Player Matchup

Nu Wa
Nu Wa
Eleenius
Nu Wa
Level 122
God Stats
1W - 1L
1,095 SR
Queue Stats
4W - 5L
1,276 Elo+
Solo
Ymir
Ymir
MeBEeh
Ymir
Level 128
God Stats
4W - 2L
1,477 SR
Queue Stats
224W - 225L
1,472 Elo+
Solo
Jing Wei
Jing Wei
TheEmpathyOG
Jing Wei
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,476 Elo+
Solo
Da Ji
Da Ji
VixVe49
Da Ji
Level 60
God Stats
7W - 7L
1,416 SR
Queue Stats
106W - 112L
1,474 Elo+
Solo
King Arthur
King Arthur
gonepon
King Arthur
Level 107
God Stats
10W - 7L
1,653 SR
Queue Stats
88W - 86L
1,442 Elo+
Solo
Team Averages
Level 100
1,428 SR
1,428 Elo+

VS

Team Averages
Level 92
1,497 SR
1,503 Elo+
Janus
Janus
B7lK
Janus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,700 Elo+
Party 2
Merlin
Merlin
Fufu 124
Merlin
Level 96
God Stats
13W - 11L
1,439 SR
Queue Stats
166W - 163L
1,470 Elo+
Solo
Set
Set
II_BlackSwan_II
Set
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,414 Elo+
Party 1
Cupid
Cupid
entseeker21
Cupid
Level 17
God Stats
2W - 1L
1,400 SR
Queue Stats
27W - 36L
1,400 Elo+
Party 1
Thanatos
Thanatos
z oSG x Mindz
Thanatos
Level 129
God Stats
26W - 17L
1,647 SR
Queue Stats
182W - 176L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Eleenius
Nu Wa
17
3 / 0 / 12
10,905
1,091
13,212
5,447
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
MeBEeh
Ymir
16
1 / 1 / 12
10,121
1,012
8,852
14,112
16,477
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
TheEmpathyOG
Jing Wei
17
6 / 1 / 9
11,920
1,192
11,011
8,856
4,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
VixVe49
Da Ji
17
6 / 3 / 14
10,964
1,096
12,816
10,996
7,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
gonepon
King Arthur
16
7 / 2 / 11
11,532
1,153
14,141
14,249
14,802
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

266

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
B7lK
Janus
15
0 / 3 / 4
9,458
946
11,488
7,511
2,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
Fufu 124
Merlin
15
1 / 3 / 2
9,549
955
14,224
11,723
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 7 / 5
9,481
948
5,819
17,809
11,814
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 5 / 5
9,369
937
4,878
14,552
5,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
z oSG x Mindz
Thanatos
15
6 / 5 / 0
11,164
1,116
9,815
13,266
6,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
23
23
Kills
7
7
Deaths
23
58
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
B7lK
Janus
0
3
4
0.67
W
Nu Wa
Eleenius
Nu Wa
3
0
12
9
L
Merlin
Fufu 124
Merlin
1
3
2
0.67
L
0
7
5
0.36
W
Ymir
MeBEeh
Ymir
1
1
12
7
W
Jing Wei
TheEmpathyOG
Jing Wei
6
1
9
10.5
W
Da Ji
VixVe49
Da Ji
6
3
14
4.33
L
0
5
5
0.5
W
King Arthur
gonepon
King Arthur
7
2
11
6.25
L
Thanatos
z oSG x Mindz
Thanatos
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,032
Damage
46,224
53,660
Taken
64,861
44,788
Mitigated
30,094
4,428
Healing
7,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
B7lK
Janus
11,488
938
0
0
7,511
2,320
0
2,542
4,969
41,667
0
W
Nu Wa
Eleenius
Nu Wa
13,212
3,826
0
501
5,447
2,026
0
3,058
2,389
41,386
0
L
Merlin
Fufu 124
Merlin
14,224
521
0
310
11,723
4,335
0
4,026
7,697
39,413
0
L
5,819
1,713
0
247
17,809
11,814
0
6,109
11,700
0
22,364
W
Ymir
MeBEeh
Ymir
8,852
758
775
739
14,112
16,477
0
8,470
5,642
16,814
0
W
Jing Wei
TheEmpathyOG
Jing Wei
11,011
9,601
0
722
8,856
4,109
0
4,681
4,175
0
32,491
W
Da Ji
VixVe49
Da Ji
12,816
3,492
0
781
10,996
7,374
0
4,575
6,421
0
22,859
L
4,878
2,478
629
261
14,552
5,498
0
5,898
8,654
0
19,725
W
King Arthur
gonepon
King Arthur
14,141
1,405
0
910
14,249
14,802
0
4,928
9,321
0
27,491
L
Thanatos
z oSG x Mindz
Thanatos
9,815
3,241
0
6,099
13,266
6,127
0
3,489
9,777
0
24,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,442
Gold Earned
49,021
189
Minions Killed
214
12
Camps Cleared
4
949,602
Distance Traveled
864,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,458
946
62
6
0
178,538
0
W
Nu Wa
10,905
1,091
63
6
0
159,259
0
L
Merlin
9,549
955
63
6
0
164,380
0
L
Set
9,481
948
30
3
0
161,036
0
W
Ymir
10,121
1,012
17
2
3
175,856
0
W
Jing Wei
11,920
1,192
52
5
7
196,603
0
W
Da Ji
10,964
1,096
17
2
1
209,197
0
L
Cupid
9,369
937
34
3
1
159,809
0
W
King Arthur
11,532
1,153
40
4
1
208,687
0
L
Thanatos
11,164
1,116
25
3
3
200,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role