Player Matchup

Vamana
Vamana
Bronze II
DHOOMR
Vamana
Bronze II
Level 52
God Stats
8W - 10L
1,571 SR
Queue Stats
21W - 50L
871 MMR
Solo
Medusa
Medusa
Silver III
NaorCrusher10
Medusa
Silver III
Level 60
God Stats
1W - 4L
1,444 SR
Queue Stats
47W - 88L
1,034 MMR
Party 2
Scylla
Scylla
Silver III
Onyx11
Scylla
Silver III
Level 73
God Stats
1W - 1L
1,645 SR
Queue Stats
37W - 81L
1,062 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 62
1,553 SR
989 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,661 SR
1,662 MMR
Zeus
Zeus
Gold V
IAmSector
Zeus
Gold V
Level 128
God Stats
2W - 0L
1,844 SR
Queue Stats
7W - 1L
1,684 MMR
Party 1
Cupid
Cupid
Gold V
KingCowNat
Cupid
Gold V
Level 156
God Stats
1W - 0L
1,841 SR
Queue Stats
7W - 4L
1,651 MMR
Party 1
Ares
Ares
Gold V
TheGullibleDuck
Ares
Gold V
Level 147
God Stats
1W - 1L
1,298 SR
Queue Stats
7W - 3L
1,651 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DHOOMR
Vamana
11
2 / 7 / 0
8,522
656
4,507
17,559
16,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 9 / 2
8,198
631
8,893
13,790
5,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Onyx11
Scylla
13
1 / 3 / 1
8,446
650
5,652
7,390
2,821
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ThothBaron SamediAh Muzen CabOlorunPersephone

VS

Bans
Hou YiNeithKuzenboArtemisAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
3 / 2 / 10
9,751
750
10,006
7,457
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
16
9 / 1 / 6
10,643
819
13,730
10,779
5,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
7 / 0 / 12
11,613
893
10,728
11,444
16,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
19
19
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vamana
DHOOMR
Vamana
2
7
0
0.29
W
Zeus
3
2
10
4
W
Cupid
9
1
6
12
L
0
9
2
0.11
L
Scylla
Onyx11
Scylla
1
3
1
0.5
W
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,052
Damage
34,464
38,739
Taken
29,680
25,320
Mitigated
26,149
3,108
Healing
10,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
DHOOMR
Vamana
4,507
2,031
0
2,496
17,559
16,588
0
6,619
10,940
0
12,618
W
Zeus
10,006
1,754
0
785
7,457
3,445
43
1,146
6,311
48,362
0
W
Cupid
13,730
9,528
222
5,713
10,779
5,894
2,246
3,121
7,658
0
52,931
L
8,893
3,692
0
250
13,790
5,911
0
8,585
5,205
0
35,528
L
Scylla
Onyx11
Scylla
5,652
524
0
362
7,390
2,821
0
5,530
1,860
20,725
0
W
10,728
2,008
0
4,181
11,444
16,810
478
2,332
9,112
20,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,166
Gold Earned
32,007
122
Minions Killed
178
1
Camps Cleared
11
649,423
Distance Traveled
785,655
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,522
656
16
1
0
210,901
1
W
Zeus
9,751
750
73
6
5
245,727
3
W
Cupid
10,643
819
92
7
5
255,399
4
L
Medusa
8,198
631
60
5
0
212,361
4
L
Scylla
8,446
650
46
4
1
226,161
2
W
Ares
11,613
893
13
1
1
284,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role