Player Matchup

Mercury
Mercury
Bot4nic
Mercury
Level 89
God Stats
32W - 15L
1,500 SR
Queue Stats
840W - 616L
1,627 Elo+
Party 1
Amaterasu
Amaterasu
King Okan 2000
Amaterasu
Level 158
God Stats
5W - 0L
1,792 SR
Queue Stats
394W - 220L
1,645 Elo+
Party 1
Geb
Geb
Medzc
Geb
Level 115
God Stats
7W - 4L
1,500 SR
Queue Stats
319W - 154L
1,642 Elo+
Party 1
Ymir
Ymir
PaRoDiA7266
Ymir
Level 18
God Stats
88W - 20L
1,923 SR
Queue Stats
181W - 59L
1,750 Elo+
Party 1
Shiva
Shiva
Ratiobeara
Shiva
Level 118
God Stats
13W - 9L
1,530 SR
Queue Stats
302W - 219L
1,574 Elo+
Party 1
Team Averages
Level 100
1,649 SR
1,647 Elo+

VS

Team Averages
Level 58
1,489 SR
1,474 Elo+
Kuzenbo
Kuzenbo
Jav-Senberg
Kuzenbo
Level 29
God Stats
0W - 3L
1,251 SR
Queue Stats
100W - 134L
1,442 Elo+
Party 3
Loki
Loki
RinoJZ4
Loki
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 142L
1,417 Elo+
Party 3
Medusa
Medusa
Sbn_Empty
Medusa
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 80L
1,440 Elo+
Party 3
Ne Zha
Ne Zha
safyra22
Ne Zha
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 165L
1,497 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xRatazzanax
Morgan Le Fay
Level 8
God Stats
0W - 3L
1,695 SR
Queue Stats
54W - 36L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bot4nic
Mercury
20
8 / 3 / 6
14,330
573
13,703
22,330
10,982
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
King Okan 2000
Amaterasu
20
6 / 2 / 7
14,929
597
25,928
31,363
19,283
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
Medzc
Geb
20
4 / 2 / 9
13,564
543
17,682
24,089
32,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
2 / 3 / 11
12,066
483
9,203
22,840
26,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shiva
20
7 / 4 / 6
13,829
553
21,611
33,847
27,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jav-Senberg
Kuzenbo
16
4 / 3 / 5
12,157
486
12,070
24,935
50,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
RinoJZ4
Loki
17
2 / 6 / 1
11,318
453
6,548
22,192
9,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
Sbn_Empty
Medusa
18
3 / 8 / 4
12,099
484
19,179
24,861
12,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
safyra22
Ne Zha
20
4 / 5 / 0
13,259
530
22,045
33,809
17,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
xRatazzanax
Morgan Le Fay
19
1 / 5 / 2
11,941
478
14,788
17,238
8,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
27
Kills
14
14
Deaths
27
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bot4nic
Mercury
8
3
6
3.67
L
Kuzenbo
Jav-Senberg
Kuzenbo
4
3
5
2.17
W
Amaterasu
King Okan 2000
Amaterasu
6
2
7
4.75
W
Geb
Medzc
Geb
4
2
9
4.25
W
2
3
11
2.5
W
Shiva
7
4
6
2.5
L
Loki
RinoJZ4
Loki
2
6
1
0.42
L
Medusa
Sbn_Empty
Medusa
3
8
4
0.63
L
Ne Zha
safyra22
Ne Zha
4
5
0
0.8
L
Morgan Le Fay
xRatazzanax
Morgan Le Fay
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,127
Damage
74,630
134,469
Taken
123,035
117,243
Mitigated
98,490
46,345
Healing
31,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bot4nic
Mercury
13,703
9,625
0
545
22,330
10,982
3,146
2,686
19,626
0
167,392
L
Kuzenbo
Jav-Senberg
Kuzenbo
12,070
3,105
0
2,555
24,935
50,416
10
5,008
19,927
55,025
0
W
Amaterasu
King Okan 2000
Amaterasu
25,928
10,690
0
20,372
31,363
19,283
3,882
10,488
20,245
0
148,281
W
Geb
Medzc
Geb
17,682
4,056
0
4,830
24,089
32,288
181
3,923
20,050
99,508
0
W
9,203
1,840
0
1,758
22,840
26,894
49
6,067
16,686
40,380
0
W
Shiva
21,611
7,805
599
18,241
33,847
27,796
3,163
3,388
30,449
0
139,455
L
Loki
RinoJZ4
Loki
6,548
1,860
0
5,350
22,192
9,417
0
5,010
17,182
0
88,116
L
Medusa
Sbn_Empty
Medusa
19,179
9,222
0
5,144
24,861
12,196
312
2,751
22,110
0
103,069
L
Ne Zha
safyra22
Ne Zha
22,045
7,661
0
15,819
33,809
17,629
2,846
12,240
21,569
0
110,748
L
Morgan Le Fay
xRatazzanax
Morgan Le Fay
14,788
1,679
0
3,069
17,238
8,832
286
1,876
15,362
104,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,718
Gold Earned
60,774
768
Minions Killed
717
0
Camps Cleared
0
2,547,812
Distance Traveled
2,174,687
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,330
573
200
8
0
580,303
1
L
Kuzenbo
12,157
486
78
3
0
417,430
3
W
Amaterasu
14,929
597
206
8
0
543,940
3
W
Geb
13,564
543
135
5
0
453,807
1
W
Ymir
12,066
483
49
2
0
476,899
10
W
Shiva
13,829
553
178
7
0
492,863
2
L
Loki
11,318
453
134
5
0
492,190
0
L
Medusa
12,099
484
153
6
0
391,964
7
L
Ne Zha
13,259
530
178
7
0
418,426
5
L
Morgan Le Fay
11,941
478
174
7
0
454,677
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role