Player Matchup

Lancelot
Lancelot
JLeeNewEra
Lancelot
Level 106
God Stats
7W - 3L
1,969 SR
Queue Stats
73W - 50L
1,515 Elo+
Party 2
Janus
Janus
LuckyRodgers
Janus
Level 122
God Stats
0W - 6L
1,255 SR
Queue Stats
77W - 62L
1,515 Elo+
Party 2
Apollo
Apollo
Silverfox915453
Apollo
Level 27
God Stats
7W - 5L
1,862 SR
Queue Stats
75W - 59L
1,530 Elo+
Party 2
Team Averages
Level 85
1,695 SR
1,520 Elo+

VS

Team Averages
Level 57
1,472 SR
1,582 Elo+
Bacchus
Bacchus
RattPackAlvin
Bacchus
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 102L
1,638 Elo+
Party 1
Baron Samedi
Baron Samedi
S1lverBackG
Baron Samedi
Level 64
God Stats
9W - 4L
1,415 SR
Queue Stats
157W - 127L
1,640 Elo+
Party 1
Danzaburou
Danzaburou
jcpmalek
Danzaburou
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JLeeNewEra
Lancelot
13
3 / 2 / 2
8,369
697
10,108
16,492
7,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 9 / 2
7,935
661
8,026
12,806
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 3
8,289
691
3,675
15,037
6,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
5 / 3 / 11
9,989
832
9,714
17,989
25,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
S1lverBackG
Baron Samedi
13
7 / 2 / 8
9,862
822
16,963
9,196
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
jcpmalek
Danzaburou
14
6 / 1 / 10
9,867
822
12,168
10,683
4,761
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
18
18
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Lancelot
JLeeNewEra
Lancelot
3
2
2
2
L
2
9
2
0.33
W
Bacchus
5
3
11
3.5
W
Baron Samedi
S1lverBackG
Baron Samedi
7
2
8
5.5
L
1
7
3
0.36
W
Danzaburou
jcpmalek
Danzaburou
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,809
Damage
38,845
44,335
Taken
37,868
19,412
Mitigated
36,124
2,695
Healing
11,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
JLeeNewEra
Lancelot
10,108
1,632
0
2,032
16,492
7,599
0
8,043
8,449
0
21,491
L
8,026
1,119
0
215
12,806
5,232
0
8,703
4,103
33,449
0
W
Bacchus
9,714
1,117
212
3,476
17,989
25,836
202
2,500
15,489
20,679
0
W
Baron Samedi
S1lverBackG
Baron Samedi
16,963
1,117
2,450
3,736
9,196
5,527
384
1,921
7,275
42,068
0
L
3,675
2,076
0
448
15,037
6,581
0
10,348
4,689
0
15,126
W
Danzaburou
jcpmalek
Danzaburou
12,168
5,064
0
1,335
10,683
4,761
1,368
3,905
6,778
0
35,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,593
Gold Earned
29,718
114
Minions Killed
120
3
Camps Cleared
7
641,928
Distance Traveled
649,749
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,369
697
31
3
0
266,586
3
L
Janus
7,935
661
54
5
3
178,412
2
W
Bacchus
9,989
832
11
1
1
236,965
0
W
Baron Samedi
9,862
822
62
5
3
211,334
2
L
Apollo
8,289
691
29
2
0
196,930
0
W
Danzaburou
9,867
822
47
4
3
201,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role