Player Matchup

Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver II
St4rLoRd02-
Thor
Silver II
Level 63
God Stats
3W - 5L
1,381 SR
Queue Stats
99W - 133L
1,037 MMR
Solo
Horus
Horus
Gold V
michiavelli92
Horus
Gold V
Level 106
God Stats
154W - 182L
1,483 SR
Queue Stats
459W - 695L
1,306 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,454 SR
1,281 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,456 SR
1,234 MMR
Baba Yaga
Baba Yaga
Gold IV
 
Baba Yaga
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Bronze I
AlkoStas
Hera
Bronze I
Level 109
God Stats
20W - 37L
1,362 SR
Queue Stats
149W - 281L
761 MMR
Solo
Cernunnos
Cernunnos
Silver I
MsG_TakeO
Cernunnos
Silver I
Level 122
God Stats
0W - 2L
1,506 SR
Queue Stats
5W - 6L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
6 / 1 / 6
8,102
810
13,529
12,195
6,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 0 / 6
7,153
715
2,561
8,647
3,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 4
8,491
849
4,983
12,091
10,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Ah Muzen CabAtlasShivaCliodhnaGilgamesh

VS

Bans
PersephoneGebThothAresMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
1 / 3 / 0
7,015
702
7,129
9,159
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
9
0 / 9 / 1
6,419
642
4,482
10,284
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
MsG_TakeO
Cernunnos
11
0 / 0 / 0
6,309
631
7,192
4,873
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
12
Kills
1
1
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
6
9
L
Baba Yaga
 
Baba Yaga
1
3
0
0.33
L
Hera
0
9
1
0.06
L
Cernunnos
MsG_TakeO
Cernunnos
0
0
0
0
W
1
0
6
4
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,073
Damage
18,803
32,933
Taken
24,316
20,684
Mitigated
8,991
18,531
Healing
2,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,529
1,357
2,107
5,959
12,195
6,768
40
4,931
7,264
39,121
0
L
Baba Yaga
 
Baba Yaga
7,129
312
0
1,289
9,159
3,467
0
4,134
5,025
21,350
0
L
Hera
4,482
1,112
50
572
10,284
3,514
0
6,129
4,155
18,486
0
L
Cernunnos
MsG_TakeO
Cernunnos
7,192
2,921
0
919
4,873
2,010
0
3,514
1,359
0
19,479
W
2,561
466
0
1,754
8,647
3,708
0
4,200
4,447
0
20,342
W
4,983
1,865
2,250
6,461
12,091
10,208
0
3,451
8,640
0
16,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,746
Gold Earned
19,743
113
Minions Killed
99
6
Camps Cleared
3
585,054
Distance Traveled
552,106
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,102
810
50
5
2
199,090
3
L
Baba Yaga
7,015
702
29
3
0
204,290
0
L
Hera
6,419
642
25
3
3
156,423
2
L
Cernunnos
6,309
631
45
5
0
191,393
2
W
Thor
7,153
715
42
4
2
185,084
0
W
Horus
8,491
849
21
2
2
200,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role