Player Matchup

Mercury
Mercury
BLitZbABy805
Mercury
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 170L
1,239 Elo+
Solo
Cernunnos
Cernunnos
Bllvk OG
Cernunnos
Level 107
God Stats
1W - 4L
1,794 SR
Queue Stats
82W - 102L
1,356 Elo+
Party 2
Terra
Terra
HAAM OG
Terra
Level 49
God Stats
1W - 1L
1,761 SR
Queue Stats
132W - 159L
1,357 Elo+
Party 2
Ra
Ra
Sarksmo-
Ra
Level 45
God Stats
0W - 2L
1,375 SR
Queue Stats
107W - 133L
1,398 Elo+
Solo
Nox
Nox
timalmighty69
Nox
Level 88
God Stats
144W - 136L
1,426 SR
Queue Stats
550W - 524L
1,428 Elo+
Solo
Team Averages
Level 64
1,571 SR
1,355 Elo+

VS

Team Averages
Level 80
1,417 SR
1,342 Elo+
Skadi
Skadi
Darkbladewolf5
Skadi
Level 64
God Stats
2W - 4L
1,088 SR
Queue Stats
7W - 16L
1,271 Elo+
Party 1
Cabrakan
Cabrakan
DatGuySoal
Cabrakan
Level 48
God Stats
3W - 2L
1,407 SR
Queue Stats
167W - 193L
1,374 Elo+
Party 3
Bellona
Bellona
FluffyShyNeko21
Bellona
Level 93
God Stats
15W - 27L
1,378 SR
Queue Stats
175W - 188L
1,369 Elo+
Party 3
Lancelot
Lancelot
TalinBD
Lancelot
Level 67
God Stats
6W - 2L
1,722 SR
Queue Stats
24W - 33L
1,320 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Uninxtc1
Morgan Le Fay
Level 127
God Stats
2W - 1L
1,490 SR
Queue Stats
129W - 144L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BLitZbABy805
Mercury
15
1 / 5 / 2
9,254
925
5,056
13,996
9,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Bllvk OG
Cernunnos
15
0 / 4 / 3
9,221
922
14,249
16,338
8,136
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
HAAM OG
Terra
15
0 / 7 / 1
9,617
962
5,821
24,200
25,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 2 / 2
9,584
958
9,806
10,846
5,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 5 / 0
9,840
984
10,476
17,810
10,237
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

139

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 15
11,502
1,150
13,953
6,350
3,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
DatGuySoal
Cabrakan
17
2 / 0 / 16
10,194
1,019
9,979
11,115
13,359
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 2 / 15
11,114
1,111
20,221
15,266
12,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Lancelot
TalinBD
Lancelot
17
8 / 0 / 12
11,461
1,146
15,261
11,610
5,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Uninxtc1
Morgan Le Fay
16
3 / 1 / 16
10,788
1,079
17,154
9,029
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
97
3
Kills
23
23
Deaths
3
8
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Mercury
BLitZbABy805
Mercury
1
5
2
0.4
L
Cernunnos
Bllvk OG
Cernunnos
0
4
3
0.38
W
6
0
15
13.5
W
Cabrakan
DatGuySoal
Cabrakan
2
0
16
10
W
4
2
15
5.75
L
Terra
HAAM OG
Terra
0
7
1
0.07
L
1
2
2
1
W
Lancelot
TalinBD
Lancelot
8
0
12
14
W
Morgan Le Fay
Uninxtc1
Morgan Le Fay
3
1
16
11
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,408
Damage
76,568
83,190
Taken
53,370
58,465
Mitigated
39,107
10,495
Healing
6,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BLitZbABy805
Mercury
5,056
2,606
0
45
13,996
9,068
0
5,572
8,424
0
16,268
L
Cernunnos
Bllvk OG
Cernunnos
14,249
6,693
0
849
16,338
8,136
0
5,178
11,160
0
26,216
W
13,953
5,962
0
363
6,350
3,152
0
3,333
3,017
0
35,438
W
Cabrakan
DatGuySoal
Cabrakan
9,979
1,147
0
573
11,115
13,359
0
5,743
5,372
15,058
0
W
20,221
8,108
599
2,751
15,266
12,415
0
7,117
8,149
0
39,201
L
Terra
HAAM OG
Terra
5,821
1,682
3,516
2,897
24,200
25,663
0
8,720
15,480
15,805
0
L
9,806
956
1,683
608
10,846
5,361
0
3,512
7,334
20,965
0
W
Lancelot
TalinBD
Lancelot
15,261
6,336
0
0
11,610
5,733
0
4,424
5,655
0
29,689
W
Morgan Le Fay
Uninxtc1
Morgan Le Fay
17,154
1,873
461
1,349
9,029
4,448
0
5,486
3,543
40,312
0
L
10,476
2,869
0
897
17,810
10,237
0
4,151
13,659
38,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,516
Gold Earned
55,059
159
Minions Killed
194
5
Camps Cleared
7
826,867
Distance Traveled
995,935
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,254
925
22
2
0
159,719
1
L
Cernunnos
9,221
922
24
2
2
135,980
0
W
Skadi
11,502
1,150
59
6
4
185,618
0
W
Cabrakan
10,194
1,019
18
2
0
181,439
0
W
Bellona
11,114
1,111
49
5
0
203,685
0
L
Terra
9,617
962
16
2
0
166,222
0
L
Ra
9,584
958
28
3
2
193,060
0
W
Lancelot
11,461
1,146
24
2
2
232,321
0
W
Morgan Le Fay
10,788
1,079
44
4
1
192,872
0
L
Nox
9,840
984
69
7
1
171,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role