Player Matchup

Cernunnos
Cernunnos
Brokekid899
Cernunnos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,584 Elo+
Solo
Sylvanus
Sylvanus
Frailnoob
Sylvanus
Level 127
God Stats
18W - 11L
1,617 SR
Queue Stats
22W - 16L
1,559 Elo+
Solo
Nu Wa
Nu Wa
Gingee115
Nu Wa
Level 133
God Stats
2W - 2L
1,740 SR
Queue Stats
223W - 180L
1,490 Elo+
Solo
Team Averages
Level 109
1,619 SR
1,545 Elo+

VS

Team Averages
Level 76
1,651 SR
1,404 Elo+
Neith
Neith
CashCardo
Neith
Level 62
God Stats
1W - 2L
1,804 SR
Queue Stats
56W - 56L
1,507 Elo+
Party 1
Nox
Nox
hueydoe69
Nox
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,220 Elo+
Party 1
Cthulhu
Cthulhu
limer555
Cthulhu
Level 67
God Stats
8W - 5L
1,648 SR
Queue Stats
132W - 108L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brokekid899
Cernunnos
15
2 / 3 / 4
11,295
664
20,288
16,726
8,544
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Frailnoob
Sylvanus
16
1 / 2 / 5
11,129
655
5,054
17,930
22,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Gingee115
Nu Wa
17
3 / 2 / 2
12,063
710
18,305
9,042
3,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CashCardo
Neith
14
0 / 2 / 4
9,871
581
13,302
15,840
6,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 1 / 2
10,679
628
7,032
11,774
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
limer555
Cthulhu
15
3 / 3 / 2
11,397
670
9,763
22,137
26,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
6
Kills
7
7
Deaths
6
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Brokekid899
Cernunnos
2
3
4
1.33
L
Neith
CashCardo
Neith
0
2
4
1
W
Sylvanus
Frailnoob
Sylvanus
1
2
5
1.75
W
Nu Wa
Gingee115
Nu Wa
3
2
2
2
L
4
1
2
5
L
Cthulhu
limer555
Cthulhu
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,647
Damage
30,097
43,698
Taken
49,751
34,795
Mitigated
38,473
19,212
Healing
7,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Brokekid899
Cernunnos
20,288
9,117
0
3,513
16,726
8,544
1,863
8,735
7,991
0
81,750
L
Neith
CashCardo
Neith
13,302
3,625
0
3,842
15,840
6,399
0
8,050
7,790
0
62,559
W
Sylvanus
Frailnoob
Sylvanus
5,054
919
8,099
7,069
17,930
22,265
810
6,908
11,022
15,884
0
W
Nu Wa
Gingee115
Nu Wa
18,305
6,282
0
531
9,042
3,986
1,225
2,208
6,834
55,360
0
L
7,032
293
0
570
11,774
5,185
0
6,132
5,642
42,903
0
L
Cthulhu
limer555
Cthulhu
9,763
268
446
2,969
22,137
26,889
0
9,265
12,872
52,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,487
Gold Earned
31,947
177
Minions Killed
233
10
Camps Cleared
2
873,027
Distance Traveled
833,121
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,295
664
91
5
6
258,176
1
L
Neith
9,871
581
110
6
2
268,228
4
W
Sylvanus
11,129
655
15
1
2
296,597
3
W
Nu Wa
12,063
710
71
4
2
318,254
0
L
Nox
10,679
628
72
4
0
280,318
0
L
Cthulhu
11,397
670
51
3
0
284,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role