Player Matchup

Jing Wei
Jing Wei
AZARIAH2026
Jing Wei
Level 38
God Stats
1W - 3L
1,762 SR
Queue Stats
46W - 45L
1,348 Elo+
Solo
Jormungandr
Jormungandr
BarefootMonk148
Jormungandr
Level 49
God Stats
1W - 2L
1,628 SR
Queue Stats
53W - 63L
1,417 Elo+
Solo
Aphrodite
Aphrodite
CipherFalls8
Aphrodite
Level 40
God Stats
4W - 7L
1,450 SR
Queue Stats
76W - 85L
1,361 Elo+
Solo
King Arthur
King Arthur
CrawdatMAN
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 119L
1,446 Elo+
Solo
Lancelot
Lancelot
Hasesino14
Lancelot
Level 85
God Stats
13W - 16L
1,371 SR
Queue Stats
99W - 102L
1,499 Elo+
Solo
Team Averages
Level 64
1,542 SR
1,414 Elo+

VS

Team Averages
Level 74
1,520 SR
1,440 Elo+
Zeus
Zeus
 
Zeus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Kida_the_kid
Lancelot
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 67L
1,301 Elo+
Solo
Sun Wukong
Sun Wukong
LighTheFuses38
Sun Wukong
Level 68
God Stats
76W - 87L
1,413 SR
Queue Stats
674W - 679L
1,418 Elo+
Solo
Atlas
Atlas
RebornDude
Atlas
Level 110
God Stats
2W - 0L
1,588 SR
Queue Stats
15W - 10L
1,574 Elo+
Solo
Anubis
Anubis
kingPOS1DON
Anubis
Level 37
God Stats
72W - 66L
1,600 SR
Queue Stats
172W - 178L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AZARIAH2026
Jing Wei
20
0 / 7 / 7
13,996
875
12,341
28,027
14,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
BarefootMonk148
Jormungandr
20
2 / 3 / 9
16,069
1,004
22,540
39,340
57,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Aphrodite
CipherFalls8
Aphrodite
20
5 / 5 / 2
15,056
941
19,418
29,588
21,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
CrawdatMAN
King Arthur
20
2 / 4 / 7
14,694
918
15,919
32,499
33,495
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Hasesino14
Lancelot
20
6 / 16 / 8
15,798
987
32,637
43,612
18,056
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
12 / 1 / 15
17,894
1,118
64,702
15,825
7,052
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Kida_the_kid
Lancelot
20
1 / 4 / 12
14,948
934
6,418
15,448
8,301
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
LighTheFuses38
Sun Wukong
20
9 / 0 / 15
17,416
1,089
31,979
28,602
32,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
20
12 / 1 / 15
17,547
1,097
39,823
27,579
16,827
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
20
1 / 9 / 16
14,829
927
20,928
21,828
10,622
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
108
15
Kills
35
35
Deaths
15
33
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
1
15
19.5
L
Jing Wei
AZARIAH2026
Jing Wei
0
7
7
0.5
L
Jormungandr
BarefootMonk148
Jormungandr
2
3
9
2.17
L
Aphrodite
CipherFalls8
Aphrodite
5
5
2
1.2
L
King Arthur
CrawdatMAN
King Arthur
2
4
7
1.38
L
Lancelot
Hasesino14
Lancelot
6
16
8
0.63
W
Lancelot
Kida_the_kid
Lancelot
1
4
12
1.75
W
Sun Wukong
LighTheFuses38
Sun Wukong
9
0
15
16.5
W
Atlas
12
1
15
19.5
W
Anubis
1
9
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,855
Damage
163,850
173,066
Taken
109,282
144,425
Mitigated
75,111
32,718
Healing
22,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
64,702
5,770
1,071
3,952
15,825
7,052
0
6,826
8,999
90,814
0
L
Jing Wei
AZARIAH2026
Jing Wei
12,341
7,861
0
557
28,027
14,055
0
22,071
5,540
0
33,465
L
Jormungandr
BarefootMonk148
Jormungandr
22,540
5,922
0
1,700
39,340
57,641
0
27,979
10,361
48,322
0
L
Aphrodite
CipherFalls8
Aphrodite
19,418
1,717
8,469
13,720
29,588
21,178
0
20,713
8,515
48,083
0
L
King Arthur
CrawdatMAN
King Arthur
15,919
3,101
0
334
32,499
33,495
0
22,036
9,861
0
38,552
L
Lancelot
Hasesino14
Lancelot
32,637
7,129
0
7,938
43,612
18,056
0
30,325
12,790
0
58,174
W
Lancelot
Kida_the_kid
Lancelot
6,418
2,677
0
602
15,448
8,301
0
5,108
10,340
0
30,862
W
Sun Wukong
LighTheFuses38
Sun Wukong
31,979
3,782
0
7,889
28,602
32,309
0
12,114
16,488
169
55,941
W
Atlas
39,823
12,394
0
5,182
27,579
16,827
0
13,461
14,118
57,289
0
W
Anubis
20,928
1,704
0
4,290
21,828
10,622
0
4,449
17,379
38,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,613
Gold Earned
82,634
248
Minions Killed
283
9
Camps Cleared
8
1,666,804
Distance Traveled
1,533,805
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
17,894
1,118
67
4
3
300,366
1
L
Jing Wei
13,996
875
43
3
4
369,751
1
L
Jormungandr
16,069
1,004
39
2
1
318,516
0
L
Aphrodite
15,056
941
73
5
0
310,697
1
L
King Arthur
14,694
918
40
3
3
327,083
0
L
Lancelot
15,798
987
53
3
1
340,757
0
W
Lancelot
14,948
934
76
5
0
332,929
0
W
Sun Wukong
17,416
1,089
60
4
2
368,452
1
W
Atlas
17,547
1,097
35
2
2
316,018
1
W
Anubis
14,829
927
45
3
1
216,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role