Player Matchup

Chaac
Chaac
Echo Ch1mp
Chaac
Level 67
God Stats
1W - 1L
1,484 SR
Queue Stats
120W - 131L
1,619 Elo+
Party 1
Agni
Agni
TaliGrit26
Agni
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 97L
1,022 Elo+
Solo
Chernobog
Chernobog
ToxicAzon
Chernobog
Level 65
God Stats
3W - 6L
1,230 SR
Queue Stats
317W - 324L
1,377 Elo+
Solo
Zhong Kui
Zhong Kui
ViscoseTripod88
Zhong Kui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 136L
1,341 Elo+
Party 1
Anhur
Anhur
YaBoiBlake666
Anhur
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,450 Elo+
Party 1
Team Averages
Level 62
1,443 SR
1,362 Elo+

VS

Team Averages
Level 88
1,495 SR
1,294 Elo+
Anubis
Anubis
MrNimbus3sm
Anubis
Level 129
God Stats
21W - 17L
1,513 SR
Queue Stats
1,477W - 1,592L
1,350 Elo+
Solo
Neith
Neith
NATIONWIDE HD
Neith
Level 159
God Stats
10W - 9L
1,445 SR
Queue Stats
706W - 762L
1,296 Elo+
Solo
Tiamat
Tiamat
RukMan96
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 107L
1,045 Elo+
Solo
Sol
Sol
just_vitaliy
Sol
Level 49
God Stats
1W - 2L
1,202 SR
Queue Stats
115W - 137L
1,369 Elo+
Solo
Jormungandr
Jormungandr
polygonpainter
Jormungandr
Level 87
God Stats
4W - 1L
1,815 SR
Queue Stats
122W - 113L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
6 / 6 / 10
12,213
679
24,319
26,489
28,013
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 5 / 7
9,914
551
3,648
12,562
5,249
Chernobog
ToxicAzon
Chernobog
20
10 / 6 / 14
14,509
806
22,979
20,889
10,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
ViscoseTripod88
Zhong Kui
17
3 / 5 / 8
10,929
607
11,976
17,539
10,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 5 / 12
11,386
633
9,705
16,459
6,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
11 / 4 / 12
13,659
759
23,217
15,882
12,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
3 / 3 / 18
12,033
669
13,585
16,531
10,407
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
RukMan96
Tiamat
19
2 / 6 / 15
11,634
646
11,440
17,141
9,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 5 / 14
11,641
647
15,871
12,621
5,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
polygonpainter
Jormungandr
20
7 / 9 / 12
13,176
732
18,655
25,996
32,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
98
25
Kills
27
27
Deaths
27
51
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Chaac
6
6
10
1.83
W
Anubis
11
4
12
4.25
W
3
3
18
4
W
Tiamat
RukMan96
Tiamat
2
6
15
1.58
L
1
5
7
0.9
L
Chernobog
ToxicAzon
Chernobog
10
6
14
2.83
L
Zhong Kui
ViscoseTripod88
Zhong Kui
3
5
8
1.4
L
5
5
12
2.2
W
4
5
14
2.2
W
Jormungandr
polygonpainter
Jormungandr
7
9
12
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,627
Damage
82,768
93,938
Taken
88,171
61,009
Mitigated
70,844
33,325
Healing
25,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
24,319
1,656
2,860
7,584
26,489
28,013
0
18,109
8,380
0
42,772
W
Anubis
23,217
0
468
3,809
15,882
12,317
332
4,300
11,582
43,067
0
W
13,585
4,744
524
7,299
16,531
10,407
1,512
2,161
14,370
0
34,570
W
Tiamat
RukMan96
Tiamat
11,440
1,123
1,436
3,805
17,141
9,784
1,473
2,343
14,798
22,422
0
L
3,648
412
960
3,578
12,562
5,249
161
8,768
3,794
16,742
0
L
Chernobog
ToxicAzon
Chernobog
22,979
13,159
3,308
5,703
20,889
10,965
570
13,981
6,908
0
55,616
L
Zhong Kui
ViscoseTripod88
Zhong Kui
11,976
2,520
1,152
4,289
17,539
10,231
255
14,283
3,256
24,870
0
L
9,705
4,846
1,316
2,575
16,459
6,551
282
14,042
2,417
0
16,111
W
15,871
3,905
993
3,123
12,621
5,702
3,651
1,952
10,669
27,579
0
W
Jormungandr
polygonpainter
Jormungandr
18,655
4,618
1,574
2,177
25,996
32,634
771
4,868
21,128
36,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,951
Gold Earned
62,143
180
Minions Killed
176
0
Camps Cleared
0
1,409,821
Distance Traveled
1,410,569
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,213
679
37
2
0
346,488
0
W
Anubis
13,659
759
44
2
0
268,257
0
W
Neith
12,033
669
51
3
0
281,300
2
W
Tiamat
11,634
646
27
2
0
308,023
0
L
Agni
9,914
551
25
1
0
229,918
3
L
Chernobog
14,509
806
72
4
0
231,916
2
L
Zhong Kui
10,929
607
34
2
0
295,843
2
L
Anhur
11,386
633
12
1
0
305,656
0
W
Sol
11,641
647
29
2
0
310,963
0
W
Jormungandr
13,176
732
25
1
0
242,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role