Player Matchup

Izanami
Izanami
Equenoxx
Izanami
Level 66
God Stats
7W - 6L
1,500 SR
Queue Stats
65W - 58L
1,394 Elo+
Party 2
Nox
Nox
LeDukeKaboom
Nox
Level 47
God Stats
2W - 7L
1,295 SR
Queue Stats
70W - 90L
1,318 Elo+
Party 2
Shiva
Shiva
Vampersi
Shiva
Level 44
God Stats
1W - 0L
1,146 SR
Queue Stats
70W - 78L
1,382 Elo+
Solo
Chronos
Chronos
haydodian
Chronos
Level 119
God Stats
9W - 17L
1,520 SR
Queue Stats
227W - 247L
1,404 Elo+
Solo
Mercury
Mercury
winterM107
Mercury
Level 88
God Stats
2W - 1L
1,695 SR
Queue Stats
361W - 347L
1,501 Elo+
Solo
Team Averages
Level 73
1,431 SR
1,400 Elo+

VS

Team Averages
Level 75
1,556 SR
1,381 Elo+
Loki
Loki
Benjohn88
Loki
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,358 Elo+
Solo
Zeus
Zeus
KiiNGz_N3KO-
Zeus
Level 101
God Stats
7W - 4L
1,691 SR
Queue Stats
476W - 494L
1,409 Elo+
Party 1
Osiris
Osiris
Kla5hnk0v
Osiris
Level 59
God Stats
1W - 3L
1,414 SR
Queue Stats
217W - 257L
1,383 Elo+
Party 1
Kuzenbo
Kuzenbo
SC0RP0
Kuzenbo
Level 81
God Stats
4W - 2L
1,716 SR
Queue Stats
317W - 372L
1,423 Elo+
Party 1
Artemis
Artemis
ohithere
Artemis
Level 65
God Stats
0W - 2L
1,461 SR
Queue Stats
14W - 15L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Equenoxx
Izanami
12
5 / 2 / 3
7,797
600
11,722
8,645
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 0 / 5
7,230
556
6,135
4,682
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Shiva
Vampersi
Shiva
13
2 / 2 / 2
7,692
592
7,424
9,971
5,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Chronos
haydodian
Chronos
13
2 / 0 / 1
7,570
582
3,691
8,180
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
winterM107
Mercury
13
2 / 0 / 4
7,556
581
4,568
8,856
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
1 / 4 / 1
6,050
465
2,830
10,294
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 2 / 0
7,503
577
3,550
6,695
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Kla5hnk0v
Osiris
12
2 / 1 / 0
6,841
526
4,618
10,198
8,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
SC0RP0
Kuzenbo
9
0 / 4 / 0
6,017
463
3,273
13,931
9,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
ohithere
Artemis
10
1 / 4 / 1
5,769
444
3,219
9,074
2,330
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
4
4
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
1
4
1
0.38
W
Izanami
Equenoxx
Izanami
5
2
3
3.25
L
0
2
0
0
L
Osiris
Kla5hnk0v
Osiris
2
1
0
2
W
4
0
5
6.5
L
Kuzenbo
SC0RP0
Kuzenbo
0
4
0
0
W
Shiva
Vampersi
Shiva
2
2
2
1.5
W
Chronos
haydodian
Chronos
2
0
1
2.5
L
Artemis
ohithere
Artemis
1
4
1
0.38
W
Mercury
winterM107
Mercury
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,540
Damage
17,490
40,334
Taken
50,192
16,767
Mitigated
26,179
11,619
Healing
13,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
2,830
1,193
0
3,021
10,294
3,304
0
1,698
8,596
0
29,898
W
Izanami
Equenoxx
Izanami
11,722
8,597
0
2,617
8,645
2,965
636
1,047
7,598
0
58,701
L
3,550
602
0
929
6,695
2,565
0
3,570
3,125
61,336
0
L
Osiris
Kla5hnk0v
Osiris
4,618
1,636
0
4,538
10,198
8,401
570
0
10,198
0
44,499
W
6,135
465
0
1,325
4,682
1,888
971
1,211
3,471
35,547
0
L
Kuzenbo
SC0RP0
Kuzenbo
3,273
1,593
0
1,781
13,931
9,579
0
2,603
11,328
27,895
0
W
Shiva
Vampersi
Shiva
7,424
1,371
0
3,202
9,971
5,383
0
0
9,971
0
50,766
W
Chronos
haydodian
Chronos
3,691
562
0
3,822
8,180
3,210
308
3,067
5,113
60,589
0
L
Artemis
ohithere
Artemis
3,219
1,569
0
2,743
9,074
2,330
780
1,955
7,119
0
21,487
W
Mercury
winterM107
Mercury
4,568
2,665
0
653
8,856
3,321
86
1,498
7,358
0
51,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,845
Gold Earned
32,180
447
Minions Killed
332
0
Camps Cleared
0
1,294,838
Distance Traveled
1,160,372
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,050
465
53
4
0
251,587
0
W
Izanami
7,797
600
98
8
0
227,528
2
L
Zeus
7,503
577
130
10
0
219,622
4
L
Osiris
6,841
526
67
5
0
243,708
2
W
Nox
7,230
556
61
5
0
233,445
1
L
Kuzenbo
6,017
463
40
3
0
230,988
1
W
Shiva
7,692
592
88
7
0
263,175
2
W
Chronos
7,570
582
112
9
0
241,945
1
L
Artemis
5,769
444
42
3
0
214,467
3
W
Mercury
7,556
581
88
7
0
328,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role