Player Matchup

Achilles
Achilles
Silver I
 
Achilles
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Bronze IV
MIRALDOR
He Bo
Bronze IV
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,143 MMR
Solo
Thor
Thor
Silver I
St4rLoRd02-
Thor
Silver I
Level 63
God Stats
3W - 5L
1,442 SR
Queue Stats
99W - 133L
1,145 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,481 SR
1,262 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,409 SR
1,443 MMR
Skadi
Skadi
Silver IV
 
Skadi
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver I
EarlessFalcon
Tyr
Silver I
Level 114
God Stats
5W - 9L
1,105 SR
Queue Stats
72W - 97L
1,410 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
bountyhunt3rmax
Zhong Kui
Silver I
Level 99
God Stats
13W - 13L
1,623 SR
Queue Stats
79W - 102L
1,419 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 0 / 0
8,952
639
9,232
19,063
25,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
MIRALDOR
He Bo
11
0 / 7 / 0
7,583
542
4,636
13,580
4,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 7 / 0
7,500
536
5,136
18,080
7,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AtlasScyllaShivaCabrakanBastet

VS

Bans
ChaacSobekHeraXing TianVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
2 / 1 / 7
9,069
648
11,508
7,313
2,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
8 / 0 / 4
10,346
739
15,689
13,463
12,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
bountyhunt3rmax
Zhong Kui
16
4 / 0 / 9
10,291
735
17,360
11,026
8,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
14
14
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
0
0
1
W
Skadi
 
Skadi
2
1
7
5.5
W
8
0
4
10
L
He Bo
MIRALDOR
He Bo
0
7
0
0
L
0
7
0
0
W
Zhong Kui
bountyhunt3rmax
Zhong Kui
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,004
Damage
44,557
50,723
Taken
31,802
38,231
Mitigated
24,120
8,281
Healing
13,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,232
1,829
0
3,789
19,063
25,359
0
5,821
13,030
0
24,203
W
Skadi
 
Skadi
11,508
5,051
646
1,258
7,313
2,811
663
1,133
6,044
0
36,447
W
15,689
2,313
0
4,793
13,463
12,696
364
2,535
10,656
0
38,439
L
He Bo
MIRALDOR
He Bo
4,636
169
0
2,842
13,580
4,954
0
3,393
9,808
19,039
0
L
5,136
694
0
1,650
18,080
7,918
0
8,687
9,206
0
22,117
W
Zhong Kui
bountyhunt3rmax
Zhong Kui
17,360
1,682
0
7,007
11,026
8,613
1,281
1,088
9,840
47,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,035
Gold Earned
29,706
98
Minions Killed
152
2
Camps Cleared
9
711,633
Distance Traveled
774,890
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,952
639
21
2
1
258,348
1
W
Skadi
9,069
648
31
2
0
232,985
1
W
Tyr
10,346
739
46
3
5
288,395
2
L
He Bo
7,583
542
45
3
1
219,399
0
L
Thor
7,500
536
32
2
0
233,886
0
W
Zhong Kui
10,291
735
75
5
4
253,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role