Player Matchup

Baron Samedi
Baron Samedi
DevanLM
Baron Samedi
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 96L
1,642 Elo+
Party 1
Zeus
Zeus
Im The Blizzard
Zeus
Level 125
God Stats
1W - 0L
1,692 SR
Queue Stats
94W - 86L
1,619 Elo+
Party 1
King Arthur
King Arthur
Kensheto
King Arthur
Level 160
God Stats
71W - 82L
1,520 SR
Queue Stats
435W - 378L
1,480 Elo+
Solo
Lancelot
Lancelot
Pakkun Paw
Lancelot
Level 125
God Stats
17W - 9L
1,797 SR
Queue Stats
195W - 182L
1,634 Elo+
Party 1
Nemesis
Nemesis
xbudlightning
Nemesis
Level 148
God Stats
17W - 14L
1,543 SR
Queue Stats
225W - 205L
1,583 Elo+
Solo
Team Averages
Level 138
1,610 SR
1,592 Elo+

VS

Team Averages
Level 125
1,638 SR
1,548 Elo+
Lancelot
Lancelot
 
Lancelot
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
AmishHankWho
Persephone
Level 109
God Stats
20W - 19L
1,725 SR
Queue Stats
175W - 168L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
Chuki9052
Gilgamesh
Level 156
God Stats
19W - 15L
1,660 SR
Queue Stats
79W - 66L
1,639 Elo+
Solo
Cernunnos
Cernunnos
NeonHammer
Cernunnos
Level 62
God Stats
10W - 9L
1,585 SR
Queue Stats
273W - 236L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
Oncedan
Baron Samedi
Level 145
God Stats
36W - 17L
1,720 SR
Queue Stats
461W - 471L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DevanLM
Baron Samedi
16
2 / 1 / 10
9,036
753
8,266
7,950
5,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 3 / 5
8,065
672
7,008
7,052
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Kensheto
King Arthur
16
5 / 0 / 8
9,237
770
10,178
9,524
9,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Pakkun Paw
Lancelot
16
7 / 1 / 9
9,444
787
11,272
11,904
8,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
16
4 / 2 / 11
9,044
754
7,985
12,243
5,541
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
0 / 6 / 1
7,618
635
7,309
12,419
5,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Persephone
AmishHankWho
Persephone
15
1 / 4 / 1
8,425
702
10,058
10,207
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Chuki9052
Gilgamesh
15
2 / 1 / 1
8,661
722
4,755
10,948
12,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
NeonHammer
Cernunnos
14
1 / 4 / 1
7,775
648
5,727
10,592
5,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Oncedan
Baron Samedi
17
3 / 2 / 4
9,187
766
10,770
9,310
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
18
Kills
7
7
Deaths
17
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
6
1
0.08
L
Persephone
AmishHankWho
Persephone
1
4
1
0.38
L
Gilgamesh
Chuki9052
Gilgamesh
2
1
1
2.5
W
Baron Samedi
DevanLM
Baron Samedi
2
1
10
7
W
0
3
5
0.83
W
King Arthur
Kensheto
King Arthur
5
0
8
9
L
Cernunnos
NeonHammer
Cernunnos
1
4
1
0.38
L
Baron Samedi
Oncedan
Baron Samedi
3
2
4
2.5
W
Lancelot
Pakkun Paw
Lancelot
7
1
9
11.5
W
Nemesis
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,709
Damage
38,619
48,673
Taken
53,476
31,141
Mitigated
33,194
12,599
Healing
8,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,309
1,277
0
803
12,419
5,687
0
3,511
8,844
0
23,554
L
Persephone
AmishHankWho
Persephone
10,058
718
0
1,831
10,207
4,583
47
2,898
7,305
36,955
0
L
Gilgamesh
Chuki9052
Gilgamesh
4,755
637
0
1,741
10,948
12,203
0
2,611
8,120
0
15,535
W
Baron Samedi
DevanLM
Baron Samedi
8,266
722
171
1,968
7,950
5,073
324
4,062
3,888
40,111
0
W
7,008
822
0
1,327
7,052
2,778
178
4,828
2,224
34,651
0
W
King Arthur
Kensheto
King Arthur
10,178
331
0
2,257
9,524
9,486
20
2,993
6,531
1,992
26,810
L
Cernunnos
NeonHammer
Cernunnos
5,727
2,739
0
1,147
10,592
5,275
0
2,594
7,791
0
24,096
L
Baron Samedi
Oncedan
Baron Samedi
10,770
711
347
2,676
9,310
5,446
240
4,294
4,909
46,517
0
W
Lancelot
Pakkun Paw
Lancelot
11,272
1,166
0
3,363
11,904
8,263
27
3,968
7,936
0
29,770
W
Nemesis
7,985
2,614
0
3,513
12,243
5,541
0
4,977
7,266
0
25,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,826
Gold Earned
41,666
251
Minions Killed
224
0
Camps Cleared
0
1,210,662
Distance Traveled
1,125,596
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,618
635
39
3
0
239,519
1
L
Persephone
8,425
702
47
4
0
226,950
4
L
Gilgamesh
8,661
722
18
2
0
245,602
0
W
Baron Samedi
9,036
753
70
6
0
225,479
1
W
Zeus
8,065
672
55
5
0
208,430
5
W
King Arthur
9,237
770
50
4
0
230,992
7
L
Cernunnos
7,775
648
38
3
0
204,598
2
L
Baron Samedi
9,187
766
82
7
0
208,927
2
W
Lancelot
9,444
787
28
2
0
278,277
2
W
Nemesis
9,044
754
48
4
0
267,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role