Player Matchup

Lancelot
Lancelot
FlapjackLegend
Lancelot
Level 160
God Stats
13W - 8L
1,587 SR
Queue Stats
317W - 248L
1,537 Elo+
Party 3
Achilles
Achilles
RoarkForLife
Achilles
Level 97
God Stats
5W - 4L
1,597 SR
Queue Stats
127W - 104L
1,608 Elo+
Party 3
Danzaburou
Danzaburou
drakodayne1123
Danzaburou
Level 124
God Stats
6W - 5L
1,709 SR
Queue Stats
100W - 78L
1,572 Elo+
Party 3
Vulcan
Vulcan
iSapphic
Vulcan
Level 144
God Stats
8W - 6L
1,705 SR
Queue Stats
247W - 230L
1,655 Elo+
Party 3
Loki
Loki
livaddee
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 106
1,619 SR
1,574 Elo+

VS

Team Averages
Level 86
1,513 SR
1,648 Elo+
Chaac
Chaac
 
Chaac
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
AnitaBlowjaub
Ne Zha
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,740 Elo+
Party 1
Raijin
Raijin
Frostom
Raijin
Level 160
God Stats
3W - 1L
1,565 SR
Queue Stats
88W - 58L
1,729 Elo+
Party 2
Yemoja
Yemoja
SpringSplitSteve
Yemoja
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 12L
1,769 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
8
1 / 1 / 0
5,192
519
3,893
8,273
2,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
RoarkForLife
Achilles
8
1 / 5 / 0
4,934
493
6,527
9,744
6,062
Danzaburou
drakodayne1123
Danzaburou
9
0 / 3 / 1
5,379
538
2,309
7,679
2,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Vulcan
iSapphic
Vulcan
8
0 / 3 / 0
4,593
459
3,706
5,987
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
6
0 / 4 / 0
4,105
411
1,091
5,770
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
6 / 0 / 2
6,800
680
5,788
9,004
5,289
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Xbalanque
 
Xbalanque
11
1 / 1 / 2
6,072
607
2,973
5,248
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
3 / 1 / 4
6,009
601
5,465
7,373
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
Frostom
Raijin
10
5 / 0 / 1
6,260
626
4,755
4,754
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 6
5,925
593
3,242
6,457
3,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
16
16
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
2
7
W
Xbalanque
 
Xbalanque
1
1
2
2
W
3
1
4
5
L
Lancelot
1
1
0
1
W
Raijin
Frostom
Raijin
5
0
1
5.5
L
Achilles
RoarkForLife
Achilles
1
5
0
0.2
W
1
0
6
4
L
Danzaburou
drakodayne1123
Danzaburou
0
3
1
0.17
L
Vulcan
iSapphic
Vulcan
0
3
0
0
L
Loki
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,526
Damage
22,223
37,453
Taken
32,836
15,340
Mitigated
15,228
7,624
Healing
16,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,788
1,487
4
5,057
9,004
5,289
92
789
8,215
0
37,381
W
Xbalanque
 
Xbalanque
2,973
804
2
2,401
5,248
1,682
0
0
5,248
0
41,085
W
5,465
1,712
0
3,932
7,373
2,648
0
868
6,505
0
33,461
L
Lancelot
3,893
1,076
1,214
1,745
8,273
2,849
0
1,915
6,358
0
26,534
W
Raijin
Frostom
Raijin
4,755
1,106
0
750
4,754
1,706
0
773
3,981
44,368
0
L
Achilles
RoarkForLife
Achilles
6,527
2,039
0
1,025
9,744
6,062
0
781
8,963
0
22,020
W
3,242
1,501
2,022
2,427
6,457
3,903
0
1,433
5,024
19,562
0
L
Danzaburou
drakodayne1123
Danzaburou
2,309
399
0
1,229
7,679
2,365
0
947
6,732
0
35,598
L
Vulcan
iSapphic
Vulcan
3,706
968
0
965
5,987
2,296
0
3,542
2,445
35,112
0
L
Loki
1,091
482
0
1,446
5,770
1,768
0
812
4,958
0
16,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,203
Gold Earned
31,066
226
Minions Killed
341
0
Camps Cleared
0
980,490
Distance Traveled
965,346
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,800
680
67
7
0
210,215
3
W
Xbalanque
6,072
607
86
9
0
181,197
0
W
Ne Zha
6,009
601
75
8
0
221,794
4
L
Lancelot
5,192
519
46
5
0
228,113
0
W
Raijin
6,260
626
85
9
0
180,669
1
L
Achilles
4,934
493
31
3
0
189,404
1
W
Yemoja
5,925
593
28
3
0
171,471
0
L
Danzaburou
5,379
538
65
7
0
176,868
0
L
Vulcan
4,593
459
58
6
0
189,194
3
L
Loki
4,105
411
26
3
0
196,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role