Player Matchup

Gilgamesh
Gilgamesh
Gold V
Fearthelord_
Gilgamesh
Gold V
Level 112
God Stats
1W - 4L
1,093 SR
Queue Stats
71W - 96L
1,346 MMR
Solo
Chang'e
Chang'e
Gold II
MusseII
Chang'e
Gold II
Level 160
God Stats
3W - 3L
1,448 SR
Queue Stats
243W - 258L
1,649 MMR
Party 1
Fenrir
Fenrir
Silver III
Wanderin Dog
Fenrir
Silver III
Level 127
God Stats
60W - 54L
1,540 SR
Queue Stats
242W - 258L
968 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,360 SR
1,321 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 70
1,539 SR
1,352 MMR
Skadi
Skadi
Bronze IV
LIL_TIMMY_911
Skadi
Bronze IV
Level 48
God Stats
0W - 1L
1,402 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Bronze IV
PickleTrain2570
Ao Kuang
Bronze IV
Level 58
God Stats
2W - 3L
1,716 SR
Queue Stats
3W - 8L
1,502 MMR
Solo
Ganesha
Ganesha
Bronze IV
spaceman_moon
Ganesha
Bronze IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,055 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fearthelord_
Gilgamesh
11
3 / 1 / 4
7,232
723
5,476
5,794
4,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
MusseII
Chang'e
13
4 / 1 / 8
8,343
834
12,804
9,572
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
13
5 / 2 / 5
7,914
791
7,994
8,231
3,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ShivaChaacAtlasPersephoneBastet

VS

Bans
Ah Muzen CabGebMedusaKhepriIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,709
671
3,228
8,192
3,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
10
3 / 4 / 0
6,973
697
7,350
8,807
3,574
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
9
0 / 4 / 3
6,390
639
4,306
13,592
8,577
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
12
Kills
4
4
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Fearthelord_
Gilgamesh
3
1
4
5
L
1
4
2
0.5
W
Chang'e
MusseII
Chang'e
4
1
8
8
L
Ao Kuang
3
4
0
0.75
W
Fenrir
5
2
5
3.75
L
Ganesha
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,274
Damage
14,884
23,597
Taken
30,591
11,637
Mitigated
15,234
9,497
Healing
4,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Fearthelord_
Gilgamesh
5,476
1,425
530
746
5,794
4,479
185
2,142
3,652
0
17,563
L
3,228
1,206
0
20
8,192
3,083
0
2,521
5,362
0
13,476
W
Chang'e
MusseII
Chang'e
12,804
1,033
1,662
4,314
9,572
3,784
517
5,286
4,286
29,291
0
L
Ao Kuang
7,350
2,233
451
2,354
8,807
3,574
0
4,192
4,319
12,611
0
W
Fenrir
7,994
2,446
0
2,245
8,231
3,374
971
4,615
3,616
0
21,739
L
Ganesha
4,306
594
0
2,063
13,592
8,577
0
5,442
7,617
12,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,489
Gold Earned
20,072
102
Minions Killed
55
7
Camps Cleared
2
530,397
Distance Traveled
454,050
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,232
723
29
3
2
158,715
0
L
Skadi
6,709
671
35
4
0
140,980
0
W
Chang'e
8,343
834
51
5
3
184,908
1
L
Ao Kuang
6,973
697
17
2
2
172,085
2
W
Fenrir
7,914
791
22
2
2
186,774
1
L
Ganesha
6,390
639
3
0
0
140,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role