Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
NotThePotW33DS
Fenrir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,262 Elo+
Solo
Hades
Hades
andre77kgbr
Hades
Level 85
God Stats
26W - 10L
1,438 SR
Queue Stats
196W - 201L
1,269 Elo+
Solo
Heimdallr
Heimdallr
rightiouskiller6
Heimdallr
Level 61
God Stats
6W - 7L
1,500 SR
Queue Stats
150W - 194L
1,300 Elo+
Party 2
Khepri
Khepri
unidonkeyblue
Khepri
Level 106
God Stats
16W - 4L
1,681 SR
Queue Stats
152W - 161L
1,410 Elo+
Party 2
Team Averages
Level 80
1,524 SR
1,348 Elo+

VS

Team Averages
Level 72
1,643 SR
1,349 Elo+
Jing Wei
Jing Wei
Barbxr
Jing Wei
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 36L
1,357 Elo+
Party 1
Arachne
Arachne
Cocotibul
Arachne
Level 63
God Stats
10W - 6L
1,718 SR
Queue Stats
232W - 259L
1,283 Elo+
Solo
Horus
Horus
Comainrey1828
Horus
Level 62
God Stats
8W - 10L
1,510 SR
Queue Stats
131W - 144L
1,329 Elo+
Solo
Hades
Hades
IGotThatFyeFye
Hades
Level 75
God Stats
5W - 5L
1,749 SR
Queue Stats
23W - 27L
1,354 Elo+
Party 1
Poseidon
Poseidon
antron504
Poseidon
Level 97
God Stats
2W - 1L
1,738 SR
Queue Stats
30W - 28L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
8 / 3 / 0
9,255
661
10,723
10,743
6,233
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 2 / 5
7,668
548
5,806
12,858
5,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
7 / 0 / 0
8,742
624
6,976
5,229
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
12
4 / 2 / 3
7,421
530
10,384
10,970
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 0 / 6
7,266
519
3,113
5,997
4,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Barbxr
Jing Wei
10
2 / 2 / 0
6,070
434
4,567
10,014
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Cocotibul
Arachne
11
0 / 3 / 2
6,498
464
2,528
14,669
5,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
4 / 6 / 0
7,636
545
6,487
13,403
7,788
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 1
5,951
425
5,099
13,659
6,051
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
antron504
Poseidon
12
1 / 5 / 0
7,208
515
4,394
9,351
3,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
20
Kills
7
7
Deaths
20
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
8
3
0
2.67
L
Jing Wei
Barbxr
Jing Wei
2
2
0
1
L
Arachne
Cocotibul
Arachne
0
3
2
0.33
L
4
6
0
0.67
L
0
4
1
0.13
W
1
2
5
1.75
W
7
0
0
7
L
Poseidon
antron504
Poseidon
1
5
0
0.2
W
Heimdallr
4
2
3
2.75
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,002
Damage
23,075
45,797
Taken
61,096
24,252
Mitigated
26,158
14,737
Healing
15,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
10,723
1,974
0
1,755
10,743
6,233
1,122
0
10,743
0
60,873
L
Jing Wei
Barbxr
Jing Wei
4,567
2,475
0
2,816
10,014
3,078
53
2,534
7,480
0
28,719
L
Arachne
Cocotibul
Arachne
2,528
2,115
0
4,003
14,669
5,311
0
486
14,183
0
41,721
L
6,487
2,573
26
1,844
13,403
7,788
0
0
13,403
0
49,099
L
5,099
1,094
403
4,975
13,659
6,051
182
2,611
11,048
34,866
0
W
5,806
1,727
0
5,330
12,858
5,479
246
1,088
11,770
0
47,732
W
6,976
1,051
100
2,892
5,229
3,264
1,202
2,575
2,654
51,664
0
L
Poseidon
antron504
Poseidon
4,394
1,026
0
1,536
9,351
3,930
228
4,458
4,893
54,804
0
W
Heimdallr
10,384
5,322
0
2,261
10,970
4,782
872
3,848
7,122
0
57,151
W
3,113
298
0
2,399
5,997
4,494
23
1,982
4,015
16,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,352
Gold Earned
33,363
379
Minions Killed
377
0
Camps Cleared
0
1,373,795
Distance Traveled
1,280,489
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,255
661
113
8
0
295,312
3
L
Jing Wei
6,070
434
45
3
0
275,353
1
L
Arachne
6,498
464
80
6
0
226,418
0
L
Horus
7,636
545
83
6
0
246,206
0
L
Hades
5,951
425
62
4
0
294,904
6
W
Fenrir
7,668
548
79
6
0
279,131
0
W
Hades
8,742
624
89
6
0
248,358
0
L
Poseidon
7,208
515
107
8
0
237,608
1
W
Heimdallr
7,421
530
79
6
0
264,619
2
W
Khepri
7,266
519
19
1
0
286,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role