Player Matchup

Lancelot
Lancelot
BrothaaMyles
Lancelot
Level 139
God Stats
6W - 3L
1,304 SR
Queue Stats
114W - 88L
1,521 Elo+
Party 2
Chronos
Chronos
Drizinit
Chronos
Level 159
God Stats
1W - 1L
1,350 SR
Queue Stats
33W - 26L
1,743 Elo+
Party 2
Thanatos
Thanatos
SwiftPotential
Thanatos
Level 160
God Stats
29W - 16L
1,695 SR
Queue Stats
100W - 53L
1,752 Elo+
Party 2
Team Averages
Level 153
1,450 SR
1,672 Elo+

VS

Team Averages
Level 50
1,516 SR
1,479 Elo+
Baron Samedi
Baron Samedi
JiddleBopp
Baron Samedi
Level 26
God Stats
117W - 89L
1,771 SR
Queue Stats
206W - 222L
1,459 Elo+
Party 1
Thanatos
Thanatos
OnlyFans696926
Thanatos
Level 18
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 6L
1,487 Elo+
Party 1
Khepri
Khepri
TheDuckHimself
Khepri
Level 107
God Stats
22W - 19L
1,492 SR
Queue Stats
84W - 87L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BrothaaMyles
Lancelot
11
1 / 1 / 10
7,191
719
5,632
9,241
6,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos
Drizinit
Chronos
13
5 / 0 / 13
8,403
840
13,045
8,857
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
14
13 / 0 / 6
9,431
943
15,555
9,296
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JiddleBopp
Baron Samedi
9
0 / 8 / 1
5,862
586
6,641
12,112
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
10
1 / 6 / 0
6,220
622
5,303
10,743
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 1
6,177
618
3,921
14,074
10,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
19
Kills
1
1
Deaths
19
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BrothaaMyles
Lancelot
1
1
10
6
W
Chronos
Drizinit
Chronos
5
0
13
11.5
L
Baron Samedi
JiddleBopp
Baron Samedi
0
8
1
0.06
L
Thanatos
1
6
0
0.17
W
Thanatos
13
0
6
16
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,232
Damage
15,865
27,394
Taken
36,929
14,857
Mitigated
18,904
11,443
Healing
8,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BrothaaMyles
Lancelot
5,632
1,276
212
1,396
9,241
6,902
0
5,192
4,049
0
18,186
W
Chronos
Drizinit
Chronos
13,045
5,601
0
1,210
8,857
3,990
1,426
2,724
6,133
28,308
2,936
L
Baron Samedi
JiddleBopp
Baron Samedi
6,641
650
649
1,308
12,112
4,363
0
3,312
8,800
16,619
0
L
Thanatos
5,303
844
0
3,778
10,743
4,152
0
4,237
6,506
0
13,012
W
Thanatos
15,555
5,330
0
8,625
9,296
3,965
1,478
3,095
6,201
0
30,112
L
3,921
712
381
1,992
14,074
10,389
0
3,915
10,159
12,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,025
Gold Earned
18,259
105
Minions Killed
65
7
Camps Cleared
2
609,203
Distance Traveled
509,471
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,191
719
32
3
3
214,918
1
W
Chronos
8,403
840
34
3
1
195,568
5
L
Baron Samedi
5,862
586
23
2
0
154,624
0
L
Thanatos
6,220
622
26
3
2
185,366
2
W
Thanatos
9,431
943
39
4
3
198,717
2
L
Khepri
6,177
618
16
2
0
169,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role