Player Matchup

Danzaburou
Danzaburou
ALJOsavage
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 55L
1,494 Elo+
Solo
Olorun
Olorun
Bobinnete
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,716 Elo+
Solo
Thoth
Thoth
Galactaless
Thoth
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,538 Elo+
Party 2
Atlas
Atlas
SpaghettiArms
Atlas
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,538 Elo+
Party 2
Yu Huang
Yu Huang
iceyfirez
Yu Huang
Level 29
God Stats
1W - 2L
1,265 SR
Queue Stats
109W - 111L
1,457 Elo+
Solo
Team Averages
Level 46
1,453 SR
1,549 Elo+

VS

Team Averages
Level 74
1,425 SR
1,512 Elo+
Izanami
Izanami
CharlieDigw
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,493 Elo+
Party 1
Cupid
Cupid
RoyalzIV
Cupid
Level 122
God Stats
0W - 3L
1,343 SR
Queue Stats
54W - 60L
1,440 Elo+
Party 1
Anubis
Anubis
Sharkey5398
Anubis
Level 29
God Stats
1W - 1L
1,736 SR
Queue Stats
15W - 18L
1,446 Elo+
Party 1
Sol
Sol
TURBOCARDAN
Sol
Level 29
God Stats
0W - 2L
1,315 SR
Queue Stats
40W - 23L
1,597 Elo+
Solo
Achilles
Achilles
xSharDz--
Achilles
Level 123
God Stats
0W - 1L
1,230 SR
Queue Stats
10W - 18L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ALJOsavage
Danzaburou
20
9 / 3 / 17
12,619
789
25,924
28,547
15,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Bobinnete
Olorun
20
6 / 2 / 17
12,620
789
11,571
17,241
10,359
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 4 / 17
11,996
750
22,225
13,515
6,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 7 / 9
11,097
694
10,251
29,314
35,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
iceyfirez
Yu Huang
20
12 / 1 / 13
12,911
807
23,297
11,239
6,408
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CharlieDigw
Izanami
18
3 / 6 / 6
9,987
624
15,090
18,680
7,691
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
RoyalzIV
Cupid
15
1 / 6 / 8
8,975
561
12,042
18,124
6,678
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
15
0 / 10 / 7
8,959
560
3,820
16,150
6,110
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 7 / 6
11,501
719
23,777
20,376
9,001
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
xSharDz--
Achilles
18
4 / 8 / 9
10,743
671
18,286
24,486
35,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
49
36
Kills
13
17
Deaths
37
73
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ALJOsavage
Danzaburou
9
3
17
5.83
W
Olorun
Bobinnete
Olorun
6
2
17
7.25
L
Izanami
CharlieDigw
Izanami
3
6
6
1
W
5
4
17
3.38
L
Cupid
RoyalzIV
Cupid
1
6
8
0.83
L
Anubis
0
10
7
0.35
W
4
7
9
1.21
L
5
7
6
1.14
W
Yu Huang
iceyfirez
Yu Huang
12
1
13
18.5
L
Achilles
xSharDz--
Achilles
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,268
Damage
73,015
99,856
Taken
97,816
74,641
Mitigated
65,198
45,634
Healing
29,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ALJOsavage
Danzaburou
25,924
5,455
1,617
13,063
28,547
15,857
2,325
8,183
19,897
0
45,834
W
Olorun
Bobinnete
Olorun
11,571
3,862
9,149
8,043
17,241
10,359
3,614
5,702
11,395
34,145
0
L
Izanami
CharlieDigw
Izanami
15,090
7,439
1,232
5,460
18,680
7,691
0
13,690
4,760
0
43,048
W
22,225
816
1,574
2,210
13,515
6,726
1,659
3,147
10,185
43,855
0
L
Cupid
RoyalzIV
Cupid
12,042
3,833
1,504
6,672
18,124
6,678
0
14,049
3,753
0
23,212
L
Anubis
3,820
100
1,305
2,090
16,150
6,110
0
10,207
5,759
13,432
0
W
10,251
1,772
1,898
4,456
29,314
35,291
455
6,341
22,703
16,704
0
L
23,777
7,162
1,872
4,870
20,376
9,001
0
12,277
7,813
41,627
0
W
Yu Huang
iceyfirez
Yu Huang
23,297
634
1,472
2,152
11,239
6,408
346
4,417
6,474
34,980
0
L
Achilles
xSharDz--
Achilles
18,286
2,205
1,092
3,296
24,486
35,718
0
15,593
8,387
521
22,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,243
Gold Earned
50,165
190
Minions Killed
172
0
Camps Cleared
0
1,524,006
Distance Traveled
1,316,173
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,619
789
26
2
0
311,774
0
W
Olorun
12,620
789
63
4
0
321,446
6
L
Izanami
9,987
624
59
4
0
282,176
0
W
Thoth
11,996
750
56
4
0
289,676
0
L
Cupid
8,975
561
30
2
0
252,006
2
L
Anubis
8,959
560
18
1
0
259,040
0
W
Atlas
11,097
694
15
1
0
277,176
1
L
Sol
11,501
719
57
4
0
242,596
0
W
Yu Huang
12,911
807
30
2
0
323,934
0
L
Achilles
10,743
671
8
1
0
280,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role