Player Matchup

Cerberus
Cerberus
Dioskar017
Cerberus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 15L
1,213 Elo+
Party 2
Thor
Thor
PitoFurioso
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 16L
1,213 Elo+
Party 2
Zeus
Zeus
varionyx
Zeus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 16L
1,213 Elo+
Party 2
Team Averages
Level 17
1,500 SR
1,213 Elo+

VS

Team Averages
Level 26
1,284 SR
1,179 Elo+
King Arthur
King Arthur
Akiba8P
King Arthur
Level 63
God Stats
0W - 4L
1,167 SR
Queue Stats
0W - 4L
1,211 Elo+
Party 1
Zeus
Zeus
Nicolya98
Zeus
Level 8
God Stats
0W - 3L
1,420 SR
Queue Stats
0W - 5L
1,114 Elo+
Party 1
Arachne
Arachne
Рэйкан
Arachne
Level 7
God Stats
0W - 3L
1,264 SR
Queue Stats
0W - 4L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dioskar017
Cerberus
17
2 / 6 / 15
13,225
735
9,228
20,330
26,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 10 / 12
12,605
700
9,754
17,328
7,462
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
20
12 / 1 / 3
14,542
808
33,220
10,039
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Akiba8P
King Arthur
16
7 / 4 / 7
12,098
672
11,392
26,034
25,824
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
17
5 / 8 / 12
12,098
672
21,149
15,913
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
Рэйкан
Arachne
15
5 / 7 / 11
11,989
666
9,624
17,664
5,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
47
19
Kills
17
17
Deaths
19
30
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Akiba8P
King Arthur
7
4
7
2.63
W
Cerberus
Dioskar017
Cerberus
2
6
15
1.58
L
Zeus
5
8
12
1.38
W
5
10
12
1.1
W
Zeus
12
1
3
13.5
L
Arachne
Рэйкан
Arachne
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,202
Damage
42,165
47,697
Taken
59,611
39,234
Mitigated
36,658
4,603
Healing
3,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Akiba8P
King Arthur
11,392
1,313
0
468
26,034
25,824
231
17,998
8,036
0
35,735
W
Cerberus
Dioskar017
Cerberus
9,228
721
0
2,937
20,330
26,985
470
9,673
10,657
28,698
0
L
Zeus
21,149
2,588
0
214
15,913
4,965
587
11,395
4,518
62,860
0
W
9,754
838
0
666
17,328
7,462
233
8,449
8,879
0
19,199
W
Zeus
33,220
3,016
0
1,000
10,039
4,787
1,653
3,379
6,660
85,751
0
L
Arachne
Рэйкан
Arachne
9,624
4,441
0
2,420
17,664
5,869
685
13,718
3,946
72
29,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,372
Gold Earned
36,185
200
Minions Killed
155
5
Camps Cleared
8
849,549
Distance Traveled
838,340
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,098
672
34
2
0
308,338
3
W
Cerberus
13,225
735
55
3
1
290,956
0
L
Zeus
12,098
672
88
5
2
232,523
0
W
Thor
12,605
700
20
1
1
250,241
0
W
Zeus
14,542
808
125
7
3
308,352
1
L
Arachne
11,989
666
33
2
6
297,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role