Player Matchup

Horus
Horus
ALostDwarf
Horus
Level 115
God Stats
16W - 3L
1,765 SR
Queue Stats
115W - 69L
1,676 Elo+
Party 1
Mulan
Mulan
SOBMobster
Mulan
Level 125
God Stats
8W - 3L
1,551 SR
Queue Stats
81W - 51L
1,627 Elo+
Party 1
Sol
Sol
ThatTurnipGuy
Sol
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 30L
1,631 Elo+
Party 1
Team Averages
Level 114
1,605 SR
1,644 Elo+

VS

Team Averages
Level 48
1,511 SR
1,577 Elo+
Anhur
Anhur
DAVESNOTHERE0
Anhur
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 7L
1,258 Elo+
Party 2
Baron Samedi
Baron Samedi
MOOSEISBACK
Baron Samedi
Level 18
God Stats
1W - 4L
1,568 SR
Queue Stats
6W - 12L
1,736 Elo+
Party 2
Gilgamesh
Gilgamesh
the50bmg
Gilgamesh
Level 122
God Stats
2W - 5L
1,465 SR
Queue Stats
6W - 12L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
9 / 1 / 9
10,813
832
9,160
14,131
16,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mulan
13
5 / 5 / 10
9,937
764
9,703
16,712
8,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 1 / 12
11,303
869
16,954
10,887
4,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 5
8,140
626
3,687
13,619
4,582
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
MOOSEISBACK
Baron Samedi
13
1 / 7 / 5
8,593
661
8,336
10,737
6,015
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
the50bmg
Gilgamesh
13
5 / 5 / 2
9,322
717
12,176
17,137
16,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
21
Kills
7
7
Deaths
21
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
9
1
9
13.5
L
1
9
5
0.39
L
Baron Samedi
MOOSEISBACK
Baron Samedi
1
7
5
0.5
W
Mulan
5
5
10
2
W
7
1
12
13
L
Gilgamesh
the50bmg
Gilgamesh
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,817
Damage
24,199
41,730
Taken
41,493
30,253
Mitigated
26,602
18,362
Healing
3,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
9,160
2,807
1,688
6,716
14,131
16,772
390
3,403
10,728
0
21,415
L
3,687
1,092
0
303
13,619
4,582
372
3,720
9,899
0
10,591
L
Baron Samedi
MOOSEISBACK
Baron Samedi
8,336
372
273
569
10,737
6,015
427
4,860
5,877
34,740
0
W
Mulan
9,703
1,259
0
4,085
16,712
8,534
306
2,831
13,881
0
36,613
W
16,954
7,060
0
5,873
10,887
4,947
2,088
2,480
8,407
48,974
6,199
L
Gilgamesh
the50bmg
Gilgamesh
12,176
2,241
0
1,927
17,137
16,005
306
7,331
9,806
0
28,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,053
Gold Earned
26,055
143
Minions Killed
110
8
Camps Cleared
3
740,369
Distance Traveled
599,791
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,813
832
16
1
0
258,384
5
L
Anhur
8,140
626
17
1
1
164,357
0
L
Baron Samedi
8,593
661
62
5
0
197,048
0
W
Mulan
9,937
764
58
4
3
232,207
1
W
Sol
11,303
869
69
5
5
249,778
3
L
Gilgamesh
9,322
717
31
2
2
238,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role