Player Matchup

Hercules
Hercules
Jammerz92
Hercules
Level 80
God Stats
3W - 1L
1,372 SR
Queue Stats
52W - 43L
1,508 Elo+
Party 1
Eset
Eset
Leeroyyh
Eset
Level 109
God Stats
1W - 0L
1,788 SR
Queue Stats
63W - 56L
1,516 Elo+
Party 1
Hachiman
Hachiman
ScottyHawkins93
Hachiman
Level 29
God Stats
4W - 1L
1,536 SR
Queue Stats
49W - 40L
1,508 Elo+
Party 1
Team Averages
Level 73
1,565 SR
1,511 Elo+

VS

Team Averages
Level 26
1,462 SR
1,123 Elo+
Fenrir
Fenrir
ForsakenLxrd
Fenrir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,142 Elo+
Party 2
Kuzenbo
Kuzenbo
Rikimo03
Kuzenbo
Level 8
God Stats
1W - 2L
1,385 SR
Queue Stats
2W - 16L
1,076 Elo+
Party 2
Thoth
Thoth
ShikutoTheFrench
Thoth
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,150 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jammerz92
Hercules
15
6 / 1 / 7
10,185
728
8,736
13,271
13,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
15
4 / 2 / 9
10,154
725
16,123
7,619
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
15
3 / 1 / 8
9,915
708
7,019
5,548
2,554
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 6 / 1
7,978
570
6,405
15,500
10,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
Rikimo03
Kuzenbo
13
2 / 2 / 2
9,133
652
6,970
15,490
22,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 5 / 0
8,338
596
6,111
8,831
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
13
Kills
4
4
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
6
1
0.25
W
Hercules
Jammerz92
Hercules
6
1
7
9.5
W
Eset
4
2
9
4.25
L
Kuzenbo
Rikimo03
Kuzenbo
2
2
2
1.5
W
Hachiman
3
1
8
7
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,878
Damage
19,486
26,438
Taken
39,821
20,152
Mitigated
36,948
7,742
Healing
2,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,405
1,054
0
1,219
15,500
10,457
0
7,289
7,901
0
23,441
W
Hercules
Jammerz92
Hercules
8,736
1,732
384
3,527
13,271
13,824
200
6,796
6,252
0
20,440
W
Eset
16,123
1,842
244
3,080
7,619
3,774
1,061
4,260
3,206
50,649
0
L
Kuzenbo
Rikimo03
Kuzenbo
6,970
2,673
0
1,491
15,490
22,452
11
6,660
8,655
14,718
0
W
Hachiman
7,019
3,981
0
507
5,548
2,554
1,103
2,745
2,713
0
32,034
L
6,111
272
0
0
8,831
4,039
0
3,093
5,467
29,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,254
Gold Earned
25,449
166
Minions Killed
107
9
Camps Cleared
4
771,261
Distance Traveled
739,862
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,978
570
29
2
3
250,557
3
W
Hercules
10,185
728
27
2
3
272,697
5
W
Eset
10,154
725
77
6
3
251,542
5
L
Kuzenbo
9,133
652
16
1
0
270,498
2
W
Hachiman
9,915
708
62
4
3
247,022
0
L
Thoth
8,338
596
62
4
1
218,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role