Player Matchup

Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
EmersonGTX
Ymir
Level 85
God Stats
40W - 38L
1,498 SR
Queue Stats
418W - 421L
1,496 Elo+
Solo
Mercury
Mercury
LetsBora
Mercury
Level 158
God Stats
7W - 12L
1,446 SR
Queue Stats
504W - 521L
1,496 Elo+
Party 2
Cupid
Cupid
StrunkBoy
Cupid
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 17L
1,558 Elo+
Party 2
Sun Wukong
Sun Wukong
marcuspkm
Sun Wukong
Level 34
God Stats
3W - 1L
1,725 SR
Queue Stats
5W - 3L
1,454 Elo+
Party 2
Team Averages
Level 105
1,534 SR
1,501 Elo+

VS

Team Averages
Level 79
1,479 SR
1,472 Elo+
Zeus
Zeus
 
Zeus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
II Luccas II
Kali
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 90L
1,462 Elo+
Party 3
Artemis
Artemis
ITzWitchCraft
Artemis
Level 41
God Stats
5W - 4L
1,503 SR
Queue Stats
29W - 49L
1,402 Elo+
Solo
Shiva
Shiva
Shockeer
Shiva
Level 42
God Stats
1W - 0L
1,260 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
TodoAveiado
Sylvanus
Level 128
God Stats
20W - 9L
1,633 SR
Queue Stats
181W - 183L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 2 / 5
8,539
502
5,219
10,223
4,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 4 / 5
8,791
517
8,940
16,507
9,821
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
LetsBora
Mercury
14
3 / 2 / 5
8,403
494
8,297
14,883
5,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
StrunkBoy
Cupid
15
5 / 3 / 3
8,781
517
6,115
13,368
5,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
marcuspkm
Sun Wukong
14
2 / 1 / 3
8,444
497
9,674
17,592
12,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
4 / 6 / 6
8,890
523
13,939
10,732
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

14
1 / 1 / 8
8,462
498
5,468
12,122
6,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
14
5 / 3 / 3
8,821
519
9,874
11,591
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Shockeer
Shiva
13
1 / 3 / 5
8,159
480
15,009
17,548
12,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
TodoAveiado
Sylvanus
12
1 / 5 / 9
7,559
445
8,268
13,540
8,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
43
18
Kills
12
12
Deaths
18
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
5
2.25
W
Zeus
 
Zeus
4
6
6
1.17
L
6
4
5
2.13
W
1
1
8
5
W
Artemis
5
3
3
2.17
L
Mercury
LetsBora
Mercury
3
2
5
2.75
W
Shiva
Shockeer
Shiva
1
3
5
1.17
L
Cupid
StrunkBoy
Cupid
5
3
3
2.17
W
Sylvanus
TodoAveiado
Sylvanus
1
5
9
1.1
L
Sun Wukong
marcuspkm
Sun Wukong
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,245
Damage
52,558
72,573
Taken
65,533
37,826
Mitigated
36,585
19,671
Healing
19,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,219
542
966
3,520
10,223
4,410
942
5,052
5,171
64,451
0
W
Zeus
 
Zeus
13,939
2,996
0
320
10,732
4,619
231
4,574
6,036
57,273
0
L
8,940
1,994
803
4,384
16,507
9,821
0
5,754
10,753
45,949
0
W
5,468
1,979
0
3,976
12,122
6,141
0
1,197
10,873
0
60,933
W
Artemis
9,874
5,052
0
4,263
11,591
5,275
1,565
2,811
8,740
0
50,432
L
Mercury
LetsBora
Mercury
8,297
4,283
0
170
14,883
5,843
0
4,393
10,490
0
71,490
W
Shiva
Shockeer
Shiva
15,009
2,374
212
5,998
17,548
12,100
617
1,707
15,795
0
52,371
L
Cupid
StrunkBoy
Cupid
6,115
3,254
163
2,769
13,368
5,742
0
3,410
9,958
0
61,527
W
Sylvanus
TodoAveiado
Sylvanus
8,268
2,770
1,289
3,025
13,540
8,450
294
3,414
9,930
39,114
13,533
L
Sun Wukong
marcuspkm
Sun Wukong
9,674
1,045
0
6,896
17,592
12,010
412
2,654
14,938
0
56,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,958
Gold Earned
41,891
521
Minions Killed
418
0
Camps Cleared
0
1,684,148
Distance Traveled
1,508,757
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,539
502
128
8
0
335,003
3
W
Zeus
8,890
523
96
6
0
279,338
1
L
Ymir
8,791
517
57
3
0
299,215
3
W
Kali
8,462
498
102
6
0
361,018
6
W
Artemis
8,821
519
68
4
0
275,380
0
L
Mercury
8,403
494
107
6
0
401,628
4
W
Shiva
8,159
480
78
5
0
319,966
5
L
Cupid
8,781
517
118
7
0
310,479
4
W
Sylvanus
7,559
445
74
4
0
273,055
1
L
Sun Wukong
8,444
497
111
7
0
337,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role