Player Matchup

Lancelot
Lancelot
Killerbryan8212
Lancelot
Level 97
God Stats
6W - 7L
1,659 SR
Queue Stats
369W - 401L
1,305 Elo+
Solo
Sun Wukong
Sun Wukong
LxstDRAKEN_GUARD
Sun Wukong
Level 31
God Stats
59W - 81L
1,276 SR
Queue Stats
60W - 84L
1,500 Elo+
Solo
Khepri
Khepri
NotThePotW33DS
Khepri
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,280 Elo+
Solo
Hades
Hades
andre77kgbr
Hades
Level 85
God Stats
26W - 10L
1,501 SR
Queue Stats
196W - 201L
1,282 Elo+
Solo
Rama
Rama
topocajun123
Rama
Level 87
God Stats
4W - 9L
1,499 SR
Queue Stats
527W - 574L
1,428 Elo+
Solo
Team Averages
Level 73
1,487 SR
1,359 Elo+

VS

Team Averages
Level 73
1,509 SR
1,367 Elo+
Kali
Kali
FirstShadowz
Kali
Level 84
God Stats
5W - 3L
1,638 SR
Queue Stats
109W - 100L
1,442 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mikeculturel
Morgan Le Fay
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 87L
1,238 Elo+
Party 2
Jormungandr
Jormungandr
TOKYOS RAIN
Jormungandr
Level 126
God Stats
1W - 0L
1,208 SR
Queue Stats
80W - 87L
1,488 Elo+
Party 1
Pele
Pele
Tierrufer
Pele
Level 69
God Stats
4W - 1L
1,677 SR
Queue Stats
23W - 30L
1,432 Elo+
Party 1
Merlin
Merlin
poena68
Merlin
Level 40
God Stats
9W - 7L
1,520 SR
Queue Stats
54W - 86L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
6 / 5 / 3
9,368
493
13,069
15,075
6,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
LxstDRAKEN_GUARD
Sun Wukong
17
1 / 1 / 2
10,202
537
5,937
18,648
13,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 4
7,794
410
4,622
18,038
16,956
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 8 / 1
9,064
477
12,641
17,165
10,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
6 / 3 / 4
10,911
574
12,215
13,673
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 6
10,815
569
10,436
20,227
9,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Mikeculturel
Morgan Le Fay
15
1 / 2 / 2
9,400
495
11,529
12,438
5,739
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
TOKYOS RAIN
Jormungandr
17
8 / 4 / 9
11,358
598
16,512
19,508
10,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
15
5 / 4 / 4
9,599
505
12,263
19,835
7,721
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
poena68
Merlin
14
1 / 7 / 4
8,877
467
6,862
10,453
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
16
Kills
20
21
Deaths
18
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
Lancelot
6
5
3
1.5
L
Sun Wukong
LxstDRAKEN_GUARD
Sun Wukong
1
1
2
2
W
Morgan Le Fay
Mikeculturel
Morgan Le Fay
1
2
2
1
L
0
4
4
0.5
W
Jormungandr
TOKYOS RAIN
Jormungandr
8
4
9
3.13
W
Pele
5
4
4
1.75
L
3
8
1
0.44
W
Merlin
poena68
Merlin
1
7
4
0.43
L
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,484
Damage
57,602
82,599
Taken
82,461
52,997
Mitigated
37,182
17,374
Healing
22,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,436
6,136
0
7,813
20,227
9,125
493
2,836
17,391
0
97,042
L
Lancelot
13,069
4,314
0
1,271
15,075
6,060
1,174
5,003
10,072
0
43,181
L
Sun Wukong
LxstDRAKEN_GUARD
Sun Wukong
5,937
1,533
0
3,322
18,648
13,352
322
7,970
10,678
0
84,637
W
Morgan Le Fay
Mikeculturel
Morgan Le Fay
11,529
1,958
93
2,754
12,438
5,739
2,609
527
11,911
64,764
0
L
4,622
687
99
2,547
18,038
16,956
169
6,994
11,044
31,790
0
W
Jormungandr
TOKYOS RAIN
Jormungandr
16,512
6,069
0
4,306
19,508
10,778
1,610
8,428
11,080
82,037
0
W
Pele
12,263
3,440
0
6,869
19,835
7,721
1,495
3,776
16,059
0
85,525
L
12,641
1,390
279
3,439
17,165
10,425
246
8,891
8,274
49,174
0
W
Merlin
poena68
Merlin
6,862
621
0
430
10,453
3,819
1,431
2,193
8,260
48,253
0
L
12,215
11,268
0
6,417
13,673
6,204
3,035
6,045
7,628
0
84,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,339
Gold Earned
50,049
436
Minions Killed
555
0
Camps Cleared
0
1,677,461
Distance Traveled
1,794,460
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,815
569
141
7
0
429,931
4
L
Lancelot
9,368
493
44
2
0
358,085
0
L
Sun Wukong
10,202
537
143
8
0
367,918
2
W
Morgan Le Fay
9,400
495
106
6
0
325,839
2
L
Khepri
7,794
410
35
2
0
344,855
1
W
Jormungandr
11,358
598
130
7
0
338,548
2
W
Pele
9,599
505
101
5
0
369,310
0
L
Hades
9,064
477
66
3
0
290,537
0
W
Merlin
8,877
467
77
4
0
330,832
0
L
Rama
10,911
574
148
8
0
316,066
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role