Player Matchup

Fenrir
Fenrir
AxXoHD
Fenrir
Level 84
God Stats
11W - 12L
1,404 SR
Queue Stats
672W - 716L
1,415 Elo+
Solo
Tyr
Tyr
Go Sestra
Tyr
Level 126
God Stats
6W - 2L
1,697 SR
Queue Stats
63W - 64L
1,445 Elo+
Solo
Xbalanque
Xbalanque
Wolf_Pac-Mac
Xbalanque
Level 74
God Stats
25W - 17L
1,628 SR
Queue Stats
559W - 593L
1,376 Elo+
Solo
Cerberus
Cerberus
edinardoigreja
Cerberus
Level 155
God Stats
2W - 3L
1,295 SR
Queue Stats
182W - 165L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
queenxdimplesx
Morgan Le Fay
Level 89
God Stats
6W - 5L
1,462 SR
Queue Stats
375W - 389L
1,447 Elo+
Solo
Team Averages
Level 106
1,497 SR
1,429 Elo+

VS

Team Averages
Level 72
1,459 SR
1,300 Elo+
Ymir
Ymir
Hollow9213
Ymir
Level 6
God Stats
6W - 10L
1,247 SR
Queue Stats
49W - 87L
1,103 Elo+
Party 1
Athena
Athena
Incazz_Nero
Athena
Level 63
God Stats
118W - 108L
1,558 SR
Queue Stats
222W - 249L
1,386 Elo+
Solo
Arachne
Arachne
Kuromaki1
Arachne
Level 105
God Stats
36W - 25L
1,500 SR
Queue Stats
471W - 480L
1,507 Elo+
Solo
Raijin
Raijin
LukeDuke72
Raijin
Level 100
God Stats
0W - 5L
1,500 SR
Queue Stats
9W - 25L
1,103 Elo+
Party 1
Apollo
Apollo
wanabemyfrend
Apollo
Level 88
God Stats
237W - 267L
1,489 SR
Queue Stats
358W - 373L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AxXoHD
Fenrir
10
2 / 2 / 2
5,922
538
3,577
6,981
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 0
6,527
593
3,233
7,776
3,907
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Wolf_Pac-Mac
Xbalanque
9
1 / 1 / 1
5,494
499
3,174
5,298
1,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
9
1 / 0 / 0
5,430
494
1,463
5,568
3,146
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
queenxdimplesx
Morgan Le Fay
11
2 / 0 / 2
6,312
574
7,200
5,345
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,916
447
1,548
5,114
2,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
8
0 / 1 / 0
4,891
445
2,833
6,890
4,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Kuromaki1
Arachne
7
1 / 2 / 1
5,214
474
2,733
6,770
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Raijin
LukeDuke72
Raijin
7
0 / 3 / 1
4,794
436
1,100
5,876
2,517
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 0
4,948
450
3,020
5,144
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
3
4
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AxXoHD
Fenrir
2
2
2
1.5
W
2
1
0
2
L
1
1
0
1
L
Athena
0
1
0
0
L
Arachne
Kuromaki1
Arachne
1
2
1
0.75
L
Raijin
LukeDuke72
Raijin
0
3
1
0.17
W
Xbalanque
Wolf_Pac-Mac
Xbalanque
1
1
1
1.5
W
Cerberus
1
0
0
1
W
Morgan Le Fay
queenxdimplesx
Morgan Le Fay
2
0
2
3
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,647
Damage
11,234
30,968
Taken
29,794
13,475
Mitigated
14,208
9,869
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AxXoHD
Fenrir
3,577
644
0
1,441
6,981
2,658
0
850
6,131
0
33,587
W
3,233
410
0
3,518
7,776
3,907
0
1,014
6,762
0
38,397
L
1,548
438
0
1,061
5,114
2,810
62
0
5,114
18,505
0
L
Athena
2,833
661
0
897
6,890
4,587
0
1,886
5,004
24,121
2,719
L
Arachne
Kuromaki1
Arachne
2,733
1,725
0
2,034
6,770
2,893
0
1,024
5,746
0
25,469
L
Raijin
LukeDuke72
Raijin
1,100
430
0
0
5,876
2,517
93
5,234
642
24,901
0
W
Xbalanque
Wolf_Pac-Mac
Xbalanque
3,174
1,681
0
1,675
5,298
1,558
1,232
525
4,773
0
31,713
W
Cerberus
1,463
64
0
1,799
5,568
3,146
388
1,324
4,244
29,177
0
W
Morgan Le Fay
queenxdimplesx
Morgan Le Fay
7,200
1,520
0
1,436
5,345
2,206
1,044
1,580
3,765
44,364
0
L
3,020
1,745
0
2,348
5,144
1,401
0
519
4,625
0
29,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,685
Gold Earned
24,763
333
Minions Killed
198
0
Camps Cleared
0
1,069,870
Distance Traveled
894,088
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,922
538
59
5
0
228,259
0
W
Tyr
6,527
593
70
6
0
233,509
2
L
Ymir
4,916
447
27
2
0
158,439
1
L
Athena
4,891
445
60
5
0
209,064
0
L
Arachne
5,214
474
49
4
0
196,064
0
L
Raijin
4,794
436
26
2
0
159,567
0
W
Xbalanque
5,494
499
67
6
0
203,822
3
W
Cerberus
5,430
494
68
6
0
216,932
1
W
Morgan Le Fay
6,312
574
69
6
0
187,348
3
L
Apollo
4,948
450
36
3
0
170,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role