Player Matchup

Olorun
Olorun
CAPTD0D0
Olorun
Level 58
God Stats
2W - 3L
1,591 SR
Queue Stats
250W - 282L
1,567 Elo+
Party 2
Anhur
Anhur
CasualSeppuku
Anhur
Level 157
God Stats
0W - 3L
1,185 SR
Queue Stats
64W - 62L
1,516 Elo+
Party 2
Horus
Horus
Coobie_
Horus
Level 129
God Stats
3W - 5L
1,439 SR
Queue Stats
41W - 43L
1,438 Elo+
Party 2
Fenrir
Fenrir
Praetormitch
Fenrir
Level 66
God Stats
1W - 2L
1,510 SR
Queue Stats
89W - 71L
1,610 Elo+
Solo
Chang'e
Chang'e
The_Answer69x
Chang'e
Level 157
God Stats
5W - 5L
1,690 SR
Queue Stats
175W - 168L
1,586 Elo+
Solo
Team Averages
Level 113
1,483 SR
1,543 Elo+

VS

Team Averages
Level 103
1,463 SR
1,537 Elo+
Charybdis
Charybdis
AlphaDaCat
Charybdis
Level 123
God Stats
1W - 2L
1,217 SR
Queue Stats
66W - 68L
1,554 Elo+
Solo
Atlas
Atlas
RearedTundra53
Atlas
Level 90
God Stats
31W - 26L
1,422 SR
Queue Stats
99W - 104L
1,532 Elo+
Party 1
Discordia
Discordia
Shawty12inch
Discordia
Level 126
God Stats
2W - 0L
1,892 SR
Queue Stats
258W - 233L
1,534 Elo+
Party 1
Lancelot
Lancelot
Solairiz
Lancelot
Level 90
God Stats
14W - 7L
1,645 SR
Queue Stats
246W - 215L
1,561 Elo+
Party 3
King Arthur
King Arthur
Sztlf
King Arthur
Level 87
God Stats
2W - 6L
1,136 SR
Queue Stats
110W - 101L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CAPTD0D0
Olorun
16
1 / 5 / 4
10,039
502
6,379
14,605
7,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 7 / 0
9,342
467
8,751
17,627
8,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Coobie_
Horus
14
2 / 1 / 3
9,106
455
8,792
18,293
21,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
16
4 / 2 / 2
10,353
518
6,647
19,873
10,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
15
0 / 5 / 2
9,285
464
13,220
18,904
14,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlphaDaCat
Charybdis
17
2 / 3 / 4
10,450
523
6,748
12,328
6,282
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
2 / 1 / 7
10,040
502
8,157
16,814
20,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Shawty12inch
Discordia
16
2 / 1 / 3
9,736
487
14,761
10,389
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Solairiz
Lancelot
18
10 / 5 / 3
11,540
577
13,101
20,240
13,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Sztlf
King Arthur
17
4 / 1 / 3
10,897
545
14,380
20,845
18,845
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
11
Kills
20
20
Deaths
11
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AlphaDaCat
Charybdis
2
3
4
1.33
L
Olorun
CAPTD0D0
Olorun
1
5
4
0.6
L
4
7
0
0.57
L
Horus
Coobie_
Horus
2
1
3
3.5
L
Fenrir
4
2
2
2.5
W
2
1
7
5.5
W
Discordia
Shawty12inch
Discordia
2
1
3
3.5
W
Lancelot
Solairiz
Lancelot
10
5
3
2.3
W
King Arthur
Sztlf
King Arthur
4
1
3
5.5
L
Chang'e
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,789
Damage
57,147
89,302
Taken
80,616
60,930
Mitigated
62,894
31,595
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AlphaDaCat
Charybdis
6,748
2,573
0
375
12,328
6,282
1,422
3,301
9,027
0
77,092
L
Olorun
CAPTD0D0
Olorun
6,379
4,191
617
4,511
14,605
7,263
1,380
3,269
11,336
99,247
0
L
8,751
4,415
0
1,612
17,627
8,401
565
8,733
8,894
0
72,277
L
Horus
Coobie_
Horus
8,792
3,197
1,030
5,372
18,293
21,062
0
7,720
10,573
0
32,288
L
Fenrir
6,647
1,962
0
8,282
19,873
10,072
0
2,806
17,067
0
68,533
W
8,157
2,870
0
2,885
16,814
20,259
0
2,964
13,850
33,483
0
W
Discordia
Shawty12inch
Discordia
14,761
1,130
0
1,500
10,389
3,797
0
1,163
9,226
97,710
0
W
Lancelot
Solairiz
Lancelot
13,101
3,638
0
5,004
20,240
13,711
420
2,303
17,937
0
92,628
W
King Arthur
Sztlf
King Arthur
14,380
2,107
0
3,430
20,845
18,845
246
10,911
9,934
0
86,509
L
Chang'e
13,220
1,059
796
9,375
18,904
14,132
1,026
390
18,514
71,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,125
Gold Earned
52,663
536
Minions Killed
578
0
Camps Cleared
0
1,813,627
Distance Traveled
1,906,790
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,450
523
141
7
0
358,130
3
L
Olorun
10,039
502
161
8
0
337,547
4
L
Anhur
9,342
467
113
6
0
304,319
5
L
Horus
9,106
455
25
1
0
402,490
5
L
Fenrir
10,353
518
101
5
0
422,807
0
W
Atlas
10,040
502
35
2
0
363,717
9
W
Discordia
9,736
487
142
7
0
368,760
4
W
Lancelot
11,540
577
140
7
0
424,064
0
W
King Arthur
10,897
545
120
6
0
392,119
4
L
Chang'e
9,285
464
136
7
0
346,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role