Player Matchup

Olorun
Olorun
OudOasis
Olorun
Level 131
God Stats
1W - 0L
1,752 SR
Queue Stats
26W - 13L
1,576 Elo+
Party 1
Sobek
Sobek
Turb0Janusz
Sobek
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 15L
1,623 Elo+
Party 1
Lancelot
Lancelot
floppyjoost
Lancelot
Level 142
God Stats
2W - 3L
1,505 SR
Queue Stats
20W - 12L
1,623 Elo+
Party 1
Team Averages
Level 143
1,586 SR
1,607 Elo+

VS

Team Averages
Level 91
1,499 SR
1,453 Elo+
Horus
Horus
Dragooonn
Horus
Level 143
God Stats
5W - 6L
1,496 SR
Queue Stats
219W - 172L
1,639 Elo+
Solo
Kali
Kali
Sørb
Kali
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,221 Elo+
Party 2
Ra
Ra
gizmo111011
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
OudOasis
Olorun
13
5 / 1 / 9
8,849
804
14,173
8,485
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
7 / 1 / 8
9,535
867
6,910
14,171
16,070
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
floppyjoost
Lancelot
12
4 / 0 / 11
8,390
763
12,941
10,130
9,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dragooonn
Horus
11
1 / 0 / 1
7,922
720
5,818
14,479
13,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
Sørb
Kali
10
1 / 7 / 1
7,255
660
6,643
13,838
6,398
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 9 / 0
6,651
605
3,649
9,964
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
16
Kills
2
2
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
Dragooonn
Horus
1
0
1
1.5
W
Olorun
OudOasis
Olorun
5
1
9
9.5
L
Kali
Sørb
Kali
1
7
1
0.21
W
7
1
8
11
W
Lancelot
floppyjoost
Lancelot
4
0
11
9.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,024
Damage
16,110
32,786
Taken
38,281
29,675
Mitigated
24,588
12,466
Healing
7,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Dragooonn
Horus
5,818
2,631
1,142
4,458
14,479
13,801
0
7,845
6,312
0
16,424
W
Olorun
OudOasis
Olorun
14,173
8,041
2,004
4,306
8,485
4,343
2,042
722
7,763
40,228
0
L
Kali
Sørb
Kali
6,643
2,266
0
990
13,838
6,398
0
7,057
6,517
0
17,816
W
6,910
1,491
1,018
4,190
14,171
16,070
88
2,673
11,498
21,305
0
W
Lancelot
floppyjoost
Lancelot
12,941
2,358
0
948
10,130
9,262
406
1,598
8,532
0
33,133
L
3,649
1,153
403
250
9,964
4,389
0
6,219
3,561
16,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,774
Gold Earned
21,828
114
Minions Killed
88
9
Camps Cleared
0
656,220
Distance Traveled
565,495
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,922
720
16
1
0
224,249
1
W
Olorun
8,849
804
58
5
6
179,683
1
L
Kali
7,255
660
27
2
0
186,974
2
W
Sobek
9,535
867
26
2
1
222,578
3
W
Lancelot
8,390
763
30
3
2
253,959
7
L
Ra
6,651
605
45
4
0
154,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role