Player Matchup

Gilgamesh
Gilgamesh
Masters
BelkanAceRazgriz
Gilgamesh
Masters
Level 138
God Stats
10W - 4L
1,734 SR
Queue Stats
223W - 139L
2,598 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 138
1,734 SR
2,598 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,317 SR
2,059 MMR
Freya
Freya
Diamond IV
AlphaAnhur
Freya
Diamond IV
Level 129
God Stats
0W - 3L
1,317 SR
Queue Stats
60W - 63L
2,059 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
19
6 / 1 / 0
12,495
961
14,411
19,313
14,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
KaliAh Muzen CabUllrBakasuraBellona

VS

Bans
BastetLokiChronosSkadiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
1 / 6 / 0
9,810
755
11,486
18,009
15,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Freya
1
6
0
0.17
W
Gilgamesh
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,411
Damage
11,486
19,313
Taken
18,009
14,549
Mitigated
15,061
6,438
Healing
4,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
11,486
3,993
0
4,091
18,009
15,061
0
217
17,792
51,259
4,026
W
Gilgamesh
14,411
6,309
0
6,438
19,313
14,549
1,947
10,385
8,928
0
83,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,495
Gold Earned
9,810
143
Minions Killed
101
9
Camps Cleared
3
284,256
Distance Traveled
228,274
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,810
755
101
8
3
228,274
2
W
Gilgamesh
12,495
961
143
11
9
284,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role