Player Matchup

Lancelot
Lancelot
Cristianmo
Lancelot
Level 160
God Stats
37W - 36L
1,597 SR
Queue Stats
629W - 694L
1,531 Elo+
Solo
Aphrodite
Aphrodite
Elcorupto
Aphrodite
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,783 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JustChiro
Morgan Le Fay
Level 63
God Stats
2W - 1L
1,706 SR
Queue Stats
95W - 99L
1,484 Elo+
Solo
Neith
Neith
Mishtrel
Neith
Level 156
God Stats
43W - 55L
1,535 SR
Queue Stats
213W - 214L
1,529 Elo+
Solo
Bellona
Bellona
andreyrudko
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,337 Elo+
Solo
Team Averages
Level 79
1,568 SR
1,533 Elo+

VS

Team Averages
Level 93
1,469 SR
1,516 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
LastRoxxor
Nu Wa
Level 17
God Stats
282W - 314L
1,568 SR
Queue Stats
282W - 317L
1,558 Elo+
Solo
Scylla
Scylla
whiteghost6707
Scylla
Level 102
God Stats
1W - 0L
1,277 SR
Queue Stats
32W - 28L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cristianmo
Lancelot
16
2 / 3 / 3
8,736
672
12,406
15,820
6,750
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Elcorupto
Aphrodite
15
0 / 6 / 4
8,353
643
5,191
14,334
8,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
JustChiro
Morgan Le Fay
17
5 / 1 / 1
9,755
750
16,057
13,872
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Mishtrel
Neith
16
2 / 2 / 7
9,279
714
17,324
14,838
6,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
andreyrudko
Bellona
13
0 / 9 / 4
7,871
605
1,949
20,274
15,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
4 / 2 / 11
10,324
794
10,546
11,973
6,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
 
Sylvanus
16
4 / 1 / 11
10,012
770
8,288
21,357
30,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
 
Artemis
17
5 / 4 / 9
9,992
769
17,725
13,514
7,020
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
19
2 / 0 / 14
10,584
814
14,073
4,535
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 10
9,865
759
18,152
12,724
5,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
9
Kills
20
21
Deaths
9
19
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
2
11
4.75
W
Sylvanus
 
Sylvanus
4
1
11
9.5
W
Artemis
 
Artemis
5
4
9
2.38
L
Lancelot
Cristianmo
Lancelot
2
3
3
1.17
L
Aphrodite
Elcorupto
Aphrodite
0
6
4
0.33
L
Morgan Le Fay
JustChiro
Morgan Le Fay
5
1
1
5.5
W
Nu Wa
2
0
14
9
L
Neith
Mishtrel
Neith
2
2
7
2.75
L
Bellona
andreyrudko
Bellona
0
9
4
0.22
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,927
Damage
68,784
79,138
Taken
64,103
43,164
Mitigated
51,979
19,236
Healing
12,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,546
540
0
1,809
11,973
6,751
606
3,414
8,559
0
33,501
W
Sylvanus
 
Sylvanus
8,288
2,461
2,626
5,029
21,357
30,422
321
6,935
14,422
13,274
0
W
Artemis
 
Artemis
17,725
6,953
96
819
13,514
7,020
156
3,867
9,647
0
37,963
L
Lancelot
Cristianmo
Lancelot
12,406
1,192
0
1,064
15,820
6,750
0
6,923
8,755
0
37,218
L
Aphrodite
Elcorupto
Aphrodite
5,191
1,059
6,107
5,250
14,334
8,552
0
8,964
5,065
23,002
0
L
Morgan Le Fay
JustChiro
Morgan Le Fay
16,057
1,252
1
3,489
13,872
5,072
0
8,756
4,916
49,713
0
W
Nu Wa
14,073
2,162
0
218
4,535
2,128
1,705
1,523
3,012
58,388
0
L
Neith
Mishtrel
Neith
17,324
6,505
0
2,733
14,838
6,904
0
7,452
7,122
0
47,906
L
Bellona
andreyrudko
Bellona
1,949
450
0
592
20,274
15,886
6
7,263
12,767
0
7,255
W
18,152
1,286
0
1,420
12,724
5,658
407
5,509
7,215
41,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,994
Gold Earned
50,777
249
Minions Killed
271
0
Camps Cleared
0
1,295,369
Distance Traveled
1,342,269
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,324
794
45
3
0
303,404
3
W
Sylvanus
10,012
770
2
0
0
267,185
0
W
Artemis
9,992
769
45
3
0
254,672
1
L
Lancelot
8,736
672
37
3
0
287,983
4
L
Aphrodite
8,353
643
53
4
0
233,741
0
L
Morgan Le Fay
9,755
750
67
5
0
264,085
1
W
Nu Wa
10,584
814
113
9
0
259,020
3
L
Neith
9,279
714
80
6
0
264,817
4
L
Bellona
7,871
605
12
1
0
244,743
0
W
Scylla
9,865
759
66
5
0
257,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role