Player Matchup

Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Flixkzz
Gilgamesh
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,437 Elo+
Party 2
Discordia
Discordia
WAPGE
Discordia
Level 40
God Stats
1W - 5L
1,500 SR
Queue Stats
30W - 27L
1,251 Elo+
Party 2
Kuzenbo
Kuzenbo
chickennugggy761
Kuzenbo
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,654 Elo+
Solo
Izanami
Izanami
xX Juke3 Xx
Izanami
Level 159
God Stats
29W - 20L
1,548 SR
Queue Stats
670W - 809L
1,429 Elo+
Solo
Team Averages
Level 107
1,510 SR
1,454 Elo+

VS

Team Averages
Level 134
1,404 SR
1,425 Elo+
He Bo
He Bo
Breakdown900
He Bo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 130L
1,444 Elo+
Solo
Cliodhna
Cliodhna
DreamKiller_PR87
Cliodhna
Level 129
God Stats
4W - 6L
1,178 SR
Queue Stats
470W - 581L
1,424 Elo+
Party 3
Khepri
Khepri
Hit A Tho
Khepri
Level 142
God Stats
13W - 11L
1,523 SR
Queue Stats
595W - 643L
1,396 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SmackaH0twice2
Ah Muzen Cab
Level 124
God Stats
1W - 4L
1,098 SR
Queue Stats
337W - 370L
1,391 Elo+
Party 1
King Arthur
King Arthur
TONY-STARK-01-PR
King Arthur
Level 146
God Stats
36W - 36L
1,724 SR
Queue Stats
588W - 674L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
12 / 3 / 8
13,754
598
27,797
16,979
6,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
Flixkzz
Gilgamesh
20
5 / 1 / 5
13,566
590
14,114
20,510
14,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
WAPGE
Discordia
19
7 / 0 / 5
13,458
585
15,849
6,393
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 0 / 10
12,574
547
10,059
15,129
27,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
xX Juke3 Xx
Izanami
18
3 / 4 / 2
13,359
581
11,009
19,850
10,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
8,411
366
2,823
10,314
3,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 5 / 1
11,631
506
7,152
17,535
11,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
Hit A Tho
Khepri
12
0 / 9 / 0
8,170
355
4,809
30,080
31,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
SmackaH0twice2
Ah Muzen Cab
15
1 / 7 / 0
9,924
431
9,206
23,472
11,558
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
TONY-STARK-01-PR
King Arthur
18
1 / 3 / 2
10,896
474
11,617
20,269
15,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
29
Kills
6
8
Deaths
29
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
12
3
8
5.33
L
0
5
0
0
L
4
5
1
0.9
W
Gilgamesh
Flixkzz
Gilgamesh
5
1
5
7.5
L
Khepri
Hit A Tho
Khepri
0
9
0
0
L
Ah Muzen Cab
SmackaH0twice2
Ah Muzen Cab
1
7
0
0.14
L
King Arthur
TONY-STARK-01-PR
King Arthur
1
3
2
0.67
W
Discordia
WAPGE
Discordia
7
0
5
9.5
W
2
0
10
7
W
Izanami
xX Juke3 Xx
Izanami
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,828
Damage
35,607
78,861
Taken
101,670
62,024
Mitigated
74,062
31,466
Healing
18,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
27,797
15,860
0
5,132
16,979
6,708
6,379
2,709
14,246
0
151,213
L
2,823
243
0
710
10,314
3,939
0
6,602
3,712
45,224
0
L
7,152
2,457
0
3,135
17,535
11,117
1,146
1,096
16,439
0
99,103
W
Gilgamesh
Flixkzz
Gilgamesh
14,114
6,585
0
10,297
20,510
14,692
297
1,684
18,740
0
126,819
L
Khepri
Hit A Tho
Khepri
4,809
564
501
3,937
30,080
31,605
0
7,373
22,707
31,448
0
L
Ah Muzen Cab
SmackaH0twice2
Ah Muzen Cab
9,206
3,609
120
4,611
23,472
11,558
0
7,237
16,235
0
89,623
L
King Arthur
TONY-STARK-01-PR
King Arthur
11,617
657
0
5,789
20,269
15,843
0
3,600
16,669
3,842
79,446
W
Discordia
WAPGE
Discordia
15,849
863
0
2,637
6,393
2,463
1,053
1,546
4,757
98,291
0
W
10,059
4,678
197
4,072
15,129
27,718
502
2,823
12,252
50,547
0
W
Izanami
xX Juke3 Xx
Izanami
11,009
7,140
0
9,131
19,850
10,443
5,953
945
18,905
0
103,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,711
Gold Earned
49,032
728
Minions Killed
568
0
Camps Cleared
0
2,111,772
Distance Traveled
1,858,035
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,754
598
158
7
0
421,338
3
L
He Bo
8,411
366
91
4
0
263,258
0
L
Cliodhna
11,631
506
150
7
0
418,881
1
W
Gilgamesh
13,566
590
175
8
0
516,177
2
L
Khepri
8,170
355
41
2
0
379,390
9
L
Ah Muzen Cab
9,924
431
142
6
0
359,752
0
L
King Arthur
10,896
474
144
6
0
436,754
6
W
Discordia
13,458
585
147
6
0
438,908
4
W
Kuzenbo
12,574
547
65
3
0
414,354
0
W
Izanami
13,359
581
183
8
0
320,995
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role