Player Matchup

Freya
Freya
Arlong
Freya
Level 106
God Stats
18W - 17L
1,641 SR
Queue Stats
393W - 395L
1,476 Elo+
Solo
Ymir
Ymir
Pöwerz
Ymir
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,486 Elo+
Party 3
Bellona
Bellona
Sunsetzs
Bellona
Level 94
God Stats
6W - 5L
1,690 SR
Queue Stats
12W - 13L
1,544 Elo+
Party 3
Izanami
Izanami
Tyrzs
Izanami
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,486 Elo+
Party 3
Arachne
Arachne
osagye
Arachne
Level 109
God Stats
1W - 2L
1,270 SR
Queue Stats
335W - 332L
1,489 Elo+
Solo
Team Averages
Level 95
1,520 SR
1,496 Elo+

VS

Team Averages
Level 115
1,460 SR
1,500 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Ade288
Bastet
Level 88
God Stats
105W - 86L
1,590 SR
Queue Stats
241W - 243L
1,489 Elo+
Party 2
Geb
Geb
CinnamonCap8645
Geb
Level 105
God Stats
4W - 1L
1,538 SR
Queue Stats
240W - 237L
1,528 Elo+
Party 1
Chiron
Chiron
JoshGoldSliver
Chiron
Level 99
God Stats
5W - 2L
1,500 SR
Queue Stats
277W - 271L
1,497 Elo+
Party 2
Raijin
Raijin
Vinnie2325
Raijin
Level 126
God Stats
1W - 2L
1,172 SR
Queue Stats
499W - 482L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Arlong
Freya
12
0 / 4 / 0
6,909
494
6,181
9,696
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
Pöwerz
Ymir
8
1 / 3 / 1
6,008
429
3,239
9,482
6,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Sunsetzs
Bellona
13
0 / 0 / 0
7,690
549
6,311
10,158
9,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Tyrzs
Izanami
12
0 / 4 / 1
7,033
502
7,271
9,807
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
osagye
Arachne
10
1 / 5 / 1
6,243
446
2,791
11,465
4,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 0 / 0
8,091
578
6,031
6,286
2,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Ade288
Bastet
13
5 / 1 / 6
7,664
547
8,641
11,463
4,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 5
6,282
449
3,544
12,257
9,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 0 / 3
7,114
508
7,939
9,831
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
Vinnie2325
Raijin
14
4 / 0 / 4
8,127
581
7,232
6,376
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
16
16
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
0
4
W
Bastet
Ade288
Bastet
5
1
6
8
L
Freya
Arlong
Freya
0
4
0
0
W
0
2
5
1.25
W
3
0
3
4.5
L
Ymir
Pöwerz
Ymir
1
3
1
0.5
L
Bellona
Sunsetzs
Bellona
0
0
0
0
L
Izanami
Tyrzs
Izanami
0
4
1
0.13
W
Raijin
Vinnie2325
Raijin
4
0
4
6
L
Arachne
osagye
Arachne
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,793
Damage
33,387
50,608
Taken
46,213
28,192
Mitigated
22,815
13,254
Healing
15,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,031
1,398
0
2,704
6,286
2,539
820
0
6,286
0
61,811
W
Bastet
Ade288
Bastet
8,641
2,521
0
3,993
11,463
4,611
321
1,826
9,637
0
56,984
L
Freya
Arlong
Freya
6,181
1,278
0
3,601
9,696
3,777
0
2,944
6,498
60,467
0
W
3,544
351
0
2,182
12,257
9,480
0
4,176
8,081
19,292
0
W
7,939
2,571
417
5,321
9,831
3,290
0
1,257
8,574
0
49,692
L
Ymir
Pöwerz
Ymir
3,239
860
0
1,209
9,482
6,637
0
1,606
7,850
11,646
0
L
Bellona
Sunsetzs
Bellona
6,311
881
0
4,455
10,158
9,335
0
563
9,563
0
64,476
L
Izanami
Tyrzs
Izanami
7,271
5,863
0
2,260
9,807
3,452
0
1,193
8,576
0
68,711
W
Raijin
Vinnie2325
Raijin
7,232
383
0
646
6,376
2,895
0
2,161
4,215
63,521
0
L
Arachne
osagye
Arachne
2,791
2,227
0
1,729
11,465
4,991
0
3,866
7,345
0
45,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,883
Gold Earned
37,278
456
Minions Killed
445
0
Camps Cleared
0
1,288,816
Distance Traveled
1,369,671
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,091
578
134
10
0
275,608
0
W
Bastet
7,664
547
95
7
0
305,686
1
L
Freya
6,909
494
106
8
0
240,002
3
W
Geb
6,282
449
15
1
0
268,335
3
W
Chiron
7,114
508
74
5
0
253,219
1
L
Ymir
6,008
429
12
1
0
248,677
4
L
Bellona
7,690
549
137
10
0
283,941
3
L
Izanami
7,033
502
132
9
0
244,218
3
W
Raijin
8,127
581
127
9
0
266,823
5
L
Arachne
6,243
446
69
5
0
271,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role