Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
SpawnUser
Cernunnos
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 44L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Vandemis
Erlang Shen
Level 125
God Stats
2W - 1L
1,821 SR
Queue Stats
120W - 122L
1,549 Elo+
Solo
Yemoja
Yemoja
pabculerocky
Yemoja
Level 64
God Stats
2W - 1L
1,841 SR
Queue Stats
120W - 96L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
Галлифрей
Zhong Kui
Level 100
God Stats
8W - 6L
1,648 SR
Queue Stats
272W - 263L
1,588 Elo+
Party 1
Team Averages
Level 101
1,662 SR
1,528 Elo+

VS

Team Averages
Level 119
1,414 SR
1,532 Elo+
Aphrodite
Aphrodite
Citogz
Aphrodite
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
232W - 205L
1,519 Elo+
Party 3
Bastet
Bastet
Rodrob0n
Bastet
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 43L
1,586 Elo+
Party 2
Artio
Artio
That Guy Loop
Artio
Level 132
God Stats
1W - 1L
1,436 SR
Queue Stats
85W - 65L
1,523 Elo+
Party 2
Ah Puch
Ah Puch
gf97
Ah Puch
Level 136
God Stats
3W - 5L
1,135 SR
Queue Stats
231W - 186L
1,543 Elo+
Party 3
Bacchus
Bacchus
zenturion666
Bacchus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 85L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
2 / 7 / 4
11,210
561
16,207
17,539
14,044
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
SpawnUser
Cernunnos
20
4 / 10 / 8
12,677
634
22,067
25,049
15,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Vandemis
Erlang Shen
19
2 / 7 / 6
11,441
572
12,058
22,912
28,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
20
4 / 0 / 8
12,282
614
3,465
9,031
9,969
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
0 / 12 / 5
10,369
518
20,410
27,043
20,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Citogz
Aphrodite
19
7 / 2 / 18
13,107
655
12,589
19,599
14,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
Rodrob0n
Bastet
19
7 / 3 / 22
13,220
661
24,846
26,872
13,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
8 / 3 / 21
12,891
645
11,241
32,626
42,408
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Puch
gf97
Ah Puch
20
9 / 3 / 19
15,246
762
30,739
15,313
7,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
zenturion666
Bacchus
19
5 / 2 / 26
13,765
688
13,358
21,240
35,059
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
142
12
Kills
36
36
Deaths
13
31
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
7
4
0.57
W
Aphrodite
Citogz
Aphrodite
7
2
18
8
W
Bastet
Rodrob0n
Bastet
7
3
22
6
L
Cernunnos
SpawnUser
Cernunnos
4
10
8
0.8
W
8
3
21
6.17
L
Erlang Shen
Vandemis
Erlang Shen
2
7
6
0.71
W
Ah Puch
gf97
Ah Puch
9
3
19
6.17
L
Yemoja
4
0
8
8
W
Bacchus
zenturion666
Bacchus
5
2
26
9
L
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,207
Damage
92,773
101,574
Taken
115,650
89,095
Mitigated
112,903
27,935
Healing
68,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
16,207
16
689
3,261
17,539
14,044
0
12,104
5,435
36,569
0
W
Aphrodite
Citogz
Aphrodite
12,589
1,988
10,982
11,302
19,599
14,417
1,295
8,710
10,685
31,195
0
W
Bastet
Rodrob0n
Bastet
24,846
6,405
1,576
8,036
26,872
13,270
965
9,003
16,203
0
40,051
L
Cernunnos
SpawnUser
Cernunnos
22,067
8,965
604
3,257
25,049
15,947
0
18,862
6,187
0
43,909
W
11,241
1,418
7,730
10,964
32,626
42,408
985
7,916
22,846
20,189
0
L
Erlang Shen
Vandemis
Erlang Shen
12,058
3,186
571
4,196
22,912
28,976
0
14,231
8,681
0
26,949
W
Ah Puch
gf97
Ah Puch
30,739
102
2,045
5,900
15,313
7,749
4,111
7,172
7,996
83,849
0
L
Yemoja
3,465
515
5,114
4,024
9,031
9,969
0
5,909
3,122
11,189
0
W
Bacchus
zenturion666
Bacchus
13,358
408
4,140
5,405
21,240
35,059
1,249
7,281
13,620
20,632
0
L
20,410
1,339
1,263
4,956
27,043
20,159
0
16,821
10,222
36,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,979
Gold Earned
68,229
241
Minions Killed
184
0
Camps Cleared
0
1,422,878
Distance Traveled
1,870,556
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,210
561
50
3
0
316,256
0
W
Aphrodite
13,107
655
32
2
0
262,317
0
W
Bastet
13,220
661
42
2
0
405,021
0
L
Cernunnos
12,677
634
76
4
0
250,005
0
W
Artio
12,891
645
12
1
0
382,403
0
L
Erlang Shen
11,441
572
24
1
0
320,527
6
W
Ah Puch
15,246
762
91
5
0
375,178
0
L
Yemoja
12,282
614
30
2
0
255,045
2
W
Bacchus
13,765
688
7
0
0
445,637
0
L
Zhong Kui
10,369
518
61
3
0
281,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role