Player Matchup

Rama
Rama
Gold III
 
Rama
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
Fleuchar
Janus
Gold IV
Level 126
God Stats
15W - 10L
1,517 SR
Queue Stats
77W - 80L
1,469 MMR
Solo
Ymir
Ymir
Bronze III
Pablix7
Ymir
Bronze III
Level 124
God Stats
1W - 1L
1,335 SR
Queue Stats
6W - 3L
1,429 MMR
Solo
Charybdis
Charybdis
Gold IV
pierrejbernard
Charybdis
Gold IV
Level 105
God Stats
3W - 1L
1,562 SR
Queue Stats
235W - 221L
1,429 MMR
Solo
Fenrir
Fenrir
Gold V
z668alex
Fenrir
Gold V
Level 108
God Stats
5W - 4L
1,429 SR
Queue Stats
76W - 82L
1,416 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,469 SR
1,449 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,487 SR
1,437 MMR
Medusa
Medusa
Silver II
Athenas_399
Medusa
Silver II
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,385 MMR
Solo
Poseidon
Poseidon
Gold III
Cyber__1
Poseidon
Gold III
Level 122
God Stats
1W - 2L
1,670 SR
Queue Stats
120W - 124L
1,325 MMR
Party 1
Bastet
Bastet
Bronze IV
Scoom92
Bastet
Bronze IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,405 MMR
Solo
Ares
Ares
Gold I
prokop1603
Ares
Gold I
Level 132
God Stats
3W - 3L
1,541 SR
Queue Stats
94W - 95L
1,622 MMR
Party 1
Guan Yu
Guan Yu
Gold V
sualen_10
Guan Yu
Gold V
Level 98
God Stats
8W - 1L
1,223 SR
Queue Stats
203W - 194L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 1 / 1
7,372
614
5,992
9,430
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Fleuchar
Janus
12
0 / 0 / 4
7,214
601
4,795
5,535
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Pablix7
Ymir
11
1 / 0 / 4
6,718
560
3,418
8,606
7,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
pierrejbernard
Charybdis
14
1 / 0 / 0
8,081
673
5,919
9,657
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
z668alex
Fenrir
11
6 / 2 / 0
7,150
596
4,552
9,157
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
ShivaKaliHeimdallr

VS

Bans
BakasuraCliodhnaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 2 / 1
5,543
462
3,838
5,053
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Cyber__1
Poseidon
12
2 / 1 / 0
6,716
560
3,719
4,260
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
Scoom92
Bastet
10
0 / 2 / 0
5,782
482
3,134
10,609
3,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 0
5,411
451
4,889
11,976
7,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
sualen_10
Guan Yu
11
0 / 2 / 0
6,354
530
7,057
10,496
7,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
3
3
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
1
1
2.5
L
Medusa
0
2
1
0.25
L
Poseidon
Cyber__1
Poseidon
2
1
0
2
W
Janus
Fleuchar
Janus
0
0
4
2
W
Ymir
Pablix7
Ymir
1
0
4
3
L
Bastet
Scoom92
Bastet
0
2
0
0
W
Charybdis
pierrejbernard
Charybdis
1
0
0
1
L
1
3
0
0.33
L
Guan Yu
sualen_10
Guan Yu
0
2
0
0
W
Fenrir
z668alex
Fenrir
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,676
Damage
22,637
42,385
Taken
42,394
19,178
Mitigated
22,103
18,961
Healing
14,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,992
5,425
0
4,872
9,430
3,505
756
2,238
7,192
0
68,884
L
Medusa
3,838
1,111
0
1,509
5,053
1,614
41
64
4,989
0
33,252
L
Poseidon
Cyber__1
Poseidon
3,719
454
0
1,234
4,260
1,721
0
2,172
2,088
51,426
0
W
Janus
Fleuchar
Janus
4,795
196
50
2,104
5,535
2,038
220
1,772
3,727
60,492
0
W
Ymir
Pablix7
Ymir
3,418
788
0
1,523
8,606
7,176
28
2,213
6,357
16,977
0
L
Bastet
Scoom92
Bastet
3,134
1,126
0
5,397
10,609
3,832
0
2,771
7,838
0
35,793
W
Charybdis
pierrejbernard
Charybdis
5,919
3,967
0
5,804
9,657
2,796
3,434
0
9,197
0
70,854
L
4,889
187
0
3,170
11,976
7,486
0
2,495
9,481
20,673
0
L
Guan Yu
sualen_10
Guan Yu
7,057
1,480
0
3,334
10,496
7,450
0
711
9,785
0
52,457
W
Fenrir
z668alex
Fenrir
4,552
923
0
4,608
9,157
3,663
0
2,385
6,772
0
29,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,535
Gold Earned
29,806
442
Minions Killed
318
0
Camps Cleared
0
1,120,969
Distance Traveled
1,185,488
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,372
614
110
9
0
197,885
0
L
Medusa
5,543
462
56
5
0
183,331
1
L
Poseidon
6,716
560
93
8
0
258,183
2
W
Janus
7,214
601
119
10
0
229,063
5
W
Ymir
6,718
560
28
2
0
237,606
1
L
Bastet
5,782
482
71
6
0
263,398
2
W
Charybdis
8,081
673
129
11
0
197,084
0
L
Ares
5,411
451
14
1
0
230,421
5
L
Guan Yu
6,354
530
84
7
0
250,155
1
W
Fenrir
7,150
596
56
5
0
259,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role