Player Matchup

Horus
Horus
FC4
Horus
Level 133
God Stats
5W - 1L
1,761 SR
Queue Stats
202W - 144L
1,619 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yhari4015
Morgan Le Fay
Level 110
God Stats
27W - 9L
1,804 SR
Queue Stats
230W - 157L
1,639 Elo+
Party 1
Achilles
Achilles
skilled d4n
Achilles
Level 45
God Stats
7W - 2L
1,500 SR
Queue Stats
125W - 79L
1,647 Elo+
Party 1
Team Averages
Level 96
1,688 SR
1,635 Elo+

VS

Team Averages
Level 124
1,420 SR
1,529 Elo+
Aphrodite
Aphrodite
CocoProGg
Aphrodite
Level 99
God Stats
0W - 2L
1,238 SR
Queue Stats
289W - 341L
1,554 Elo+
Solo
Cabrakan
Cabrakan
KoolRob
Cabrakan
Level 128
God Stats
10W - 8L
1,642 SR
Queue Stats
309W - 368L
1,478 Elo+
Party 2
Lancelot
Lancelot
NO MORE WALLS
Lancelot
Level 144
God Stats
3W - 4L
1,381 SR
Queue Stats
197W - 228L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FC4
Horus
17
0 / 3 / 14
13,165
658
10,362
21,544
27,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Yhari4015
Morgan Le Fay
20
15 / 0 / 5
15,099
755
34,933
11,540
5,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
skilled d4n
Achilles
18
5 / 2 / 14
13,247
662
15,032
19,339
23,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CocoProGg
Aphrodite
15
0 / 5 / 2
11,028
551
7,978
16,417
8,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
KoolRob
Cabrakan
15
0 / 6 / 4
11,590
580
7,120
22,286
24,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
NO MORE WALLS
Lancelot
17
5 / 9 / 0
12,527
626
14,442
25,282
10,959
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
20
Kills
5
5
Deaths
20
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CocoProGg
Aphrodite
0
5
2
0.2
W
Horus
FC4
Horus
0
3
14
2.33
L
Cabrakan
KoolRob
Cabrakan
0
6
4
0.33
L
Lancelot
NO MORE WALLS
Lancelot
5
9
0
0.56
W
Morgan Le Fay
Yhari4015
Morgan Le Fay
15
0
5
17.5
W
Achilles
skilled d4n
Achilles
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,327
Damage
29,540
52,423
Taken
63,985
57,326
Mitigated
43,624
19,103
Healing
12,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CocoProGg
Aphrodite
7,978
1,165
4,326
5,515
16,417
8,350
0
8,139
7,650
48,166
0
W
Horus
FC4
Horus
10,362
4,894
2,976
6,901
21,544
27,951
508
6,070
15,474
0
34,165
L
Cabrakan
KoolRob
Cabrakan
7,120
1,216
585
1,911
22,286
24,315
0
11,023
10,350
14,201
0
L
Lancelot
NO MORE WALLS
Lancelot
14,442
1,766
0
580
25,282
10,959
0
14,433
9,859
0
38,167
W
Morgan Le Fay
Yhari4015
Morgan Le Fay
34,933
5,259
258
5,544
11,540
5,735
1,602
4,109
7,431
88,615
0
W
Achilles
skilled d4n
Achilles
15,032
4,523
0
3,424
19,339
23,640
333
5,872
13,467
0
28,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,511
Gold Earned
35,145
183
Minions Killed
171
10
Camps Cleared
3
1,024,018
Distance Traveled
917,202
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,028
551
86
4
0
279,497
2
W
Horus
13,165
658
34
2
0
320,107
1
L
Cabrakan
11,590
580
19
1
1
314,144
4
L
Lancelot
12,527
626
66
3
2
323,561
1
W
Morgan Le Fay
15,099
755
122
6
7
354,438
4
W
Achilles
13,247
662
27
1
3
349,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role