR
Queue Stats
288W - 299L
1,509 Elo+
Party 3
Gilgamesh
Gilgamesh
SIowerr
Gilgamesh
Level 39
God Stats
8W - 11L
1,471 SR
Queue Stats
260W - 243L
1,372 Elo+
Solo
Hercules
Hercules
TURTLE7
Hercules
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
vTz_Fekaa
Ah Muzen Cab
Level 139
God Stats
61W - 32L
1,651 SR
Queue Stats
478W - 463L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ala_Zen
Ao Kuang
14
2 / 14 / 5
10,756
336
7,923
31,698
8,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 10 / 6
11,729
367
11,639
27,944
15,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
LORD MUU TV
Lancelot
20
10 / 6 / 6
16,449
514
34,432
33,472
37,105
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
R6 Ziyde
Ah Muzen Cab
20
5 / 8 / 3
13,976
437
12,964
27,810
11,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Apollo
20
1 / 6 / 5
13,916
435
11,698
27,005
10,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
10 / 3 / 16
16,719
522
28,640
20,851
23,267
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 8 / 11
15,691
490
26,965
30,156
17,607
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
SIowerr
Gilgamesh
17
0 / 5 / 2
12,554
392
396
21,718
18,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
TURTLE7
Hercules
18
1 / 0 / 24
14,467
452
12,550
25,365
33,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
vTz_Fekaa
Ah Muzen Cab
20
21 / 2 / 9
18,134
567
49,958
31,175
19,224
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
106
18
Kills
44
44
Deaths
18
25
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
10
3
16
6
L
Ao Kuang
Ala_Zen
Ao Kuang
2
14
5
0.32
L
0
10
6
0.3
L
Lancelot
LORD MUU TV
Lancelot
10
6
6
2.17
W
12
8
11
2.19
L
Ah Muzen Cab
R6 Ziyde
Ah Muzen Cab
5
8
3
0.81
W
Gilgamesh
SIowerr
Gilgamesh
0
5
2
0.2
W
Hercules
TURTLE7
Hercules
1
0
24
13
L
Apollo
1
6
5
0.58
W
Ah Muzen Cab
vTz_Fekaa
Ah Muzen Cab
21
2
9
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,656
Damage
118,509
147,929
Taken
129,265
83,629
Mitigated
112,406
27,591
Healing
36,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
28,640
1,968
0
7,077
20,851
23,267
1,542
3,548
17,303
132,189
0
L
Ao Kuang
Ala_Zen
Ao Kuang
7,923
2,400
0
2,884
31,698
8,675
0
4,051
27,647
50,588
0
L
11,639
1,372
4,993
7,391
27,944
15,875
841
8,326
19,618
56,990
0
L
Lancelot
LORD MUU TV
Lancelot
34,432
4,844
0
3,668
33,472
37,105
1,183
6,787
26,685
0
116,778
W
26,965
5,321
0
9,333
30,156
17,607
4,276
4,211
25,945
0
150,292
L
Ah Muzen Cab
R6 Ziyde
Ah Muzen Cab
12,964
5,037
396
2,986
27,810
11,745
769
4,624
23,186
0
105,308
W
Gilgamesh
SIowerr
Gilgamesh
396
135
350
5,543
21,718
18,814
1,078
1,012
20,706
0
107,728
W
Hercules
TURTLE7
Hercules
12,550
3,253
0
8,577
25,365
33,494
835
5,827
19,538
0
35,052
L
Apollo
11,698
5,839
0
5,273
27,005
10,229
0
5,026
21,979
0
129,986
W
Ah Muzen Cab
vTz_Fekaa
Ah Muzen Cab
49,958
21,630
0
5,737
31,175
19,224
5,310
6,689
24,486
0
191,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,826
Gold Earned
77,565
742
Minions Killed
699
0
Camps Cleared
0
2,799,887
Distance Traveled
2,821,114
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,719
522
179
6
0
579,003
1
L
Ao Kuang
10,756
336
59
2
0
532,701
0
L
Hel
11,729
367
92
3
0
549,839
6
L
Lancelot
16,449
514
157
5
0
650,797
2
W
Da Ji
15,691
490
135
4
0
608,737
4
L
Ah Muzen Cab
13,976
437
198
6
0
541,908
1
W
Gilgamesh
12,554
392
132
4
0
406,910
1
W
Hercules
14,467
452
42
1
0
612,708
3
L
Apollo
13,916
435
236
7
0
524,642
2
W
Ah Muzen Cab
18,134
567
211
7
0
613,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role