Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Ash299
Ra
Level 106
God Stats
6W - 6L
1,609 SR
Queue Stats
167W - 164L
1,489 Elo+
Solo
Erlang Shen
Erlang Shen
OSaRyO
Erlang Shen
Level 88
God Stats
4W - 5L
1,568 SR
Queue Stats
47W - 51L
1,496 Elo+
Party 2
Cernunnos
Cernunnos
Tak6a9shI
Cernunnos
Level 63
God Stats
0W - 1L
1,717 SR
Queue Stats
34W - 39L
1,480 Elo+
Party 2
Lancelot
Lancelot
Zordo69
Lancelot
Level 87
God Stats
5W - 4L
1,734 SR
Queue Stats
175W - 193L
1,515 Elo+
Solo
Team Averages
Level 93
1,626 SR
1,496 Elo+

VS

Team Averages
Level 96
1,552 SR
1,519 Elo+
Lancelot
Lancelot
CLOWNTERRY
Lancelot
Level 77
God Stats
2W - 2L
1,397 SR
Queue Stats
44W - 40L
1,463 Elo+
Solo
Ymir
Ymir
HELPERE
Ymir
Level 109
God Stats
9W - 8L
1,711 SR
Queue Stats
157W - 152L
1,548 Elo+
Party 1
Bellona
Bellona
OrionDevilC
Bellona
Level 65
God Stats
10W - 7L
1,500 SR
Queue Stats
268W - 296L
1,503 Elo+
Solo
Janus
Janus
Troublè
Janus
Level 128
God Stats
3W - 0L
1,602 SR
Queue Stats
44W - 37L
1,529 Elo+
Solo
Xbalanque
Xbalanque
kekyk
Xbalanque
Level 100
God Stats
2W - 2L
1,550 SR
Queue Stats
51W - 45L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 2 / 7
8,579
429
9,053
20,395
25,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ra
13
2 / 7 / 7
8,984
449
9,875
16,114
8,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
OSaRyO
Erlang Shen
17
1 / 3 / 1
10,561
528
11,753
24,776
23,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Tak6a9shI
Cernunnos
14
0 / 6 / 0
8,877
444
5,266
13,621
5,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Zordo69
Lancelot
16
6 / 6 / 2
10,554
528
11,900
17,842
9,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CLOWNTERRY
Lancelot
16
2 / 5 / 7
9,820
491
11,693
16,092
8,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
HELPERE
Ymir
16
5 / 0 / 8
10,183
509
7,759
15,263
18,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
OrionDevilC
Bellona
17
4 / 2 / 3
10,935
547
18,239
19,167
18,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Troublè
Janus
16
5 / 4 / 6
10,459
523
10,458
12,806
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
kekyk
Xbalanque
19
8 / 1 / 5
11,772
589
22,021
17,207
8,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
11
Kills
24
24
Deaths
12
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
2
7
2.75
L
Ra
2
7
7
0.79
W
Lancelot
CLOWNTERRY
Lancelot
2
5
7
1.1
W
Ymir
HELPERE
Ymir
5
0
8
9
L
Erlang Shen
OSaRyO
Erlang Shen
1
3
1
0.5
W
Bellona
OrionDevilC
Bellona
4
2
3
2.75
L
Cernunnos
Tak6a9shI
Cernunnos
0
6
0
0
W
Janus
Troublè
Janus
5
4
6
2
L
Lancelot
Zordo69
Lancelot
6
6
2
1.17
W
Xbalanque
kekyk
Xbalanque
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,847
Damage
70,170
92,748
Taken
80,535
72,183
Mitigated
58,498
30,252
Healing
20,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,053
2,956
1,974
5,372
20,395
25,542
32
5,396
14,999
31,520
10,312
L
Ra
9,875
640
1,593
3,901
16,114
8,366
557
5,582
10,532
58,405
0
W
Lancelot
CLOWNTERRY
Lancelot
11,693
3,310
0
3,380
16,092
8,484
91
4,513
11,323
0
85,883
W
Ymir
HELPERE
Ymir
7,759
1,260
0
1,908
15,263
18,145
217
4,918
10,011
27,493
0
L
Erlang Shen
OSaRyO
Erlang Shen
11,753
6,868
0
13,197
24,776
23,108
913
3,060
21,716
0
74,956
W
Bellona
OrionDevilC
Bellona
18,239
7,994
0
7,174
19,167
18,397
420
435
18,695
0
90,913
L
Cernunnos
Tak6a9shI
Cernunnos
5,266
2,042
0
3,218
13,621
5,316
0
647
12,974
0
52,940
W
Janus
Troublè
Janus
10,458
675
0
1,199
12,806
5,181
0
4,514
8,092
74,761
0
L
Lancelot
Zordo69
Lancelot
11,900
2,695
0
997
17,842
9,851
108
3,694
14,148
0
71,917
W
Xbalanque
kekyk
Xbalanque
22,021
12,876
0
6,703
17,207
8,291
2,526
3,372
13,751
0
127,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,555
Gold Earned
53,169
515
Minions Killed
624
0
Camps Cleared
0
1,763,936
Distance Traveled
1,932,726
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,579
429
51
3
0
325,036
6
L
Ra
8,984
449
111
6
0
397,078
12
W
Lancelot
9,820
491
126
6
0
419,306
4
W
Ymir
10,183
509
26
1
0
378,829
0
L
Erlang Shen
10,561
528
142
7
0
362,904
4
W
Bellona
10,935
547
152
8
0
402,159
6
L
Cernunnos
8,877
444
95
5
0
275,283
0
W
Janus
10,459
523
129
6
0
362,126
2
L
Lancelot
10,554
528
116
6
0
403,635
0
W
Xbalanque
11,772
589
191
10
0
370,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role