Player Matchup

Ne Zha
Ne Zha
Dartelo
Ne Zha
Level 34
God Stats
0W - 5L
1,190 SR
Queue Stats
52W - 87L
1,322 Elo+
Party 1
Horus
Horus
MeRuVik
Horus
Level 61
God Stats
4W - 2L
1,708 SR
Queue Stats
10W - 17L
1,315 Elo+
Party 1
Agni
Agni
Meolvik
Agni
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,233 Elo+
Party 1
Team Averages
Level 39
1,466 SR
1,290 Elo+

VS

Team Averages
Level 92
1,603 SR
1,444 Elo+
Izanami
Izanami
CaosSama01
Izanami
Level 66
God Stats
7W - 8L
1,656 SR
Queue Stats
97W - 141L
1,409 Elo+
Solo
Nox
Nox
Sukusake
Nox
Level 62
God Stats
3W - 3L
1,437 SR
Queue Stats
10W - 10L
1,348 Elo+
Solo
Lancelot
Lancelot
Topaca
Lancelot
Level 149
God Stats
2W - 1L
1,715 SR
Queue Stats
210W - 184L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dartelo
Ne Zha
13
2 / 5 / 3
8,920
595
10,238
14,491
7,469
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
MeRuVik
Horus
12
1 / 2 / 4
9,441
629
8,115
23,688
26,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
Meolvik
Agni
15
2 / 6 / 2
9,489
633
7,537
12,036
6,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaosSama01
Izanami
15
6 / 2 / 6
10,441
696
16,313
11,479
4,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 9
9,817
654
8,236
8,524
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
Topaca
Lancelot
15
6 / 1 / 5
10,900
727
16,417
14,630
13,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
5
Kills
13
13
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
CaosSama01
Izanami
6
2
6
4.5
L
Ne Zha
Dartelo
Ne Zha
2
5
3
0.7
L
Horus
MeRuVik
Horus
1
2
4
1.5
L
Agni
Meolvik
Agni
2
6
2
0.5
W
1
2
9
2.75
W
Lancelot
Topaca
Lancelot
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,890
Damage
40,966
50,215
Taken
34,633
40,377
Mitigated
21,173
9,871
Healing
4,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CaosSama01
Izanami
16,313
10,869
538
2,177
11,479
4,125
1,738
2,479
9,000
0
52,233
L
Ne Zha
Dartelo
Ne Zha
10,238
3,023
0
1,982
14,491
7,469
0
2,633
11,639
0
35,315
L
Horus
MeRuVik
Horus
8,115
4,358
1,536
4,078
23,688
26,800
72
5,556
17,540
0
15,945
L
Agni
Meolvik
Agni
7,537
935
380
1,895
12,036
6,108
222
2,283
9,686
32,096
0
W
8,236
916
0
1,328
8,524
3,422
624
2,002
6,522
29,418
0
W
Lancelot
Topaca
Lancelot
16,417
2,334
0
953
14,630
13,626
243
3,667
10,963
4,908
32,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,850
Gold Earned
31,158
119
Minions Killed
166
2
Camps Cleared
10
796,121
Distance Traveled
830,644
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,441
696
67
4
4
265,455
3
L
Ne Zha
8,920
595
39
3
1
261,123
3
L
Horus
9,441
629
16
1
1
290,702
1
L
Agni
9,489
633
64
4
0
244,296
4
W
Nox
9,817
654
62
4
3
266,622
1
W
Lancelot
10,900
727
37
2
3
298,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role